
This game introduces portals to the classic box-pushing game! With the addition of portals, problems that were impossible in the ordinary box-pushing game become possible. Let’s explore this wonderful box-pushing game together!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
各种意义上都很像patrick‘s parabox的游戏,玩的体验还是比较顺畅舒适的 由于parabox的本质也是某种传送门,本作中有一些关卡与其过于类似,主要的创新来自于旋转机制 还是希望作者之后能做出更独特的作品。 另外有时候会遇到输入bug,一直连着往下走无法打断
Pleasantly mind bending puzzles - a good start is previously having paid "Boxman" and variants. One small tip - in most Boxman games you can only ever push a single box - but with this game you can push a number of boxes in a line. Once I had realised this additional option the puzzles seemed a lot easier. TBH only found the game in Steam store when looking for "Portal (the Valve game franchise)" mods. This game not really related to that franchise however - but I like Boxman games.
好 难啊 是我没脑子吗
Portal is too early to use for human being. Don't play this game. The game run because of glitches and the design of infinity is confusing and causing bugs. Actually I can't know why the solution work in some levels. (Here is a video about the bug I discovered: https://www.bilibili.com/video/BV14zE46KELQ/?spm_id_from=333.1387.homepage.video_card.click&vd_source=b6401ffe3837052fe1557562e96b6576 }
穿过传送门后,保持相对传送门的方向(姿态)不变是很有意思的特性,并非简单的平面上进行平移,而是考虑进入时方向的实实在在的portal,因此衍生的玩法对于顺序有更多的考验,好玩
途中まで遊んだ。面白いところがない訳ではないが、 各パズルの面白さが10段階評価で2,2,2,3,3,8、みたいな感じでクソステージが多い クソステージの作業を厭わなければ、面白いステージはないこともない。 あと、デザインが日本だと不正競争防止法に引っかかりそうなレベルの似せ方なのはどうなんだ?? たしかにミニマリズム的には多少似るとは思うのだけれど、意識して似せてる偽のゲームなのではないかと疑ってしまう
This game was a lot better than what I expected, probably because puzzles and visual design are on a different levels. Puzzles are great and teach mechanics greatly, but I wish visual design was better.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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