
Build and customise thrilling roller coasters and incredible water slides, manage the ultimate theme park experience, and share your epic creations. Are you ready to ride the wave?
Most likely between $6.5M and $18.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $25.99 | 74% | approximately $10.8M |
| PlayStation | $53.89 | 72% | — |
| Xbox | $49.99 | 68% | — |
| Epic | $49.99 | 91% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $20.74 on Steam · Ukraine (−20%). Compare 30 prices in 14 markets →
Reviews
Themes across 1355 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I LOVE THIS GAME! I Don't care what anybody says, I have 90 hours on this game (and yes.. I have no life) there are endless things you can do, One little problem... the expansion packs lack a bit, in my opinion there need to be more in it, Example: add more coasters and flat rides.
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V ERY GOOD
THIS IS THE BEST GAME I'VE EVER PLAYED IN MY LIFE. It was a bit boring at first when I couldn't build, but once I learned it, it became the best game I've ever played! 🤩🎢
バグが多い。1もあったけど2のほうがひどいんじゃないかな?
很休闲,比较杀时间
IM ADDICTIDED SO MUCH FUN
hmmpf as a casual player i really like this game.. its not a big evolution compared to PC1, but it does some things better, it also runs stable on linux, pc1 always had crashes on linux/proton.... but what i really dont like, as a Casual Player i want to use the Workshop... but the workshop is completly broken, it just doesnt work at all. revert to steamworkshop for good, its extremly bad and absolutely not usable rightnow.
nice game
⭐️⭐️⭐️⭐️☆ "I built a water slide that launches guests into a pizza cart. 10/10." Pros: You can now build massive, elaborate water parks and watch virtual guests get aggressively sunburned. The flume builder lets you easily design "accidental" human trebuchets. The custom building tools are incredibly deep (I spent three hours detailing a single trash can). Cons: Guest AI still navigates paths with the cognitive processing power of a wet piece of toast. My janitors walk past overflowing trash cans to stare blankly at a wall. The UI has so many submenus that I feel like I'm doing the taxes for a small European nation. - The new water park features are incredible, but they come with a catch: you have to manage guest hydration, sunscreen, and pool safety. Naturally, I forgot to place a single sunscreen stall. Within an hour, my park was populated entirely by screaming, bright-red, lobster-colored humans who were furious at me because the sun exists in North Carolina. - Then there are the water slides. The physics engine is incredibly realistic—meaning if you build a slide with a massive drop and a sharp turn, your guests will not make that turn. I watched a group of four teenagers launch off a flume at Mach 2, fly over the safety barrier, and land directly into a tiny pizza cart three blocks away. The pizza cart stayed open. Business is business . - My only major gripe is the pathing and staff AI. I watched a massive crowd of 2,000 guests form an impenetrable, vibrating human ball because they couldn't figure out how to walk around a decorative bush. Meanwhile, my lifeguards stood by, refusing to watch the pools because their "break room was 3 feet too far away". - If you love incredibly detailed building, water physics, and dealing with the logistical nightmare of a thousands-strong sunburned mob, this is the best game you'll play this year.