
Phonopolis is a story-driven puzzle adventure set in a hand-painted 3D world made of cardboard. Solve a wide variety of playful puzzles and help Felix end the Leader's oppressive influence in a resonant dystopian city inspired by avant-garde art.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 29 → 7.57/day in the week after.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Jul 19 → 7.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Phonopolis.
A new puzzle adventure hand-crafted by Amanita Design, the studio behind Machinarium, Creaks, Samorost and more.
In the dystopian city of Phonopolis, life is orchestrated by omnipresent loudspeakers that dictate every aspect of people’s existence. Citizens, bound by the authoritarian Leader's commands, work in unison to achieve his grand vision. Soon, the Absolute Tone—a tone so strong that it would strip every citizen of their humanity forever—will be heard…
By coincidence or perhaps by fate, young dustman Felix becomes the only per son to consciously recognize the threat. Now, he must try to stop the Leader from indefinitely making every citizen a mindless servant. Loosely inspired by the works of Karel Čapek and George Orwell, the story of Phonopolis explores themes of social manipulation and individualism, but keeps the overall experience playful and light-hearted.
With Felix becoming immune to the commands, you’ll be able to take advantage of the loudspeakers and use them to solve puzzles involving other characters. Other times, you will interact with the cardboard environment in surprising, often unexpected ways—turn walls, shuffle floors, control various machinery or tear paper curtains. Each puzzle is carefully integrated into the world and presents a different challenge.
Metaphorically referring to the utopian, totalitarian model of society, Phonopolis is a city built of actual cardboard. Capturing the nostalgic charm of classic stop-motion films, every piece of any building, every character, and every frame of any smoke or flame is hand-painted on a piece of paper, then digitized for use in the game’s 3D world.
The art style is strongly influenced by avant-garde artistic trends of the interwar period such as constructivism, futurism, and suprematism, and their societal impact as a tool of propaganda. The distinct visuals come to life with music from Tomáš Dvořák aka Floex, composer of soundtracks for Machinarium and Samorost 3.
Story-driven adventure game set in the dystopian city of Phonopolis
Hand-painted 3D world made of cardboard
Traditional 12 FPS animation reminiscent of classic stop-motion films
Wide variety of puzzles integrated into the paper-built setting
Music by Tomáš Dvořák aka Floex (Samorost 3, Machinarium)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 338 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful and short game by Amanita Design! One of the most "complete" games art-wise I've played in a while, oozing with detail at every step and behind every corner. The difficulty is imho low to medium. It really pays off to pay attention. Once you do that, the riddles are a breeze. I'd advise, since it is a pretty short game, to not rush through it, but to enjoy the details and mountains effort that had to go into the creation of this game!
Wunderbares Spiel, schönes Artwork, schöne Story, coole Rätsel und es passt alles so wunderbar zusammen Aber ob am Ende alles so gut war? Ich bin gespannt
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech*, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +7 more
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 341 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常可爱的美术风格,解密方面个人觉得难度还算中等
流程有点短,不过还是好玩owo
把配音去掉是神作,加上配音只能勉强及格了
좋은 게임이었지만 아마니타 디자인의 오랜 팬이었고 이번 작을 오래 기다렸던 만큼 실망스러운 부분이 눈에 띈다 사운드와 아트웍이 중요한 포인트 앤 클릭 게임에서 왜 대사를 넣는 선택을 했는지? 볼드한 컨셉으로 이미 직접적으로 이 게임의 분위기를 보여줄 수 있음에도 불구하고 하나하나 친절하게 설명해주니 이해가 잘되는 만큼 탐험욕구와 신비로움이 줄어들고 floex의 몽환적인 사운드트랙이 짜증나는 보이스에 가려지는 것도 거북하다
Не стоит внимания. От данной студии ожидался более хороший результат (особенно учитывая 11 лет разработки). Игра не преподносит ничего интересного, кроме визуального стиля, но он не настолько шедевральный, чтобы игра стала стоящей внимания только из-за него. Для сюжета очень понравилось описание "мамкины революционеры". Не знаю причины, почему хвалят эту игру. Прошлась за 3.4 часа (расслабленный темп прохождения), головоломки (кроме той, что в столовой, и про офисных работников) довольно скучные и даже нудные, повторяются, иногда их решения нелогичны (в плохом смысле - ты не понимаешь что от тебя требуется). Анимации очень долгие, как будто игра была растянута специально для невозможности запросить возврат средств. Лучше поиграйте в Machinarium от этих же разрабов
mano que incrivel esse jogo por que primeiro o jogo tem um estilo creativo dos classicos cartases sovieticos e por algum motivo isso combinou muito com por que ele feito de cardboard e segundo esse jogo popularidade por que pelo visto o trabalho que deu pelo jogo de cardboard entao conzerteza a trabalhera que os desenvovedores enfrentarao nao foi brincadeira mas esse jogo e muito bom mesmo tendo partes dificio e so voce achar um tutorial no you tube mas engnorando tudo isso eu amei muito a historia desse jogo
Love the creativity of many games from this studio especially this game, hope the studio will bring more game like this
9/10 真实瓦楞板搭建的世界非常独特 流程不算长,但是每个谜题中不同排列组合的解法制作组都做了不同的小结果动画,而不是组合不正确就无事发生,设计很用心,好评!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $685.3K | 1.3K | 92% | $14.99 | |
| $685.6K | 2.4K | 79% | $12.99 | |
| $685.1K | 2.5K | 91% | $9.99 | |
| $685.1K | 983 | 79% | $24.99 | |
| $685.7K | 2.3K | 94% | $17.99 | |
| $685.8K | 2.6K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.9K | 111 | 95% | $8.99 | |
| — | 0 | — | — | |
| $381.2K | 972 | 95% | $19.99 | |
| $144.3K | 805 | 99% | $9.99 | |
| $57.2K | 248 | 93% | $12.99 | |
| $4K | 35 | 74% | $5.99 |