
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $225.9K — a different platform, not this one.
Pocket Bravery is inspired by classics from the 90s, such as Street Fighter, Fatal Fury and The King of Fighters. And its SD aesthetic had an influence on games like Pocket Fighter and other fighting games from Neo Geo Pocket Color. But make no mistake, Pocket Bravery was created to be a new and unique fighting game, with original characters, vibrant colors and a combat system that will impress you, since the game was designed with the focus on high level players. Even so, it has features that will teach beginning players how to develop and evolve in the game. The game uses the digital pad and four buttons, two for punches and two for kicks. You can execute the traditional commands from the fighting games using the directional pad plus the button to make special moves, super specials or even the final attack. Each character has an element that represents his strength, can be physical or supernatural. You can accumulate up to 2 attacks on the elemental bar. Through this system, it is possible to execute elemental attacks that have different characteristics from the others and bring new offensive or defensive possibilities for the player.
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How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | — | 0ratings | 0% | — | not modelled |
| $11.99−40% | 731reviews | 89% | — | $225.9K | |
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
| $11.99−40% |
| 512ratings |
| 86% |
| — |
| not modelled |
| $19.99 | 100ratings | 76% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 9 | 60% | $14.99 | |
| — | 2 | 100% | $4.99 | |
| $562K | 12.1K | 82% | $1.99 | |
| $225.9K | 731 | 89% | $11.99 | |
| — | 5 | 56% | $9.99 | |
| — | 9 | 86% | $7.19 |