
Phoenix Force is a shoot 'em up about a group of phoenixes that fight big and strong mythological creatures in over 100 levels. It takes the boss battle as the foundation for every level, creating engaging and challenging fast battles that will require your best strategies and reflexes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
И было их шесть, И все были фениксы, Крутые такие, Всем морды ломали. Перед нами яркий bullethell-shooter с механикой «1 уровень = 1-4 босса». На уровне есть только боссы и выбранный вами феникс. Нужно уклоняться от атак боссов, довольно разнообразных, попутно раздавая тем на орехи автоматизированной атакой выбранной птицы. У каждой птички свои особенности: от заморозки врагов на несколько секунд до призыва щита или самонаводящихся атак. Для каждой связки боссов может понадобиться птах с определёнными особенностями, потому что боссы лупят по всему экрану без передышки, и во второй своей фазе становятся вдвое опасней. Поэтому правильным будет разваливать их по очереди, желательно с замораживающим фениксом. Поверьте, довести всех боссов до ручки в одно время - значит, скорее всего, начать уровень заново из-за неизбежной смерти. Каждая успешная битва даёт очки или камень/каплю улучшения характеристики урона или скорости. Уровней в игре 100 в четырёх частях света, а ещё 100 уровней челенджа для открытия последнего играбельного птаха. Сложность в игре зависит не столько от количества врагов на уровне, сколько от их качества и различия в атаках, когда условная жаба крутит по всему экрану связкой моргенштернов на цепях, а рядом мумия посылает стаи скарабеев, и за всем нужно уследить и не забыть. Любое повреждение феникса эквивалентно смерти. Бьётся за мир погибший Шестерка отчаянных птиц, Стая на стаю. По факту – 1 на 4. [url=https://store.steampowered.com/curator/32313063/] Я тут вам обзорчик накатал[/url] Ставьте лайк, подписывайтесь на кураторскую страничку и ищите новое в играх!)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Boss rush shoot 'em up that was obviously a mobile port. It's not real levels per se, but only confrontations against one or two or three bosses. Up to level 12, it was always the four same bosses with different colors and combinations. It got repetitive and tedious real fast. Your phoenix constantly shoots, you just have to move it around. You can't even activate the charging special attack when you want, so you end up missing because you couldn't aim. Mouse control didn't feel quite right, a bit floaty, and the default Windows mouse cursor always appeared overhead, but gamepad control was acceptable. Also one hit and you died. The store page description defended that, but I think that's frustrating crap to lenghten the duration of a crappy game. The only thing going for Phoenix Force is the very cheap price, but I wouldn't even pay that much.
great game
[h1] Reminiscent of flash games from early 2000s. Pick your phoenix and blast some ugly looking bosses. Upgrade and proceed to the next stage. One hit and repeat the level. Game contains only boss battles, nothing more. The less health enemies have the harder they hit. It's mostly about avoiding projectiles. Overall a bit shallow experience. [/h1]
Why waste time on regular enemies when every level can be a boss fight? Fast, challenging and packed with bullet hell chaos. Definitely tests your reflexes.
[h1]見るからに安っぽいが案外遊べる[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> 画面のチープさが半端ない。 ただ縦STGとして遊んでみると意外と普通に遊べる。 もっとも120円にしては、というレベルなので当然過信は禁物だが、「安いだけのSTGがどれほどのものか」という興味があればおすすめできなくもない。
Fun, challenging, arcade style-game where you face increasingly difficult levels and have to use 1 of 6 characters to beat them. You guy is your courser, and you guide it through a mess of screen spamming things trying to kill you. Frustrating at times, but reminds me a lot of those older fly-by shooter games.
⭐⭐⭐⭐⭐
[h1] OGNEDYSHASHCHIY TAPOK [/h1] This is a pure, hardcore 'bullet hell' game where the Phoenix team fights through hordes of mythical bosses across a hundred levels. The main feature is that each level ends with a showdown against 1 to 4 enemies, requiring flawless reflexes and smart dodging, all controlled with just the mouse. The character and enemy designs are interesting, though not mind-blowing. The game totally delivers what you’d expect from the genre: enemy attacks are varied, and the difficulty ramps up smoothly (you can’t just hide in a corner). It’s great that even when enemies get tougher and more dangerous, you don’t feel like quitting early; instead, it pushes you to keep going and win. For newcomers to the genre, the game can feel pretty long. Extra missions, sadly, don’t really mix things up. They’re basically the same boss fights (one to four per level) with the same backgrounds. They’re handy for farming coins you need to boost the phoenix’s super ability and damage. But grinding through all those extra hundreds of challenges just to get the final purple Phoenix feels kinda sketchy. There’s also a frustrating flaw in presentation: the story, so vividly described on the Steam page, doesn’t actually show up in the game—no comics, no cutscenes. Considering the art style, the storytelling potential was huge. As for balance, out of the six available Phoenixes (I couldn't test the sixth one since I've only completed 52 extra missions), the ice one really stands out. Its ability to freeze enemies gives, honestly, a REALLY big advantage in battle, which makes the other pilots feel kinda underpowered, like the one who can teleport. Even though the developers encourage you at the end of the game to follow them on social media, promising a continuation of the story, no sequel has come out since 2014. It's a shame because the game turned out solid, and a potential sequel could have easily fixed the balance issues and the overall story. Still, the game is worth checking out and is a fun way to kill some time. [h3] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/h3]
Обычный день закончился тем, что я управляю какой-то огненной птицей и расстреливаю всё живое на экране. Бодрый шутемап, врагов хватает, а уворачиваться от пуль реально весело.
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Players by region
Where this game's players are, estimated from review languages.
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