
Price of Obsession is a choice-driven narrative game featuring multiple endings, where your decisions determine who lives, who dies, and who you might fall in love with.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Price of Obsession is a game created by a single developer, where you control a character who, after wanting to make changes in their life, meets new people and shapes both their lives and their own. It’s a choice-driven narrative with multiple endings, where your decisions truly affect the characters, determining who lives, who dies, and who you want to continue your life with. The game is inspired by adult visual novels and some of the best choice-based story games.
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Languages: English*, Turkish*languages with full audio support
Reviews
As i get older and currently single, i play these games as an escape of my flesh prison. Just finished the game and am now just looking at my wall.
Seçimlerin olması ve bu seçimlere bağlı bir sonun bulunması gerçekten ilgi çekici, yeni oyunudur. Çerezlik.
No one’s paying attention, so here’s the truth: I am very much bitchless
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Concurrent players on Steam, sampled daily since tracking started.
免费 有成就 没中文 《执念的代价》 《执念的代价》是由一名独立开发者制作的游戏。你将控制一个角色,在想要改变自己的生活之后,遇到新的人,并同时改变他们的人生和你自己的人生。这是一款由选择驱动的叙事游戏,拥有多种结局,你的决定会真正影响角色们的命运,决定谁生、谁死,以及你想与谁继续共度人生。游戏灵感来源于成人视觉小说和一些优秀的选择驱动型剧情游戏。
This game was truly one of the games of all time
Recommended for amusement I have a intel i7 and RTX 3070 and i was still running flat out on both. if you want to play this i would recommend that you have a BEEFY PC even on low graphics. I downloaded for a video for weird dating sims. sadly i got what is the better part of two hours in and when choosing to go to help the albino lass not the bakery chick. I couldnt "Go to bakery" it would simply reset the conversation and i did try many times and restarted. My general critiques outside of not being able to finish the game: -No interaction or illusion of choice. having items like balls and bowling pins but not being able to pick them up, even turning on lights when rooms are horrendously dark or even opening and closing doors, turning on TVs when NPCs stare at them. itd be nice to be able to interact and investigate the world- Rather than constantly cornered into the dialogue as the only mechanic. dialogue has very limited options. characters are shallow and bland. you have two women who go bakery, one asks riddles and the other....works. then the third choices personality is that shes depressed suicidal. location to location is either side of the blinding scale, either burning your retinas with the power of the sun or you are in complete darkness. The fog in Rose and Elvis house is certainly a choice of all time and worsens every time you go there. Honestly, i have to say this is simply constructive. this is a free dating sim game, it did make me laugh alot however i truly couldnt stand that Oskar bloke from the moment i saw his flip-flops and jean combo. absolute warcrime creps . i am sad i couldnt see the end, so kudos because despite its flaws i was actually interested in where it was going. 10/10 would hate litterally everyone again
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Инди-игра, сочетающая элементы RPG и визуального романа с нелинейным сюжетом и глубокими моральными дилеммами. Плюсы: Захватывающий сюжет — множество концовок и сложных решений; Эмоциональная глубина — развитие персонажей и их взаимоотношений; Интерактивное повествование — каждый выбор имеет значение. Минусы: Однопользовательский режим — отсутствие многопользовательских функций; Ограниченное количество локаций — может показаться мало контента; Высокая сложность — некоторые решения могут быть неочевидными. Итог: понравится любителям интерактивных историй и глубоких RPG. Эмоциональная составляющая и нелинейный сюжет делают игру увлекательной, несмотря на однопользовательский режим и ограниченные локации.
The fact that it has elections and an ending tied to those elections is really interesting, I'm eagerly awaiting the new game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.