
What seemed like an easy coin leads a small detachment of mercenaries and their employer to a barony lost in the woods, afflicted by a strange disease. The prologue to Plague Lords will introduce you to the basics of the game and take control of a small squad of trained soldiers.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
The thirst for easy gain leads a small mercenary squad and their employer to a lost barony in the forest, plagued by a mysterious illness. It may be a new kind of the Black Death that has spread throughout medieval Europe or the machinations of local witches. A cunning dealer tries to exploit the tragedy for personal gain and traps the mercenaries in a dangerous game.
The prelude to the Plague Lords game will introduce you to the core mechanics and set the stage for the adventures that await you in Plague Lords.
Battle the infected, explore lands shrouded in a mysterious epidemic, and try to uncover its secrets!

Explore one of the five main game cities.
Command a small squad of trained soldiers.
Build your own military camp with fortifications and crafting structures.
Utilize skills and constructions for three basic crafts out of the 12 in the main game.
Construct, craft, and apply traps, barricades, and fortifications.
Experience a powerful arsenal with a small squad of experienced and well-armed mercenaries.
Genres
Stats
Languages: English, Russian, French, German, Simplified Chinese, Korean, Polish, Portuguese - Brazil
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This demo is full of errors and bugs, logic of game is terrible (fighting, moving, crafting,equipments, tools, skill, time....), I think this is the first game of the developers :))
生肉怎么做成熟肉???
It's pretty good, only thing I find annoying is the resources you need to further the main quest like Cloth you will have no idea where to find and you only get 2 days to find materials you need.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ゲーム性や雰囲気はすごくいいのにバグ、難易度調整、説明の少なさが非常に残念。 ランダム性は物凄くいい。(初期MAP、キャラスキル、所持武器、扱える武器、立地 探索アイテム) 無限ボス沸きバグで6回中6回初期の進行不能に。 バグはゲーム以前のはなしすぎる。 なぜあんな序盤のバグが放置されてるの?ばかなの? ちゃんと修正されたものをプレイしてみたい。 ・渇き/飢えの速度を30%くらい遅くしてほしい。 少し管理が忙しすぎる。 ・武器の消耗を40%くらい遅くしてほしい。 戦闘が多いのでかなりきつい。 ・6回やり直して6回とも無限に塔の防衛させられた。 斧のやつは10回くらい倒した。。。 ・バトルは”旗”持っていなくても指示できるシステムにしてほしい。 ・建物が作れたり作れなかったり地面の設定がおかしい。 やり直すたびにそこも変化していて意味がわからなかった。 ・AP0で操作不能になるバグがまあまあ起こった。こちらはセーブしてタイトル戻って ロードしたら治る。 ・バグ用にリロードがほしい
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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