
POLYGON is a tactical multiplayer team 1st person shooter. Using various weapons, you will battle with up to 32 players on large-scale maps. Properly managing your arsenal and skills, you will lead your team to victory!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
POLYGON is a tactical multiplayer team 1st person shooter.
Using various weapons, you will battle with up to 32 players on large-scale maps.
Properly managing your arsenal and skills, you will lead your team to victory!
Team up with up to 16 players to fight in furious PvP matches.
Group up with your friends in the squad to bring the teamplay to another level!
A large arsenal is available – each weapon has a real prototype!
Choose between assault rifles, PDWs, LMGs, DMRs and Sniper rifles to find your play style.
A customization system will help you to adjust your weapon to your needs.
Change sights, handles, muzzle devices and accessories.
Also, you can unlock many skins to show off on a battlefield!

Jump into battle in any location: from spacious valley to narrow subway.
Different maps – different situations!
The game is constantly being improved.
Change the outcome of the battle using new weapons and skills.
Team up with friends and explore new locations.
Intuitive controls and obvious gameplay make the game simple and fun.
POLYGON can be run on outdated PCs and show all its all capabilities on modern computers – thanks to the Unreal Engine 5.
Launched by cutting-edge innovations, the Unreal engine gives the POLYGON game amazing graphics!
At the moment, the game is being developed by only one person.
Hi, my name is Nick!
Meet me and our friendly Moderators on Discord where we can help you and tell you more about the game :)
We also often hold various events where you can get in-game rewards.
Dive into battle with POLYGON!
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Japanese*languages with full audio support
Engagement
Reviews
Themes across 337 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Adamlar sanki kara harp okulu mezunu
чікс
Lubię tę grę, ale im więcej widzę „Przyszłości Polygonu”, tym bardziej jestem nią rozczarowany. Nie chcemy nowych celowników i optyki, ani nawet zmian balistyki. Ta gra istnieje już od kilku lat, są rzeczy, które powinny zostać usunięte z listy lata przed balistyką. A co z możliwością zmiany broni w trakcie gry? Nie cierpię wskakiwać na chwilę na M24, żeby wejść na serwer w drużynie, która ma tylko M24 niszczone w miejscu odrodzenia. Dajcie mi wziąć mojego SCAR-a w trakcie gry, żebym mógł poluzować proporcje snajperów do żołnierzy. A co z możliwością zmiany mapy na serwerach? Jestem pewien, że reszta społeczności ucieszyłaby się, gdyby nie musiała A: grać na tej samej mapie / B: wyskakiwać i zmieniać serwerów, czekając, aż mapa, na której chcą grać, będzie dostępna i będzie miała dobry ping. A co z narzędziami administracyjnymi? A co z drużynami do dołączania i odłączania się? Nie cierpię opuszczać dobrych serwerów, bo przecież mam znajomych. Wszystkie te zmiany w jakości rozgrywki znacząco wpłynęłyby na długowieczność tej gry. Prawdopodobnie będę nadal w nią grał ze względu na jej łatwość dostępu, ale nie mogę jej polecić jako konkurencyjnej gry na polu bitwy. Nie zrozumcie mnie źle. Jest fajna, całkiem prosta, a społeczność wcale nie jest taka zła. My, gracze, zasługujemy na trochę jakości rozgrywki za wspieranie tej gry.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 339 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fight yapmak sarıyor hissiyatı falan güzel ama adapte olurken zorlanıyorsun biraz
Oi eu acabei de peidar
its a cool game just for fun, however there are some major drawbacs. for example tonly people with vip status can make rounds and sometimes sthere are just like 4 games and all of them are full.
игра очень крутая советую всем
always the same map, gamble to win, because you cant use corners as advantage leveling system as in "getting better scopes"? doesnt make sense when the maps are big like in battlefield 1 AI Resolution scaling? In a game where youre dependant on details in a big field? This all doesnt make sense to me
belle meccaniche, è un fps ma non devo preoccuparmi di avere il meta o che uno mi scivola nella stanza a mac 4 con la mitraglietta che mi uccide in .1 secondi, il sistema per sbloccare gli accessori può essere un po noioso ma in generale direi una bella esperienza di gioco
nostalgic
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 103 | 49% | Free | |
| $0 | 0 | 66% | Free | |
| $41.8M | 127.7K | 82% | $14.99 | |
| $52.4K | 156 | 71% | $10.49 | |
| $8K | 21 | 71% | $10.99 |