
Phantasma Director's Cut is the new improved version featuring easier puzzles, a new ending and a strong narrative where you step into the shoes of a deranged mind searching for the truth about a conspiracy involving a TV Show hosted by an annoying Bunny called Flappy.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
A cautious recommendation. Phantsma is good, and of good length. However, it is intense, it is obscure, and its puzzles are very challenging. Know that you are in for a ride.
This is a GREAT puzzle. It's not "scary" as much as it's "slightly disturbing". The challenges are hard (at least for me - LOL). And the rooms are fun and vivid. The story is rich. It's very cerebral and exciting.
I love a good Mindf*ck and this game gave me a good railing. The game is dark, foreboding, twisted, and delightful. It is an escape the room but with a twist: You are insane. Or are you? Is this real? Am I still playing a game? I'm still waiting for the bunny to tell me. This game is a wonderful adventure at a very reasonable price. I would love to see more games play mind games in VR, and I highly recommend this one. The story, music, and overall polish really makes the game feel like the Dev took the time to make the game a personal endeavor. One thing I love about VR is the way it makes you experience things rather than just sit on the sidelines. This game does a fantastic job of pulling you into your own paranoia. Pros: Fantastic atmosphere and challenging puzzles Cons: The Second Puzzle and scary Dobermans.
I want to enjoy this game, but I am struggling to. Not because of the content, but because I just cannot reliably interact with anything. I try to pick up an object and have to try and try and try and try and try and maybe pick it up, and then have the same problem trying to put it down. Like its just stuck in my hand until it arbitrarily flies out of my hand. I'm not sure if there are settings I can change in order to make the game playable, but for the time being its barely playable for me. I am using a valve index if that makes any difference. I could plug in my quest2 headset and try again. If that changes anything I will update my review.
A buggy janky mess
в игре нет приседания и предметы с пола взять невозможно, для этого надо каждый раз выходить и переключать положение сидя/стоя!
Puzzles are not challenging, just needlessly difficult and the solutions make no sense. Walk back and forth down a hallway until you don't die when you touch the same door that just killed you 5 times in a row. What? Why? Because I used my left hand? That's not a puzzle. Hey, you accidentally finished this level, Congratulations, you die anyway. Not fun, bad puzzles, horrible movement controls. Very disappointing.
Well this is definitely one of the darker puzzle games I've ever played. It's a somewhat obscured escape room VR game that has some cool tricks but here's some unfortunate things that happened while playing: - grip functionality with Index controllers is extremely unpleasant. you can't just make contact and grab an item, you have to dwell on the item and then pick it up. it doesn't sound so bad at first but give it 30 minutes and it'll click. - I had multiple crashes when trying to leave a certain section of the game. It would hang on a black screen before switching to a grey static. After about a half dozen reboots it resolved itself. - no controller turning of any kind, not even snap. at that rate, we should be lucky we have smooth loco at all I suppose - the collision of items is a wreck in this game. I had to restart one of the puzzles multiple times because the letter blocks I was unscrambling would fly out of the playing area when touching each other. I don't get the feeling this game is a labor of love from the dev. It seems like something to pay the bills while working on something bigger. And even despite my list of technical problems and the general lack of impressive content here, I still love what the game is trying to be. I have no desire to ever play this again but I still somehow managed to really like my first playthrough despite the game's best attempts to keep me from doing so. Maybe at 50% off and with a bit of patience, there's still some value to be had here. Thumbs up but pretty much only for the setting / atmosphere alone. 60-90 minutes for a run through I'd guess.
Flappy is my Hero, This is one very weird game, So weird that I love it. Think it is based on a true story. Flappy is real and Flappy does exist. Glad I made this purchase
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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