
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $283.8K — a different platform, not this one.
A roguelike deckbuilder where you fight with your fingers, spill some blood, and try to make it to your niece’s birthday on time. You’re a wizard. A not-so-heroic wizard imprisoned for wizard crime, awoken from your wizard slumber by an invitation from your niece. Escape from jail and traverse a hostile world crawling with danger. Every turn is a frenzy of spell sigils, cracking bones, and desperate gestures as you shred through monstrosities with raw elemental power. You’re not the chosen one, you’re just trying to be a good uncle. 💀 Master Tactical Spellcraft This isn’t your usual “play the biggest card” deckbuilder. Every spell is built from elemental patterns cast directly with your fingers. Recipes can overlap and combine , sparking strategies that reward clever play and experimentation. You’ll discover emergent synergies not just in what you play, but how you cast it — turning each turn into a high-stakes puzzle full of risk, reward, and happy little accidents. 🩸 Gory, never Grim Explore a hand-drawn dark fantasy world of cursed ruins and haunted forests Face grotesque and absurd monsters , oozing with menace and dread Splatter enemies into charred puddles while outrunning your jailors You’re not saving the world. You’re just trying to get to a birthday party in one piece — and maybe pick up a card on the way 🧠 Designed for “A-ha!” Moments 8 playable characters, each bending the spellcasting system in unique ways One-hour runs - perfect for single-session wins What begins as simple patterns quickly grows into a web of interactions — rewarding experimentation and cleverness over rote memorization. ------- Developed by two co-creators sharing all duties , with every 2D asset crafted by dedicated artist DITCH WITCH and creative consulting from Black Lotus Software.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A roguelike deckbuilder where you fight with your fingers, spill some blood, and try to make it to your niece’s birthday on time.
You’re a wizard. A not-so-heroic wizard imprisoned for wizard crime, awoken from your wizard slumber by an invitation from your niece. Escape from jail and traverse a hostile world crawling with danger. Every turn is a frenzy of spell sigils, cracking bones, and desperate gestures as you shred through monstrosities with raw elemental power.
You’re not the chosen one, you’re just trying to be a good uncle.
💀 Master Tactical Spellcraft
This isn’t your usual “play the biggest card” deckbuilder.
Every spell is built from elemental patterns cast directly with your fingers. Recipes can overlap and combine, sparking strategies that reward clever play and experimentation.
You’ll discover emergent synergies not just in what you play, but how you cast it — turning each turn into a high-stakes puzzle full of risk, reward, and happy little accidents.
🩸 Gory, never Grim
You’re not saving the world. You’re just trying to get to a birthday party in one piece — and maybe pick up a card on the way
🧠 Designed for “A-ha!” Moments
8 playable characters, each bending the spellcasting system in unique ways
One-hour runs - perfect for single-session wins
What begins as simple patterns quickly grows into a web of interactions — rewarding experimentation and cleverness over rote memorization.
-------
Developed by two co-creators sharing all duties, with every 2D asset crafted by dedicated artist DITCH WITCH and creative consulting from Black Lotus Software.
Genres
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $14.39−20% | 12ratings | 90% | — | not modelled |
| $17.99 | 554reviews | 94% | — | $283.8K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | $14.99 | |
| — | 1 | 100% | $15.49 | |
| $283.8K | 554 | 94% | $17.99 | |
| $58.1K | 108 | 87% | $19.99 | |
| — | 10 | 50% | Free | |
| — | 95 | 50% | $2.79 |