
In this short visual novel, four prisoners on death row are cleared of all charges. But the prison has a quota to meet. The four are put in a room and asked to decide among themselves over the course of an hour... who will be the one to die?
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About

Four prisoners on death row are cleared of all charges. But the prison has a quota to meet. The four are put in a room and asked to decide among themselves over the course of an hour... who will be the one to die?
Prison of Lies is a psychological linear visual novel about lies, trust, and empathy. There are four chapters, each of which gets progressively shorter.
While playing the game, you uncover more about each prisoner.
It takes approximately half an hour to play.
Original soundtrack
Bios and other extras
Half-truth minigames
Genres
Stats
English*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game really frustrating but clever and has replay value for about 1 hour and all achievements are easily gotten as long as you keep playing till you get all 7 achievements.....the ending is surprising too....it's fantastical though it doesn't make a whole lotta sense but it has tension, nice, art, writing, and music and it's good. No harm although you won't get the whole story until you earn all 7 achievements which I did by half guessing but it worked out for me and anybody who doesn't want to think and just enjoy the story.
锁头爹,我来给你尽孝了,虽然不是很喜欢这次的人物。但我保证下一作会期待看到社畜拉里卡时对她发出尖叫
10/10, very fun, very compelling! [spoiler](very frustrating because it takes AGES for someone to think that maybe "robbery and attempted murder" ISN'T innocent even if theit lawyer did a good job)[/spoiler] I consider it as having no replayibility, because everything is part of one big cohesive playthrough (so idk what that one review was talking about but know what to expect). You never have to start again from the start, there's always a continuity. Which is a good thing, I love that all facets of the story are put together! Plus, it's been a while since I've seen an ending so satisfying, a lot overstay their welcome but this one knew exactly when to stop, it's [i]great[/i]. (everyone's logic to decide who deserves to live or die will be flawed and annoying, but they are in a stressful situation so it's justified. Still frustrating though lol)
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
que joguinho legal
SUUPERR CUUUUUTE 喜欢角色塑造剧情发展非常舒爽啊!!!
好玩
哇喔,还有比这个更适合上班摸鱼玩的吗! 很细致地读的话,其实不止半小时,感觉意犹未尽,能不能多来点 小动画和场景做得非常好,人物角色更不用说了,一向很强。字体跟UI都很顺眼,还免费,完美小甜点,所有人都来品尝!
很有趣 loop模式的小说 推荐~!
作为免费游戏来说相当值的小短篇!(不过比我想象中的长!)依旧锁头笔下魅力女人使我心头暖暖……很喜欢一些小设计!
A very enjoyable moral dilemma game. Especially for free to play, there's a lot of work put into it, better than other short story games I have paid for. And while I love replays that expand on the story each time, I especially appreciate all the quality of life features put into it There's a LOT of save slots so you can go back and replay different stages of the game, fast forward features and a way to view historic dialogue. This game exceeded my expectations, highly recommend giving this game a try and playing it through The End!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.