
An atmospheric narrative-platformer about a service robot stranded on a mysterious planet, Planet of the Eyes features a stunning visual mix of puzzle and platforming challenges, an original musical score, and fully voiced audio logs left by another survivor. Explore the mystery of an unknown world.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 594reviews | 84% | — | $141K |
| $9.99 | 412ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Khám Phá Hành Tinh Kỳ Lạ Với Những Con Mắt Ma Thuật
I'm not very good at platformers (and usually play with a mouse & keyboard, which I'm told makes it harder on myself). This one was just enough challenge without being too frustrating and it communicates the simple controls and puzzles very well. The laser/water area went on a little too long imo, and there's a water level puzzle that ALMOST seems doable so I had to check the community discussions before I realized I wasn't too slow, I was missing a piece. I finished it in just under 3 hours and it made for a nice afternoon. The art is beautiful, the music is generally good although a few areas were a little repetitive. The tapes are a little melodramatic but there's only a handful of them so that didn't bother me. Overall recommended, lovely little game. Gonna go grab the achievements I missed now.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $9.99 |
| 226ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good short game, the art style is nice. I have to be honest, I didn't like the audio logs, I feel like either the recording wasn't great or they weren't enunciated very well, to an extent that I couldn't really follow along with what they were saying. I got the game for free, but I wouldn't recommend it for $10. Maybe $5 max.
[h2] ❌ Um jogo curto de puzzle e plataforma inspirado em Limbo [/h2] Há várias semelhanças com Limbo: atmosférico, pouca música, os sons e cenário que contam a história, bastante violência nas mortes do herói. Adoro Limbo, mas Planet of the Eyes não me cativou. Os puzzles são simples demais e as seções de plataforma só não são triviais pois os controles não são precisos. Os gráficos simples demais não ajudaram na imersão. Limbo também tem gráficos simples (preto e branco), mas se percebia uma sutiliza na animações que não vemos aqui.
Planet of the Eyes is a science fiction puzzle-platformer developed and published by Cococucumber that proves a compelling adventure does not require an enormous world or complex mechanics to leave a lasting impression. The game follows a lone robot that finds itself stranded on an unfamiliar planet after a disastrous space mission. With little context at the beginning, players gradually uncover the story by exploring the environment and listening to fully voiced recordings left behind by another survivor. Instead of delivering exposition through lengthy cutscenes, the narrative unfolds naturally as the journey progresses, encouraging curiosity while maintaining a quiet, reflective atmosphere. The combination of mystery, isolation, and subtle storytelling gives the adventure an emotional depth that complements its gameplay rather than distracting from it. Platforming and puzzle-solving form the heart of the experience. Every stage presents a variety of obstacles that require precise jumps, careful timing, and logical thinking to overcome. The controls are responsive, allowing players to focus on solving environmental challenges instead of fighting against awkward movement. As new mechanics are gradually introduced, the game steadily increases its complexity without becoming overwhelming. One particularly welcome feature is the generous checkpoint system, which places players back into the action almost immediately after failure. This design encourages experimentation and removes much of the frustration typically associated with difficult platforming sections, making each obstacle feel like a rewarding learning experience rather than an exhausting setback. The game's handcrafted environments showcase impressive attention to detail. Each location feels distinct, offering new hazards, visual themes, and puzzle ideas that prevent the adventure from becoming repetitive. Exploration is consistently rewarded with additional story elements and optional discoveries that enrich the overall narrative. Rather than relying on a massive map filled with repetitive objectives, Planet of the Eyes delivers a tightly paced campaign where every level introduces something worthwhile. Its relatively short length works in its favor, ensuring the gameplay remains engaging from beginning to end without stretching its ideas beyond their limits. Visually, the game embraces a clean and colorful retro-inspired style that perfectly complements its futuristic setting. The alien landscapes are filled with striking scenery, atmospheric lighting, and imaginative structures that create a convincing sense of exploring a forgotten world. Although the presentation is minimalist compared to larger productions, it succeeds through artistic consistency and strong environmental design. The original soundtrack further enhances the experience, shifting naturally between moments of calm exploration and tense platforming. Combined with the high-quality voice acting featured in the collectible audio logs, the audiovisual presentation creates an immersive adventure that feels both peaceful and emotionally engaging. Another memorable aspect of Planet of the Eyes is its lighthearted approach to failure. Since the protagonist is a machine, unsuccessful attempts are often accompanied by amusing destruction animations that add personality instead of frustration. This clever touch keeps repeated attempts entertaining while reinforcing the robotic identity of the main character. The game also benefits from a well-balanced difficulty curve that challenges players without becoming unnecessarily punishing. While seasoned puzzle-platform fans may solve certain challenges quickly and wish the campaign lasted longer, the experience remains consistently polished throughout its runtime. Planet of the Eyes succeeds by combining satisfying platforming, intelligent puzzle design, atmospheric storytelling, and polished presentation into a memorable science fiction adventure. It avoids unnecessary complexity, instead focusing on delivering a carefully crafted journey where every mechanic, environment, and story element serves a clear purpose. Players looking for an emotionally driven indie platformer with rewarding exploration and thoughtful level design will find plenty to enjoy. Although its concise length leaves you wishing for more, the overall quality of the adventure makes it an easy recommendation for fans of cinematic puzzle-platformers and narrative-focused science fiction games. Rating: 8/10
It's very short but has a bit of fun platforming in there. If you get it on sale not bad. I could do without the mumblecore voiceover while I was playing. Luckily there isn't that much.
El juego es muy lindo, si lo conseguis en descuento dale una chance, yo pagué poco por el pq lo compre cuando los cromos daban profit, pero es una buena experiencia, buen gameplay, buena banda sonora y buen final, si te gustan los juegitos tipo Inside metele sin miedo a equivocarte.
What's a space pirate's favorite planet? mArrrs!
A short, entertaining game, not at all difficult and I really liked it...I recommend it.
힐링겜인줄 알았는데
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.5K | 20 | 100% | $9.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $141K | 614 | 77% | $4.99 | |
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| $141K | 359 | 92% | $17.99 | |
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| $141K | 324 | 83% | $14.99 |