
Dive into the Dark Hour and awaken the depths of your heart. Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era with cutting-edge graphics and gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 59/day in the week to Aug 10 → 63.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the shoes of a transfer student thrust into an unexpected fate when entering the hour "hidden" between one day and the next. Awaken an incredible power and chase the mysteries of the Dark Hour, fight for your friends, and leave a mark on their memories forever.
Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era.
Key Features:
- Experience the pivotal game of the Persona series faithfully remade with cutting-edge graphics, modernized quality-of-life features, and signature stylish UI.
-Fully immerse yourself in an emotional, gripping journey with new scenes, character interactions, and additional voiceover.
- Choose how to meaningfully spend each day through various activities, from exploring the Port Island to forging genuine bonds with beloved characters.
- Build and command your optimal team to take down otherworldly Shadows and climb closer to the truth.
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Base Game
Digital Artbook: Filled with 64 pages of character art, concept art, backgrounds and other illustrations from the game!
Digital Soundtrack: Listen to newly arranged tracks from the original Persona 3 plus all-new tracks from Persona 3 Reload, presented by the Atlus sound team for a total of 60 new songs.
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Base Game
Digital Artbook
Digital Soundtrack
Persona 3 Reload DLC Pack: P5R Phantom Thieves Costume Set, P5R Shujin Academy Costume Set, P5R Persona Set 1, P5R Persona Set 2 , P5R BGM Set, P4G Yasogami High Costume Set, P4G Persona Set
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 63.8Kreviews | 94% | — | $75.4M |
| $59.99 | 23Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3353 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100回泣いた👍️
No soul play P3FES.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.4M | 143.9K | 97% | $24.99 | |
| $74.8M | 157.4K | 98% | $19.99 | |
| $76.7M | 72.7K | 86% | $29.99 | |
| $77.5M | 82.8K | 92% | $29.99 | |
| $73M | 117.4K | 62% | $39.99 | |
| $78M | 123.4K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31.7M | 87.4K | 97% | $19.99 | |
| $0 | 0 | — | $69.99 | |
| $116.8M | 139.9K | 96% | $59.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $48.5M | 43.2K | 90% | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #11, worst UK #87 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| 15.4Kratings |
| 94% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
> I can see why they recommend playing this one first ## Why - The first iteration of the Persona we know & love, but shinier - Some standout character moments & solid overall plot - Shadow variety/designs are pretty good - Theurgies are a cool gimmick; especially for the protagonist - No mascot! ## Why Not - I felt much less connected to the team/social links than Royal - Less personal stakes - Very ambiguous ending; explanation locked behind a DLC only purchasable in a bundle - Mostly Persona 5 Royal exists & I played it first ## Impressions Reload is a great game in a vacuum and a good one no matter the context, but it struggles to get out from under Royal's looming shadow. It has the series' signature blend of JRPG dungeon crawling, creature collecting and high school social life; no surprise given this was the first of the modern Persona games. It set the template 4 and 5 followed to great success, which is a fantastic accomplishment but also its biggest weakness. As the 'first' game of the series it misses out on years worth of polish in storytelling, writing compelling characters, dungeon design and additional gameplay systems. While Royal pulled me into every arc with comically evil but realistic villains who were out to get my friends, Reload's "boss of them month" formula provided more nebulous, "lots of people will maybe die" threats. Social Links were uniformly worse than Confidants with pretty basic stories and relatively bland/one-note characters. It's absolutely crazy to me that Royal has basically Tartarus IN ADDITION to per-antagonist palaces reflecting their unique warped desires. And despite shadows offering some visual variety compared to just fighting the same Personas you can use, the loss of negotiations is definitely felt. Rounding out my complaints is the ambiguous ending only clarified by a DLC (only purchasable in a bundle with other stuff you don't want) which removes half the game and sends you on another tens of hours grinding Tartarus with no breaks for regular life. With all these complaints, why is this still a positive review? Because despite the unavoidable comparisons to Royal I had a good time with Reload; the core Persona experience holds up even when reduced to this nascent state. If I'd started here rather than with 5 I'd almost certainly have a much higher opinion of it, and I suggest you do just that if you think you're at all likely to play the whole series. From what I've heard of 4 following release order in your series playthrough should provide a smooth escalation in quality; especially with Revival dropping early next year. Reload is absolutely worth your time, just don't cheapen the experience by splaying Royal first if at all possible.
you shoot yourself in the head and summon your other self to beat shadow the hedgehog or whatever tf theyre called, its also a metaphor for my will to live when im in school.
Masterclass absolue
一坨狗屎 主线低龄划水帐,支线更是弱智的没边,花的时间基本全在爬塔,再喜欢回合制的人爬完266层也会犯恶心吧。
Its like a reward
发现游戏剧情太平淡了怎么办?Atlus的答案是:[spoiler] 发刀子 [/spoiler]。 中途好几次因为日常和爬塔过于枯燥而弃坑。但是,[spoiler]当看到结局——在樱花飘落的毕业典礼上,主角用生命诠释了死亡的意义时[/spoiler],之前的种种不爽都被一笔勾销了。[spoiler]这大概就是日式“物哀美学”中对世事无常的刻画[/spoiler] 我不想像做语文阅读理解那样去剖析P3R。总的来说,本作的人物塑造其实算不上十分完善(毕竟大部分时间都在机械地爬塔)。不过,太阳塔罗牌([spoiler]那位身患绝症的青年神木秋成[/spoiler])烘托了游戏的主基调。至于其他大多数角色,其实并没有给我留下特别深刻的印象。 [spoiler] P3R DLC的剧情策划是个外行。[/spoiler] [spoiler]在主角团走向决裂的节点,剧情应该提供多条分支线: 释怀过去,继续向前。 回到过去试图拯救主角,却发现是无用功。 找到复活主角的方法(尽管这与本体的物哀基调不符,但可以作为废案或不强制要求做这条线) 而不是埃癸斯直接打服所有成员,最后强行灌输一个不知所云、看似高深实则完全站不住脚的观点[/spoiler]
закадрил малышек
🙌 ABSOLUTE PERSONA 🙌
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.