
Planet Stronghold is a sci-fi role-playing game with a turn-based combat system. You take the role of a young, new recruit that somehow gets assigned to the most well-known, and well-defended, human outpost in the whole galaxy: Planet Stronghold.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Planet Stronghold is a sci-fi role-playing game with a turn-based combat system.
You take the role of a young, new recruit that somehow gets assigned to the most well-known, and well-defended, human outpost in the whole galaxy: Planet Stronghold.
As the story goes on, you'll have to choose a side in a a war that will change the destiny of the planet, and of humankind, forever.
Featuring old-school turn based tactical battles, a dynamic plot that changes based on your choices, several possible solutions to each situation using various non-combat skills, Planet Stronghold delivers a very high replayability!

- Play as male or female, six characters to date including homosexual romance
- Four classes, many quests, dynamic plot for high replayability
- Old school RPG turn-based gameplay with many stats and items
- Over 40 unique enemies to fight including some "boss fights"
- Use non-combat skills like Explosives, Science, Sneak
- Craft over 80 extra weapons and armors
- Downloadable Soundtrack and Official Strategy Guide
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2/10
this interface is killing me.
This is a very simple game. Short and simple. Story is pretty generic and writing is simplistic, music is unremarkable, combat system is rudimentary and characters don't have much depth. Romances don't have much development, but CGs are pretty - graphics overall are charming. Replaying is tedious. Still, it has some charm to it. So, if it's on sale and you're bored, give it a go.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quoting user Jay It seems you have a choice to solve things peacefully. Except for certain events where you don't. The game lies to you straight into your face claiming it might be good idea to invest in non-combat skills. If you do, you are dead in 4th chapter.
Брал эту игру на фоне восторга после "Loren the Amazon Princess". Разочарован. Я вижу, где авторы постарались в создании нового, но многое из этого было зря. Итак минусы: 1. Стиль рисовки. Я честно надеялся, что смогу это проглотить, но вот не смог. Арты персонажей и их врагов колеблются от "не очень" до "отвратительный". 2. Имитация многообразия. Кто-то на это все еще ведется? Нет, покрашенный в другой цвет пистолет с новыми статами это не новое оружие. И уж совсем дурной тон множить количество врагов также путем покраса. В крайнем случае, раз уж так сделали, не стоит похваляться количеством и многообразием врагов и вооружений. 3. Сюжет. Очередная история Мэри Сью, персонажа первого уровня, которая по прибытии на место сразу начинает разбираться с ситуациями, с которыми до нее не могли справиться опытные офицеры. Общее ощущение самой умной среди некомпетентых сохраняется неумолимо. Каждый из этих пунктов в прискорбную сторону отличает эту игру от других продуктов этих же разработчиков. Вы можете лучше! Я же видел! Плюсы (они ведь есть): 1. Хороший саундтрэк 2. Неплохой стиль артов локаций 3. Интересные хотя и не слишком сложные игромеханики.
gute visualnovel mit rundenbasierten kämpfen. hat mir gefallen.
This game is pretty amazing. Despite the Hardships of some of the Bosses overall it was a good experiance. The story however is the best thing about this game. I like it a lot the amount of work put into this game. I also love Rumi she is the Official Waifu while Damien is the best guy to go for in my opinion. Cliff is also a wonderful option i love the dialogue however i wish Lisa could romance him as well.
worthless, cheap characters with no depth, corny story, some king of humans lost his kid in space?!? WHAT?
Good game this!
TL;DR: ------------------------------------------------------ I liked the game and its systems, but there is little to no replay value after your initial play, which will become plagued with lag the longer your playthrough runs. ------------------------------------------------------ Planet Stronghold is an interesting mixed bag, initially I thought it was better than Loren: The Amazon Princess, and in regards to combat/leveling I think it is a more compelling system... however things fall apart when you realize there is no visual novel mode after beating the game. Visual Novel mode made it easy to see other paths without having to entirely replay through the game, Planet Stronghold however has never received that mode/option which makes seeing other paths rather painful. If the combat is better why is it painful? Well you see every archetype for combat in one run, so there's nothing new by changing yours, second if you are like me and do EVERY battle than there is nothing more to experience with the combat, meaning you are just going through the exact same content again. If this game didn't have so many performance issues due to its aged engine and had visual novel mode, I would give it a glowing recommendation. As is though while I would recommend it to Winter Wolves fans, for new comers try one of their other games first.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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