
It's time to take the Plunge! Enter the adventure of Billie, the billionth prisoner who longs to find freedom on the other side. Dodge, dash, and defeat a wide variety of guards, creatures, and otherworldly beings bent on preventing Billie's passage in this exciting turn-based dungeon plunger!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]3/7[/h1] A good idea let down by poor execution. The game isn't fully fleshed out, and I had to alt+F4 out of the game dozens of times as it would just break. Characters and perks could have used more variety.
Pretty good for the price. It has mobile game energy, but in a good way. If you like strategy puzzles, or just enjoy banging your head against a wall until it cracks, this is a good way to spend some time.
This game is very good! Fantastic art style, super interesting puzzly movement, clear enemy action indicators. I always felt like when I died, it was because of my mistakes, not because of RNG. The bosses are fantastic, especially the final one. I actually prefer my roguelikes on the shorter side, so this was great for me. I highly recommend it to puzzle fans. Mortar is best character. Double potions forever! Now, a small but detailed gripe. This is very secondary to the rest of my review, so if you are just considering buying this game, don't worry about this detail. I think the last unlockable character has some major problems. -You start each floor only able to deal 1 damage (unless upgraded), which can be very messy on certain (Voidblocks) rooms. It feels like certain rooms are impossible to escape without taking some damage because of high quantity of enemies and the possibility of getting surrounded if you can't eliminate the enemies quickly enough. -You gain damage by moving quickly before attacking. You can maintain this damage threshold by continuing to move fast, including attacking enemies. This feels a bit strange because simply moving and then attacking over and over again, no matter how fast you do it, will not build up this counter. You need to specifically move without attacks to build up this speed. -Sometimes, enemies will "skip" a turn. This can put you in a really bad spot or even guarantee that you get hit. You could move away from an enemy attack, then move back, and get hit by the attack that was prepared the turn before. This seems to happen far more often when moving quickly - I think I might be triggering my next movement input before the enemies trigger to move. You could slow down to check if a turn has been skipped, but that doesn't work well with the need to act quickly as this character. This makes building up that damage counter wayy more challenging, since if you go too fast, you might cause a skip, or miss that one has happened. -If you take damage, the counter goes back down to 1 damage. For me, this combination of traits made this character no fun. The combination of random damage from skipped turns and crowded rooms did not match the high level of precision and focus needed to make this character work. I suppose that I could play until I get aggro or some other damage buff and just play this character like a vanilla 2 damage character, but I don't necessarily want to reroll until I get that option. So I won't be finishing 100%, but I really enjoyed the rest of it. Everything else is really good. Thanks for your time!
This is a fine little indie puzzler, especially for the price. The art style isn't for everyone, but it's well produced, and the music is pleasant. The characters, powerups, and different enemies are little ways to shake up the puzzle genre set forth by flash game predecessors like Bloxors or the one with the ninja. At its core, this is a puzzle game. That aspect keeps the roguelike part fresh. I will not be completing this game. A certain area involving darkness frustrates me too much. But I recommend it nonetheless.
Just a great game to kick back and relax!
Plunge is an absolutely lovely game- the visual aesthetic and the music are instantly charming, and the mechanics are simultaneously elegant and so, *so* fun to play with. Plunge only allows you to move in cardinal directions; this allows for both some fun puzzle-adjacent levels and some really hectic gameplay, if you're willing to go fast (and, of course, if you play with the [spoiler]secret character[/spoiler] which all but begs you to). All in all- a great experience. :)
Plunge n'a d’intérêt que pour la première run. Dès que vous mourrez, vous recommencez au début du monde en cours MAIS sans les capacités acquises donc le jeu devient quasiment impossible car beaucoup plus dur sans les capacités.
da
A very interesting "puzzle roguelike" with a unique art style!
This is one of the ugliest games I have ever seen in my entire life.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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