
The Planet after us is an RPG in an open 3D world, a feature of the game is the ability to put several guns on a fighter and at the same time the speed of the projectiles is comparable to the speed of the player’s movement, in order to hit the target, need to calculate the trajectory.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $48.8M | 50.2K | 95% | $29.99 | |
| approximately $21.2K | 23 | 52% | $39.99 | |
| approximately $4.7K | 27 | 41% | $4.99 | |
| approximately $514 | 3 | 33% | $4.99 | |
| approximately $371 | 3 | 100% | $5.99 | |
| approximately $183 | 1 | 0% | $4.95 |