
Flick a marble through a hand-authored stone maze. Every wall it touches before hitting a target multiplies the shot, so the greedy play is always the long way round -- and the ball stays exactly where it stops. Modifiers you've never seen rewrite the rules between levels.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.3B | 38.9M | 93% | Free | |
| approximately $1.3B | 17.3M | 86% | Free | |
| approximately $1.1B | 6.7M | 86% | Free | |
| approximately $1.1B | 11.3M | 85% | Free | |
| approximately $1.1B | 13.9M | 83% | Free | |
| approximately $837.6M | 4.1M | 86% | Free |