No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $4.4K — a different platform, not this one.
Pight is a minimalist puzzle game inspired by the Minecraft redstone system, in which we try to turn on the light by using pistons and different block types. It offers a rich puzzle experience thanks to new mechanics added approximately every 10 levels. Gameplay: - Discover the game on your own, no tutorials! - Use pistons to push and pull blocks - Stick the blocks - Use dynamites to clear the way - Teleport blocks with portals - Sometimes you'll have to think a bit Features: - 90 levels (from simple to insufferably difficult) - 8 unique mechanics - New mechanics introduced every 10 levels - Unlimited undo - No text - Minimalist interface - Simple, relaxing, peaceful puzzle experience - Smooth animations for a fluid experience Music and UI Sound Design by Emre Akdeniz Gameplay Sound Design by Görkem Yılmaz
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Pight is a minimalist puzzle game inspired by the Minecraft redstone system, in which we try to turn on the light by using pistons and different block types. It offers a rich puzzle experience thanks to new mechanics added approximately every 10 levels. Gameplay: - Discover the game on your own, no tutorials! - Use pistons to push and pull blocks - Stick the blocks - Use dynamites to clear the way - Teleport blocks with portals - Sometimes you'll have to think a bit Features: - 90 levels (from simple to insufferably difficult) - 8 unique mechanics - New mechanics introduced every 10 levels - Unlimited undo - No text - Minimalist interface - Simple, relaxing, peaceful puzzle experience - Smooth animations for a fluid experience Music and UI Sound Design by Emre Akdeniz Gameplay Sound Design by Görkem Yılmaz
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28M | 174.7K | 95% | $5.99 | |
| $26.4M | 52.8K | 93% | $19.99 | |
| $22.6M | 40.8K | 92% | $24.99 | |
| $22.4M | 72.9K | 97% | $14.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.1M | 83.8K | 96% | $14.99 |