No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Can you infect the world? Plague Inc. is a unique mix of high strategy and terrifyingly realistic simulation. Your pathogen has just infected 'Patient Zero'. Now you must bring about the end of human history by evolving a deadly, global Plague whilst adapting against everything humanity can do to defend itself. Brilliantly executed with innovative gameplay and built from the ground up for iPhone & iPad, Plague Inc. evolves the strategy genre and pushes mobile gaming (and you) to new levels. It’s You vs. the world - only the strongest can survive! ◈◈◈ #1 top game globally with well over a billion games played ◈◈◈ Plague Inc. is a global hit with over a million 5 star ratings and features in newspapers such as The Economist, New York Post, Boston Herald, The Guardian and London Metro! The developer of Plague Inc. was invited to speak at the CDC in Atlanta about the disease models inside the game! ▶ “The game creates a compelling world that engages the public on serious public health topics” – The Centers for Disease Control and Prevention ▶ "Plague Inc: The Cure encapsulates the complexities of a global pandemic response and highlights how crucial international collaboration is needed to address such a threat.” – Coalition for Epidemic Preparedness Innovations ▶ “Best Tablet Game” - New York Daily News ▶ “Plague Inc. will snag your attention in all the right ways and keep it there” - Touch Arcade ▶ “No denying Plague Inc.'s high-level of quality” - Modojo ▶ “Plague Inc. should not be as much fun as it is” – London Metro ▶ “Will leave you hoping to destroy the world, all in the name of a bit of fun” – Pocket Lint ▶ “Plague Inc.'s gameplay is infectious” - Slide to Play ▶ Winner – “Overall Game of the Year” – Pocket Gamer ▶ “Killing billions has never been so fun” – IGN ◈◈◈ Features: ● Stunning retina graphics with a highly polished interface (Contagion guaranteed) ● Highly detailed, hyper-realistic world with advanced AI (Outbreak management) ● Comprehensive in-game help and tutorial system (I am Legendarily helpful) ● 12 different disease types with radically different strategies to master (12 Monkeys?) ● Full Save/Load functionality (28 Saves Later!) ● 50+ countries to infect, hundreds of traits to evolve and thousands of world events to adapt to (Pandemic evolved) ● Full game support for scoreboards and achievements ● Expansion updates add the mind controlling Neurax Worm, the zombie producing Necroa Virus, Speed Runs and real life Scenarios! ● Can you save the world? Take control and stop a deadly global plague in our biggest expansion yet! ● Take on Daily Diseases, earn powerful upgrades and compete against the world in Outbreak Mode! Localised in English, German, Spanish, Brazilian Portuguese, Italian, French, Japanese, Korean, Simplified Chinese, Traditional Chinese and Russian. (more coming soon) P.S. Give yourself a pat on the back if you got all the themed literature references! Special sale price to celebrate being one of the most popular paid iPhone games ever! ◈◈◈ Like Plague Inc. on Facebook: http://www.facebook.com/PlagueInc Follow me on Twitter: www.twitter.com/NdemicCreations
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best DE #2, worst JP #31 · 14 markets collected
US · last 30 days
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Can you infect the world? Plague Inc. is a unique mix of high strategy and terrifyingly realistic simulation. Your pathogen has just infected 'Patient Zero'. Now you must bring about the end of human history by evolving a deadly, global Plague whilst adapting against everything humanity can do to defend itself. Brilliantly executed with innovative gameplay and built from the ground up for iPhone & iPad, Plague Inc. evolves the strategy genre and pushes mobile gaming (and you) to new levels. It’s You vs. the world - only the strongest can survive! ◈◈◈ #1 top game globally with well over a billion games played ◈◈◈ Plague Inc. is a global hit with over a million 5 star ratings and features in newspapers such as The Economist, New York Post, Boston Herald, The Guardian and London Metro! The developer of Plague Inc. was invited to speak at the CDC in Atlanta about the disease models inside the game! ▶ “The game creates a compelling world that engages the public on serious public health topics” – The Centers for Disease Control and Prevention ▶ "Plague Inc: The Cure encapsulates the complexities of a global pandemic response and highlights how crucial international collaboration is needed to address such a threat.” – Coalition for Epidemic Preparedness Innovations ▶ “Best Tablet Game” - New York Daily News ▶ “Plague Inc. will snag your attention in all the right ways and keep it there” - Touch Arcade ▶ “No denying Plague Inc.'s high-level of quality” - Modojo ▶ “Plague Inc. should not be as much fun as it is” – London Metro ▶ “Will leave you hoping to destroy the world, all in the name of a bit of fun” – Pocket Lint ▶ “Plague Inc.'s gameplay is infectious” - Slide to Play ▶ Winner – “Overall Game of the Year” – Pocket Gamer ▶ “Killing billions has never been so fun” – IGN ◈◈◈ Features: ● Stunning retina graphics with a highly polished interface (Contagion guaranteed) ● Highly detailed, hyper-realistic world with advanced AI (Outbreak management) ● Comprehensive in-game help and tutorial system (I am Legendarily helpful) ● 12 different disease types with radically different strategies to master (12 Monkeys?) ● Full Save/Load functionality (28 Saves Later!) ● 50+ countries to infect, hundreds of traits to evolve and thousands of world events to adapt to (Pandemic evolved) ● Full game support for scoreboards and achievements ● Expansion updates add the mind controlling Neurax Worm, the zombie producing Necroa Virus, Speed Runs and real life Scenarios! ● Can you save the world? Take control and stop a deadly global plague in our biggest expansion yet! ● Take on Daily Diseases, earn powerful upgrades and compete against the world in Outbreak Mode! Localised in English, German, Spanish, Brazilian Portuguese, Italian, French, Japanese, Korean, Simplified Chinese, Traditional Chinese and Russian. (more coming soon) P.S. Give yourself a pat on the back if you got all the themed literature references! Special sale price to celebrate being one of the most popular paid iPhone games ever! ◈◈◈ Like Plague Inc. on Facebook: http://www.facebook.com/PlagueInc Follow me on Twitter: www.twitter.com/NdemicCreations
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $0.99 | 167Kratings | 96% | #2 | not modelled |
| Free | 4.1Mratings | 95% | — | $201.5M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
WOWOWOW Ndemic, thank you so much for creating one of the all time best games ever! Seriously, I hate it when I am in the middle of something important and *BOOM* add just interrupts your fun by trying to convince you to buy a game you already have. (on other games not this one) I have so much fun just unleashing chaos into the world with a prion or a bio-weapon. I can’t wait to see what updates and new game-modes await us in the future. Once again, thank you from a EXTREMELY happy customer! =D
I mean it’s alright So I’ve had this game for about a month now and I’ll say it’s a pretty cool game not something I’d play for hours on end let alone a single hour but if your bored and have about 15-20 mins of free time this is a good time killer it’s pretty difficult and I like all the different plagues so not really any complaints so it’s worth the dollar that it is
GREAT GAME I’ve played this game since I was a kid, on my dads phone on my iPad or anywhere I could play it I would. just an idea tho what if yall added a way to change time settings based on economic systems going back in time to play in a different area of time where your sickness or whatever is spreading differently based on how things traveled during those times, it’s a pack I wouldn’t mind paying $5 tops for.
Cruise ship Started a virus on a cruise ship and won the game. Easy
Love this game one problem This game is great highly recommend but wish the devs would not make me pay more on a game I already paid for
What are the odds?? Had this game for a week on Monday I made a new bacteria which was Covid-19. THE SAME WEEK I get diagnosed with Covid-19. I should have started in Mexico.
Needs to be better This game is fun until you realize that you can never actually win. It is impossible if you get the whole world infected then the cure just comes out immediately even if it’s at 50% and it starts curing people it doesn’t even give you enough time to even win this game definitely needs improvement. You should at least let people win the first game for the plague and then you and then make it harder for the rest of the rounds to win not impossible. This is truly one of those games that I pay for thinking it would be fun and then end up thinking I need a refund for this.
Money grab Paid for the game just to realize they want you to pay more for every additional part. Completed money grab, the original game will bore you within a day.
Expansion packs (other than xneolith) are free! What I love is when you beat all the standard plagues on brutal you unlock Neurax worm, beat Neurax worm on brutal unlock Necroa virus, beat Necroa virus on brutal, get Simian Flu and so on
You learn from your mistakes in these game. For example, using all your points to spread the virus, but got none to make symptoms to kill people.
Media
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