
The Factory is alive, and the harvest has begun. PITANIE is a narrative bullet-hell horror set in the 2000s post-Soviet era. Fight through a twisted dreams, blast grotesque freaks, and save your friends from the jaws of Factory that is constantly watching you.
Modeled estimate, not a reported figure. How we estimate →
Media

About
PITANIE is a narrative bullet-hell horror set in the post-Soviet aesthetic of the 2000s, where gritty industrial life collides with a surreal nightmare. You play as Sergey, a night guard with a mutated stone arm that harbors the soul of his late mother. Your shift turns into a bloodbath when the old workshops come alive: the Factory is a sentient, carnivorous organism, and today it has begun a new harvest.
The Factory doesn't just kill—it feeds on human flesh and memories. It shatters reality into a multitude of terrifying dimensions and dream worlds, playing twisted games with your mind. You are trapped inside along with your friends (Oleg, Lera, Katya, and Rodion), and every step you take is constantly watched by omnipresent eyes. The deeper Sergey descends into this nightmare, the clearer it becomes: to tear your loved ones from the Factory's steel jaws and break the cycle, you will have to pay a price no one would ever want to pay.
Fight in surreal, Undertale-style boss encounters where the enemy speaks to you, trying to break your will right in the middle of a bullet hell. Hide in the shadows from patrolling creatures, shoot back with your service pistol, smash enemies with devastating strikes of your stone arm, dodge deadly traps, and solve puzzles using the souls of the Factory's past victims.
Narrative horror in a grim Soviet setting.
Bullet-hell combat against hordes of monsters and hardcore bosses.
Surreal dreams where the world shifts and changes along with the nightmare.
A gripping story about hunger, guilt, the loss of loved ones, and the impossibility of finding peace.
Multiple endings. Become the ultimate salvation - or a cruel punishment - for your friends.
An anxiety-inducing atmosphere, and visual styles that literally break the game's reality.
Stats
Languages: English, Russian, French, Italian, German, Spanish - Spain
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.