
A first-person liminal roguelite about a hotel that won't end... Try to get out — collect some candy — never stay in one room for too long. At least you've got a real water gun.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $883 | 18 | 89% | $1.99 | |
| — | 0 | — | — | |
| approximately $817.9K | 4K | 85% | $19.99 | |
| approximately $118.7K | 320 | 91% | $19.99 | |
| approximately $35.4K | 141 | 92% | $9.99 | |
| approximately $8.3K | 77 | 83% | $4.99 |