
The game is a few different labyrinths, in which, which may seem strange, you do not need to look for a way out.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
入包包,喜加一默认好评
Er... If this was an interactive screensaver it would have been... a really boring one. It's better than watching paint to dry, but why would you do that anyway?
Luckily my brand new i5 7th Gen could handle this flawless graphics ALMOST without lagging. Must buy not at 56% discount!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Игра лишена смысла и мгновенно надоедает. Да и о каких нескольких лабиринтах идет речь? Я пробовал запускать новую игру больше десяти раз (в одиночном и кооперативном режиме) и каждый раз был один и тот же лабиринт, где собираемые ромбы были в одних и тех же местах. Я такой невезучий или у всех так?
Potatoe is an insincere/joke game dumped on Steam as a cash grab by the asset flippers at Metal Fox. The "game" is just one single maze, presented in the dark with a little glow around you. You sequentially collect four orange pentagons, then that's it, you just sit in the maze. No gamer over screen, just nothing to do. Less than 30 seconds gameplay, but they want your money for this trash. Metal Fox/softvar have a known history of trying to scam people into paying them money for someone else's work, through this account or through closely linked/alt accounts. An example of Metal Fox/softvar doing this is [url=https://store.steampowered.com/app/798560]Inaccessible world[/url], which is really "[url=https://assetstore.unity.com/packages/templates/systems/ultimate-survival-80368]Ultimate Survival[/url]", written by the actual developers, Winterbyte. Also, [url=https://store.steampowered.com/app/916640]HecatoncheirStory[/url], which is really "[url=https://assetstore.unity.com/packages/templates/tutorials/3d-game-kit-115747]3D Game Kit[/url]", developed by Unity Technologies. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Some of the defects in the game can be attributed to the choice of using the Construct 2/Construct 3 game engine/toolset. This is a very poor quality toolset sometimes used by amateur developers as it doesn't require advanced game development skills, but unfortunately has very limited capabilities (it's worse than GameMaker Studio!). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2023 (and this was released not so far back in 2018), gamers and the industry expect and deserve better than this kind of low effort shovelware. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only appears around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Potatoe is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. [b]Note:[/b] Because this is more of a "joke" game, intended to draw attention from controversy or in the hopes of going viral because it's "so bad it's good" (but it isn't good at all), there's nothing here to offer to serious gamers. As usual, with most awful/joke games, all the comedians come out of the woodwork. The vast majority of the reviews for this game are joke reviews, such as "this game cured my cancer, saved my marriage, changed my life" etc. Because most of the reviews are as insincere as the game itself is, the positive review score for this game should be disregarded.
nice game.
Так себе.
这游戏适合和儿童一起玩,他们要是来了我要虐待他们
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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