
Professor Why™ Chemistry is a computer game with elements of education, which enables players to perform dozens of chemistry experiments in a safe, virtual laboratory.
Most likely between $1.6K and $15.9K. How we estimate →
Checked against 8 developer-reported games
Professor Why™ Chemistry 1 has sold an estimated approximately 816 copies on Steam, for about approximately $5.3K in gross revenue.
About approximately 816 copies on Steam (mid estimate), modeled from its 14 reviews — low confidence. Not a figure the developer has reported.
About approximately $5.3K gross, most likely between approximately $1.6K and approximately $15.9K — roughly approximately $3.5K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $32.3M | 32.3K | 96% | $29.99 | |
| approximately $16.6M | 36.2K | 83% | $13.74 | |
| approximately $5.7M | 17.1K | 91% | $9.99 | |
| approximately $5.5M | 8.2K | 88% | $29.99 | |
| approximately $37M | 112.1K | 94% | $24.99 | |
| approximately $4M | 8.2K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $5.3K | 100 | 90% | $4.99 | |
| approximately $5.3K | 83 | 63% | $1.99 | |
| approximately $5.3K | 70 | 71% | $4.99 | |
| approximately $5.3K | 82 | 79% | $2.99 | |
| approximately $5.3K | 102 | 90% | $2.99 | |
| approximately $5.3K | 64 | 92% | $2.99 |