
Play as Joanne, Kira and Thalia in this dating sim/RPG. Explore the catacombs and do robberies across the town of Ahkra. Meet 6 characters for a total of 12 possible different romances!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Weakest writing out of all winterwolves games so far, and that includes really old titles like Spirited Heart (which is a gem compared to this game). It's naive, amateurish at best (think really simple fanfiction), and not even properly proofread. The characters (especially the romanceables, but everyone else is no better) are all extremely cliche and have little to no important backstory (or feelings, for that matter), no one ever interacts with anyone else, so you can romance everyone at the same time and none of that will register with anyone. The main characters are dry and don't feel or treat one another like family. The combat, while tolerable, gets really repetitive thanks to the grindy aspect, and there's no real benefit in making your characters have diverse skills and a lot of power, because in the end the skills are similarly useless and the "pre-final" boss battle is simply scripted so that you'll always lose. Do yourself a favor and try the demo at the developer's main site first, and even then, if you like it, wait for a really big discount - otherwise you'll be wasting your money.
Hastly written and naive script, no cross romance interactions, poorly thought out combat, boring and repetative robbery missions. Feels like a cash grab, hardly comparable with previous products from this developer.
I love this game, probably my second favorite from winter wolves. I do however feel the price could be less. The combat is less in depth than say loren or seasons, and theres certainly much less story. Even the main robbing portions of the game i had repeat lines far too often. Dont get me wrong, i greatly enjoyed the game and dont mind purchasing it, but i do question the price compartievley to those other titles. Granted the art is much better or atleast more enjoyable in this game and i enjoy the characterrs more, but i still feel it was rather sllow for the price. Id recomend picking it up on sale if i were you.
I was looking forward to playing an LGBTQ game centered around women! And within the first 15 minutes of playing they indeed deliver! Playing as 3 sisters, you encounter a woman (Moirgane) in the pub who starts to flirt with one of our main characters... ...but then our character remarks: "Moirgane had what some would call 'child-bearing hips'." and then another said "I didn't say she looked bad... Just I think she enjoys her food." ...Really? Wow. I NOPED right out of this terrible writing. I'm glad it was apparent right away to get a refund back. So cringe-worthy. Oh, I took the liberty of going through the credits... No female writer on board, let alone on the main team. If Winter Wolves is going to make a game about women, maybe having a woman's perspective on the team might be helpful? Like how women judging women on their weight might seem tacky and juvenile? Yep. Very disappointing dialogue. Also, just fyi, all those women had exactly the same build. Even the one with "hips". It seems the art director needs to talk to the writer too. I bought this game on sale, it is worth every cent back.
Now let me start off by saying I am a huge fan of this genre (visual novel w/ RPG elements) and of the developer, Winter Wolves. However, I cannot recommend anyone this game unless it is on sale. It seems that as the developer starts chugging out more games per year, the quality of them keeps dropping. None of his latter installments can stand up to the original Loren The Amazon Princess. Pros: _Artwork (decent; not as good as previous games) _Good soundtrack _Diverse and distinctive characters. Cons: _The writing is so bad. It's bland at best, atrocious at worst. _The plot makes little sense, while the ending is very rushed. _The gameplay is repititive; even more so than the one of Amber's Magic Shop, a crafting game with no combat system, and that says something.
The interface is confusing, but it's a good game once you figure it out. Important notes: You can select the type of heist (from the start) by pressing on the things that don't look like buttons at all, this lets you take more challenging missions and level up faster. The weapon comparisons are a little hard to read, but all the weapons are basically equal so it's just up to your fighting style. Another non-obvious thing is that you can remove gems from clothes. And finally the story is a bit "much" with everyone wanting to do "it" with everyone else at the drop of a hat, but if you can get over that, it's quite fun.
so 3 hours in and i have to say i'm finding this game fun if simple my one issue is that it's a pain in the ass to level beyond that the romance can be turned off or you can have it set to one type of pairing (yuri/straight).
Not so much a fan of the rpg part of the game. The main story always recommends a certain level (5-10-15-20-25) And by the time I hit 20 I was really bored with it, and then of course it turns out you still need to grind to lvl 25. At that point I just quit, and started a new playthrough in "visual novel" difficulty. You only get to choose between 5 weapons for each character, and 5 armor sets (including the one you start with). So after you get one of those, literally nothing changes for combat anymore. Story-wise I was just disappointed that there was no comment when going for all 4 romance options for 1 girl. And likewise if 2 girls were courting the same partner...nothing.
Very enjoyable indy game, took approx. 15 hours on easy mode (there's a visual novel mode for those who just want story, and harder mode for those looking for challenge), lots of different skills to unlock for each girl, vanity gear to equip, found the yuri relationships charming, plus replay value as multiple romance options with both lesbian and straight to unlock. Ending hints towards a sequal or spin off, I would love if this were the case. UPDATE: Having now played Loren: Amazon Princess, made by the same company and set in the same world, I understand why a number of other reviews have rather harshly compared the two. WORLD SCALE Loren was intended as this massive epic where you venture across an entire continent, fight dozens of different enemy types, and recruit a sizable party during your adventure (13 characters I think it was). Queen of Thieves (QoT) is a lot smaller scale, never leaving town - so rather than swamps, mountains, demon hellscapes, forests, and deserts that we see in Loren, QoT only has you raiding the houses of nobles and a single multi-level dungeon. For this reason, QoT not only doesn't feel as epic as Loren, but its very grindy with limited variety to the battles as you raid house after house for gold to advance the plot, while in Loren you are always moving around the world map, killing new things. BATTLE That's said, I found the battles in QoT a lot more strategic. In Loren you have a party of 6, and I found myself easily over whelming the enemies with a back row of mages defended by a front row of warriors - every battle was curb stomp. In QoT you only have 3 characters (a tank, rogue, and mage), and because of this, I found myself actually having to use tactics, buffs, healing potions and aiming to take out certain enemies first. I never once came close to dying in Loren, but QoT almost got me several times. The only downside to QoT’s combat was that you only have a few dozen enemy types (undead, giant insects, cultists, guards) compared to Loren's hordes (undead, elves, dark elves, guards, dragons, lizard men, ogres, demons, etc). PLAYER CHARACTERS Honestly, I preferred QoT in terms of character development. Loren had a massive support cast, but many of them just felt as if they were there in case you need another tank or dps (there was a monk character, Shauzer or something, who looked like Ken from Street Fighter and I pretty much forgot he existed unless I was on the camp screen). Loren had a variety of characters, but some were very much underdeveloped. QoT however has only 3 player characters, so we get to know them really well. We're with them start to finish, and unlike Loren there's no party members who felt tacked on to ensure you can field a full party of 6 if your main party was heavily injured from the last battle ROMANCE AND DIALOGUE OPTIONS I admit, this is why I play these games. For Loren, I went for the Elinor and Loren romance, and I enjoyed it. But the dialogue options are very simplistic - literally a drop down menu of joking/friendly/firm/romance response. Keep hitting romance, and you’ll end in that relationship, easy. QoT instead provides you with the actual lines your character will say not just a one word summary of her tone. It meant I had to work at guessing what line will make someone like you or alienate them (granted, sometimes its not clear which will do what). And you can have ups and downs in the relationship as a result. If enemy diversity is the big step back from Loren for QoT, then at least I can say dialogue and romance are a big step forward. Also, as each of the 3 girls in QoT can date someone during a playthrough, there were simply more relationships to get invested in, which as someone who’s interested more in the story than the combat, I was grateful for. And I actually had to struggle at times over which npc to pursue for each girl; I eventually went with Thalia/ Mary-Ann, Kira / Moirgane, and Joanne/ Therjalla, but there was moment when I felt I may just have to let Thalia and Joanne brawl it out for the elf’s attention. OVERALL Loren definitely has more content. But I think whether it’s a better game depends on what you are looking for. If like me, you mainly play these games for the relationships I think QoB wins hands down, but if you are more interested in battle variety then its Loren (although in hard mode, because normal is easy when you have 3 mages). If QoT gets a sequel, then I think the makers should looks at giving us more enemy variety, and not rely on the grind mechanic as much to save the game from negative comparisons with its sister series.
I genuinely wasn't expecting to be as impressed with this game as I was. While it's far from perfect, Queen of Thieves is a thoroughly enjoyable game with plenty of replay value and one of the better titles to come out of Winter Wolves in the past few years. I bought the game on sale, but I would venture to say it would be worth it at full price as well. +PROS: Unique and nuanced multiple heroine approach to a Dating Sim Tons of replay value Lovely artwork Good soundtrack Challenging combat Mostly likable characters/romaces -CONS: Repetitive missions Sometimes unbalanced combat Weak main plotline Awkward pacing Overall, I would definetely recommend this game for dating sim lovers who enjoy RPGs. I don't know if I'd recommend it if someone was exclusively looking for an RPG, though.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| DownStream: VR Whitewater Kayaking | $18.5K | 50 | 92% | $11.99 |
| Forest Guardian | $18.5K | 60 | 93% | $10.99 |
| Pinewood Island | $18.5K | 55 | 84% | $9.99 |
| Mondly: Learn Languages in VR | $18.5K | 61 | 52% | $9.99 |
| OCTOPTICOM | $18.5K | 55 | 95% | $9.99 |
| True Love '95 | $18.5K | 60 | 88% | $9.99 |