
Post Office: Tidy Up! is a cozy sorting simulator where you shelve 3,360 parcels scattered across a postal depot by an earthquake. Read every label, find its courier, country and numbered slot, and restore order at your own pace.
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i already love it. finally a sorting game without magic and a lil bit of thinking. my only problem is that there is no real tutorial so u have to figure out what the numbers on the package mean yourself and u can hardly read the numbers on the shelfs ...
[h1]整頓の気持ち良さ以前のクオリティ[/h1] 本作はマグネットなどの便利スキルがない整頓ゲームだ。 あるのは ・カートのアンロック ・ダッシュのアンロック ・移動速度 ・所持数 ・届く距離 などのスキルだ。 そして本作は[b]壊滅的にバランスが悪い。[/b] [h1]仕様[/h1] [b]荷物は1個までしか持てない。 デフォルトの移動速度は遅く、荷物を持つことでさらに重くなるようになっていて、大きな荷物であればより大きく移動速度は下がる。 PVではカートを自由自在に使っていて、それがあれば便利にプレイできそうなものだが、アンロック要素となっていて最初から使うことはできない。 元々の移動速度が壊滅的に遅く、荷物も1つまでしか持てないにもかかわらず、だ。[/b] スキルを習得するためにも40ポイントが必要となるが、1ポイント貯めるにもとにかく苦労する。 どれぐらい苦労するかというとこれを書いているプレイ90分時点で20ポイントぐらいしか貯まっておらず、いまだに何も取れないという始末だ。 そういうこともあって3360個の荷物を1個掴んで1個納める、という苦行そのものをやらされる。 スキルを習得すればプレイは楽になるのかもしれないが、それにしたって楽になるタイミングが遅すぎる。 [u]競合作品ではノースキル縛りで何作品かクリアし、なかには13000個超えの作品もクリアしたがそれらは「快適性」というものが担保されているから楽しめるのであって、快適性が微塵もない本作においてアクティブスキルを無しにしてもそれはただの苦行でしかなく、ゲームというエンタメから対極にある。[/u] [h1]まとめ[/h1] [u]「苦行」というものを凝縮した作品だ。[/u] 似た作品では最初からカートが使えるが、やはり移動が遅く、最初からダッシュはできるがスタミナ制で荷物も1個しか持てず、とその作品も苦行そのものだったが、整頓ゲームの根底には「快適にプレイできるから楽しい」という前提をどうにも見落としている制作者が多すぎるように思える。 ましてや競合作品が多く、快適性を担保した作品が既に何作もあるなかであえてプレイヤーを苦しめるような仕様にしても人気が出るようには思えない。 とてもではないが誰かにおすすめできる作品ではない。
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Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Russian, Turkish +2 more
Hours played at review time, across 26 reviews with recorded playtime.
As a popular and emerging genre, organization games being released in droves in recent weeks have varied wildly in quality and entertainment value. This is one that's worth playing. The setting is simple, but the categories are solidly defined and every item has its set place. The power-ups are practical and realistic: increased carry capacity, faster walk speed etc., without falling into the pitfall of magical self-shelving or x-ray eyes. As a result, this game feels lowkey but methodical, letting you fall into a meditative loop of gathering, organizing and shelving. It was so satisfying I ended up playing over 8 hours across just 3 sessions. As far as organization games go, this is a standout.
[b]魔法? そんなおめでたいモンはこの世界にはねぇよ[/b] ……ということで、ストアページでの説明にもある通り、手に持っているものが勝手に然るべき場所へ飛んでいくこともなく、ただ淡々と己の身一つで整理整頓をしていくゲームです。 魔法はありませんが、台車という名の人類の叡智の力を借りることは出来ます。でも最後はやっぱり己の手で片付けていきます。 [h3]向いてそうな人[/h3] [list] [*] 別の同じようなジャンルのゲームでスキル(魔法)なし縛りプレイが苦ではなかった人 [*] 黙々と、淡々と作業をするのが好きな人 [/list] [h3]向いてなさそうな人[/h3] [list] [*] ある程度短い時間でサクッとクリアしたい人 [*] スキルを覚えていくと手間がなくなるようなゲームをしたい人 [*]ゲームの中の出来事でもモノが大切に扱われないのが気になってしまう人 [/list] [h3]雑感[/h3] [list] [*]段ボールのデザインで配送会社(置き場所)の判別がしやすくて良い [*]最初、荷物のコードが一体どういうふうに機能していくのか不明でしたが、やっているうちにコードの最初の区切りや2番目の区切りを見ただけでだいたいどの棚に置くか分かるようになっていくのが楽しい。 [*]主人公の体重が分かる小ネタ好き [*]腕が伸びるならもう少し持てる重量が増えても良かったのでは……? [/list]
wouldn't currently recommend the game as it is. there really aren't any instructions and you have to go shelf by shelf sort of just hovering over each slot until it turns green, the dates are a little confusing too. i don't know why they go in the order they do. it's also hard to tell the size of the box unti you're looking for the shelf. i think there should perhaps be some more markers :)
Really grand simulator, my two main comments are: - I Love how confusing it feels at first, figuring it out is part of the fun, and honestly it's 1:1 working in the Post - As a postal worker, I can confidently argue that you should be able to throw a 15-20 kg parcel much further than it lets you. I certainly can
Very satisfying. Took a minute to realize what the numbers meant, but afterwards it was smooth sailing. There are a lot of quality of life details that I very much appreciated. There are audio and visual queues to make sure that packages, shelves, and racks are all correct. After fully completing a rack the rack label with the carrier/country lights up permanently. I found all packages relatively easy to differentiate and easily identifiable from any angle while on the ground. LOVE the trolley. I spent a while ignoring it because I kept trying to load it with multiple large packages. I eventually realized I could load a large package with a bunch of smaller ones or just more small packages than I could carry. Then I could sort by country while taking it off the cart so I didn't need to pay attention to the country when shelving. The gameplay loop of loading a trolley with a specific color, then offloading it was exactly what I wanted. Only potential improvement I have is that when packages are loaded the trolly, the country labels typically face back (towards you) or to the left. I would have preferred the labels face the front. I wasn't able to consistently pull packages off the trolley from the driving side, so I had to use the alphanumeric identification code.
yes this game is missing a system to tel you what the package numbers mean but there is an amazing guide to teach you and once you learn super easy and relaxing
結構面白いとおもう! 最初の、棚の場所がわかってもどの段だ…?ってなるけど、なんか若干の謎解きしてるみたいで楽しかったw 己の腕の耐荷重がもっと増えてくれると助かったけど、台車で蹴散らすのも嫌いじゃないww 新しいマップとかでたら絶対やると思う!
i am 4 hours into this game so far and am really enjoying it. It took a little bit to figure out the numbers on the packages, and how that works with shelf placement. I do wish the shelf numbers were darker, I find them a bit difficult to read. Anyone who enjoys the sorting genre, will certainly enjoy this.
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