
"Pool Cleaning Simulator is a PowerWash Simulator-esque cleaning game where you use a variety of tools to make filthy pools sparkling clean." The game recreates the entire process of cleaning, scrubbing, & maintaining various pools, from luxurious backyard havens to community swimming complexes.
Modeled estimate, not a reported figure. How we estimate →
About
"Pool Cleaning Simulator is a PowerWash Simulator-esque cleaning game where you use a variety of tools to make filthy pools sparkling clean." The game recreates the entire process of cleaning, scrubbing, and maintaining various pools, from luxurious backyard havens to community swimming complexes. Take on the role of a virtual pool cleaner, taking on the challenge of transforming dirty, neglected pools into sparkling oases of relaxation.
Realistic Simulation
Immerse yourself in the most authentic pool cleaning experience ever, complete with lifelike water and true-to-life cleaning tools.
Diverse Environments
Encounter a wide range of pool types, each presenting unique challenges. From residential pools surrounded by lush gardens to massive commercial pools, every scenario is a fresh adventure.
Dynamic Weather
Tackle cleaning tasks under changing weather conditions, from scorching sun to gentle rain, adding an extra layer of realism and challenge. (added just after the EA release)
Upgrade and Progress:
As you progress, unlock new tools, and equipment, enhancing your efficiency and effectiveness as a pool cleaner extraordinaire.
Relaxing Gameplay
Enjoy a soothing gameplay experience that combines meditative interactions with a sense of accomplishment as you witness the transformation of dirty pools into pristine retreats.
Early Access participants will have the unique opportunity to shape the future development of Pool Cleaning Simulator through their feedback and suggestions. We (Rubens Games) are committed to working closely with the community to refine the gameplay, introduce new features, and ensure a polished and enjoyable final release.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +17 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Saw a post by developers that they have this game on hold. If you want a game that will not get any more updates, fixes or any attention at all ... this is for you. Don't expect things to work properly. Wish I didn't buy this game. Even on sale, it was a waste of money. Update: I can no longer recommend the game. TOO many bugs and no response from developers. It's been a while since they had some sort of update to fix bugs, but there are still many problems/bugs that remain unfixed. People keep asking for help and developers are not responding at all. Another game not worth spending your money on unless you like bugged games. UPDATE: ran into an annoying bug. things disappear and had trash sink into the floor. If all the glitches and bugs were fixed this would be an excellent game. One BIG ANNOYING THING is that I have the sound off and I can hear birds, traffic and other noises and they are LOUD, ... WHY? I like to listen to other things while playing games. This is the ONLY game where noises can't be turned off. although the game is fun, it has its issued. Saving is an issue. I stopped while cleaning the huge duck after cleaning 1/3 of it. I saved it and left the game. Later I came back and the areas where I cleaned was not saved. I started me back on the task, having to reclean everything again.
Pool Cleaning Simulator is a methodical, satisfaction-driven simulation that leans into the oddly compelling pleasure of restoring order to neglected spaces, one tile and filter at a time. Developed by Rubens Games in collaboration with FreeMind S.A. and published by FreeMind S.A. alongside PlayWay S.A., the game places players in a first-person role as a professional pool cleaner tackling jobs that range from ordinary backyard pools to increasingly eccentric aquatic locations. Rather than chasing adrenaline or narrative twists, it commits fully to a slow, tactile loop built around preparation, process, and visible transformation. Each job begins with practical planning. Players stock their vehicle with tools suited to the task ahead—pressure washers, brushes, vacuums, chemical testers, chlorine, nets, and other maintenance essentials—before heading on site. This setup reinforces the game’s grounded approach: success comes from using the right tool at the right moment, not from improvisation or speed. Once on location, the workflow unfolds in deliberate stages: draining water, removing debris, scrubbing surfaces, rinsing grime away, rebalancing water chemistry, and refilling the pool to a safe, inviting state. The step-by-step cadence is the core appeal, and the game takes care to make each phase feel necessary to the whole. The strongest moments come from the before-and-after contrast. Murky water clears, stained tiles brighten, and cluttered pool decks return to order, delivering a clear sense of accomplishment that fuels the “just one more job” mindset common to cleanliness-focused simulators. The visual language is functional and readable, prioritizing clarity over spectacle, and the transformation is usually obvious and gratifying. That said, the presentation can occasionally undermine itself: dirt and residue aren’t always easy to spot on darker materials or in uneven lighting, which can lead to time spent hunting for a single missed patch. Assistive features help, but they don’t always eliminate the friction. Variety is injected through location design and side objectives. While many jobs revolve around familiar residential pools, the game frequently pivots into novelty—commercial facilities, water parks, aquariums, and other unconventional settings—each introducing small twists on the core routine. Optional tasks, such as collecting scattered items or sorting colorful clutter, add texture and personality to the jobs. Sometimes these extras feel charmingly offbeat; other times they veer toward padding, stretching sessions longer than their mechanical depth justifies. Whether these diversions delight or distract largely depends on the player’s tolerance for repetition and their appetite for quirky interruptions. Pacing is intentionally unhurried, and that’s both the game’s greatest strength and its most polarizing trait. Pool Cleaning Simulator is designed to be played calmly, even passively—ideal for players who enjoy zoning out, listening to podcasts, or savoring a steady rhythm of progress. Tool switching, repeated passes over surfaces, and incremental checklists reinforce a meditative flow. For others, the same traits can feel sluggish, especially when combined with back-and-forth trips to swap equipment or unclear indicators of remaining tasks. Long sessions may test patience if you’re looking for variety beyond the central loop. Controls and systems are generally serviceable, though not always elegant. Managing tools is straightforward, but the frequency of swapping can interrupt momentum, and some interactions lack the snap and feedback that would make the work feel smoother. The game doesn’t demand precision or quick reactions; instead, it rewards thoroughness and consistency. Unlocks and progression nudge you forward with new jobs and capabilities, but they’re paced conservatively, keeping the focus on mastery of routine rather than dramatic escalation. Community response reflects this duality. Players who value calm, methodical simulations often praise the relaxing tone and the satisfaction of visible cleanup, while critics point to repetition, occasional obscurity in task completion, and uneven polish. Neither side is wrong—the game makes a clear choice to prioritize process over spectacle, and it succeeds best when approached on those terms. Ultimately, Pool Cleaning Simulator is a niche experience that knows its audience. It’s not trying to be fast, flashy, or narratively rich; it’s about patience, order, and the small joys of restoration. If you’re drawn to simulations that reward care and attention, and you enjoy watching tangible progress unfold at your own pace, it offers a steady, oddly soothing loop. If you crave constant novelty or tight, kinetic gameplay, its charms may wear thin. Taken on its own terms, though, it delivers a distinctive, low-pressure experience that turns an everyday profession into a quietly satisfying digital ritual. Rating: 6/10
和冲就完事模拟器的游戏体验很不一样,冲就完事模拟器纯粹于冲洗,这款游戏道具和玩法目标非常丰富。 各种道具要订购快递,装配,需要有条不紊的码放。 设计的方向可以说是截然相反。 这款游戏单纯的冲洗环节不麻烦,但是要考虑水池,水位,水泵,水温,鱼苗,净化药片,酸碱度,等等等等。 冲洗之余还需要完成一些额外的雇主目标,比如找到全部的小鸭子放到玩具箱里。 玩起来更加多元化。
Nice game!
this game was made by people who have never cleaned or managed a pool before
As the game sits right now I don't think that I can recommend it, it feels very buggy. It definitely isn't a game that I would want to spend money on and if I had I would most likely ask for a refund. Issues: - I got soft locked in the first mission with the ducks because I put the chlorine floater in the pool before the water had filled all the way. I had to restart. - I don't understand why you cannot hit G to place the lights in the pool in the second duck mission. "Dropping" them doesn't make any sense. I think it should just be E to interact with the spot. - Carrying and moving things the the game is very strange. They are at a set length, you can not pull them in or push them out farther, so maneuvering things into boxes or the trash is difficult. - Why can't I reach the duck crates from inside the pool or move them closer? I tried to pick them up and it wouldn't let me. I feel like if I can't move them I should be able to reach them from inside the pool. - The first mission does not let you start it if you don't have everything on you, but the second mission definitely did. I don't think it should be a scroll list, but all the items should be listed on the screen at the same time. Ducks 2 also doesn't mention anything about the temperature or the pH needing checked in the request from the customer. I definitely think this game could be fun, but I feel like it needs quite a few quality of life updates.
Good game :)
Gra wygląda jak wczesny dostęp... ale nim już nie jest. Zaledwie kilka poziomów, ale zbugowanych, co daje nam szansę przechodzić je kilka razy. Sama gra jest spoko, ale wyraźnie w vanie jest miejsce na jeszcze sporo różnych rzeczy, a tu koniec - nie ma nowych poziomów, nie ma nowych elementów. Wiadro użyłam raz na jednym poziomie i co dalej? Nic? Po co więc przypominajka o wspaniałym craftingu, skoro mamy z tym do czynienia tylko raz? Pomijam bugi przy zgłaszaniu bugów... Frustarcja i niedosyt, bo widzę, że gra jest przygotowana pod "więcej", ale to koniec. Po co cała tablica na narzędzia, gdy do dyspozycji są tylko dwa? Chyba też każde użyte raz... (+młotek i wałek do customizacji naszej samotni)
There's not entirely too much to say but ill start with the negatives: 1-Janky. Controls and physics are really out of sync. 2-Short. About 12-13 levels in total. 3-Abandoned? The game hasn't received an update since march and new content hasn't been introduced in god knows how long. Overall if you want something that will grab your attention for about 9 hours then this is the game for you.
it started out okay, but then it got worse. one mission took a long time and then the final task glitched and i would have to redo everything. the controls and the task list is janky at best and it is very hard to even find a lot of the tasks. there are so many good simulator games out there, but this is not one of them unfortunately
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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