
Potion Craft is an alchemist simulator where you physically interact with your tools and ingredients to brew potions. You're in full control of the whole shop: invent new recipes, attract customers and experiment to your heart's content. Just remember: the whole town is counting on you.
Most likely between $5.5M and $15.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.99 | 93% | approximately $9.1M |
| Xbox | $19.99 | 74% | — |
| PlayStation | $19.99 | 82% | — |
| GOG | $7.99 | 88% | — |
| Epic | $19.99 |
Cheapest copy: ≈ $3.37 on Steam · Russia (−58%). Compare 34 prices in 15 markets →
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| 95% |
| — |
| Nintendo | $6.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
他にないゲーム性でありながらかなり楽しめました。30時間くらいやることがあればなお良かったと思いました。
TLDR; progression is terrible, this game disguises inconvenience with "challenging gameplay" There seems to be a lot of content for a few days whether that's encountering merchants, wizards (?) or unique descriptive customers that wants a potion for maybe legal reasons. Making a potion is straight-forward, dump the ingredients on the cauldron and apart from gameplay, the art style is nice. Depending on your preference of "cozy", this does have repetitive gameplay but most aspects don't necessarily have a tutorial so they're challenging in a way that you have to figure a lot of things out. Finding potion recipes is quite annoying. The way to go about it is fairly simple, but because you use your own potion ingredients to find recipes that aren't guaranteed, it comes off as inconvenient rather than challenging. The price difference with selling and buying potions/ingredients is crazy. I only found this frustrating because of the first reason I stated, you can plant ingredients but can only collect them once a day. Selling 1 herb is less than 50-100 coins but when you buy the same herb, it's double or triple the price (haggling doesn't make a big difference). Gameplay was repetitive in the way that even when I was introduced to new rooms, I wasn't able to unlock it unless I put so much time into selling the same 1-4 basic potions that I mostly can't sell. Therefore, I had to deny customers which weren't good for reputation, and the lack of money in my pockets! And, no matter what potion you make, it's the same way to make it, I found that boring in the long term.
여유를 즐길 줄 아는 사람들에게 최고의 게임. 사운드와 아트가 모두의 흥미를 부르지만, 게임은 요즘 게임에 머리가 도파민에 저려버린 사람들에겐 안맞을 콘텐츠 수 있다. 하지만 여유, 힐링, 비효율이되 낭만적인, 동숲이나 스타듀 벨리, 포코피아를 재밌게 플레이 했다면 아마 재미있는 요깃거리가 될 것이라 장담한다.
На пару вечеров отключить мозг и пофантазировать что вы варите для Геральта ИМБА ЭНЕРДЖИ!
属于魔法大陆的音乐,还有比较真实的炼药声音,需要种植浇水的各种草药,购买人物的情景对话,让你猜测对方想要的是什么药剂,厚厚的笔记本记录满满当当的药剂步骤(记得多购买笔记本的纸~)感觉自己真的是中古世纪的炼金师,过了把炼金术士的瘾,真的超级好玩,就是最后面为了刷白金成就会有点重复,但其余的都很好玩!
Die Idee hinter Potion Craft fand ich anfangs wirklich spannend. Das Experimentieren mit Zutaten, das Entdecken neuer Tränke auf der Alchemie-Karte und die liebevoll gestaltete Grafik haben mich zunächst neugierig gemacht. Leider hat sich für mich sehr schnell gezeigt, dass das Spiel kaum neue Impulse bietet. Der Gameplay-Loop bleibt über die gesamte Spielzeit nahezu unverändert: Zutaten mahlen, auf der Karte navigieren, Tränke brauen, verkaufen und wieder von vorn. Was anfangs noch charmant wirkt, wurde für mich zunehmend eintönig. Besonders das ständige Mahlen der Zutaten empfand ich irgendwann nur noch als lästige Pflicht. Mir fehlten sinnvolle Automatisierungen, größere Fortschritte oder neue Spielsysteme, die das Spielgefühl langfristig verändern. Obwohl neue Rezepte und Möglichkeiten hinzukommen, hatte ich selten das Gefühl, wirklich etwas aufzubauen oder weiterzuentwickeln. Die Grafik und das Grundkonzept sind definitiv gelungen, und wer entspannte, repetitive Spiele mag, wird hier vermutlich viel Freude haben. Für mich wurde es allerdings eher ein Durchhalten bis zu den letzten Achievements. + Wunderschöner Grafikstil + Interessante Grundidee + Entspanntes Gameplay - Sehr repetitiv - Kaum spürbare Weiterentwicklung des Gameplays - Zutaten mahlen wird schnell zur Fleißarbeit - Wenig Langzeitmotivation Für mich leider eher ein Krampf als ein magisches Alchemie-Abenteuer.
เกมดีมากค่ะ เล่นตั้งแต่แฟนซื้อให้เป็นของขวัญวันเกิดจนเลิกกันแล้วกลับมาคบกันอีกรอบ ถือว่าเป็นเกมในความทรงจำเลยค่ะ อันดับ1ในใจจะเป็นใครนอกจากเธอ
Mükemmel oyun
Давно играю.Вообще крутой кликер. Когда впервые увидел игру, концепция и механики меня просто поразили... Много отсылок,но они не выбиваются...Чуть больше бы контента о взаимодействии с другими жителями...Налоговую бы добавить хах...Есть выбор режимов сложности. Это прикольно. Интересен был бы режим мультиплеера/спидрана создания самого крутого и оптимизированного зелья с ограниченными ингридиентами. Одним словом у игры есть потенциал.Надеюсь разрабы будут чаще выпускать интересные обновы.
절대 정가 주고는 못 사는 게임. 포션 제조의 확실한 재미는 있음. 좋은 UI와 독창적인 게임 시스템을 가져놓고 컨텐츠가 이것 뿐임에 안타까움. 포션 레시피를 만들어놓고 재료가 없어 쓸 수가 없는 시스템의 불안정함. 재화를 수급하는 유일한 방법인 흥정. 극도로 제한적인 맵. 업데이트가 끊긴 제작자. 모든게 이 가격은 아니라고 소리침. 한번쯤 해볼만한 게임이고 흥미로운 게임임에는 틀림없으나 개인적으로 실 가격은 1만원 선이면 충분