
Percussive VR is a collection of virtual musical instruments you can play in your home! Learn, practice, perform, or just play — your own creativity is the limit.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Simplified Chinese**languages with full audio support
Reviews
Getting no sound in the game :( and when te club hits the marumba keys tht screen flashes
186h sprechen für sich alleine. 11 von 10 Punkten von mir. Kein VR-Spiel hat mehr Stunden erreicht. Ich habe ohne Kenntnisse und Fähigkeiten im Umgang mit Musikinstrumenten angefangen. Man muss verstehen, wie es funktioniert und den richtigen Umgang mit VR-Brille und Sticks herausfinden. Es kann sehr lange dauern, bis man die richtige Haltung für die Sticks gefunden hat, damit man alles spielen kann. Wenn man das herausgefunden hat, dann gibt es unendlich viel Spaß und Entspannung beim Musik machen und lernen. 186h sprechen für sich alleine ... wie viel davon ich erlebt habe. Leider ist es seit ein paar Wochen nicht mehr möglich in gewohnter Weise die Musikinstrumente zu nutzen. Das Marimba erscheint beim Start als ein großer Block, den man nicht spielen kann. Es gibt auch nur den rechten Stick, der linke Stick fehlt. Wenn man in das Menu geht und mit dem Stick durch die Menus klickt, dann gibt es einen aktuschtischen Echoeffekt und das Marimba erscheint beim Auswählen dann wieder in gewohnter Weise, aber beim Benutzen mit dem rechten Stick erklingt nur der entsprechende Ton im Nachhall. Es wäre sehr schön und sehr hilfreich, wenn sich das Problem lösen lässt und man in ursprünglicher Weise, wieder das Marimba nutzen kann und einfach eigene Musik damit spielen kann. Es sieht aber so aus, dass von Entwicklerseite keine Unterstützung für diese VR-App erfolgt. ------------ 186 hours speak for themselves. 11/10 points from me. No VR game has reached more hours. I started with no knowledge or skills in using musical instruments. You have to understand how it works and find out how to use VR glasses and sticks correctly. It can take a long time to find the right position for the sticks so that you can play everything. Once you figure that out, there is endless fun and relaxation in making and learning music. 186 hours speak for themselves... how much of it I have experienced. Unfortunately, it has not been possible to use the musical instruments in the usual way for a few weeks now. The marimba appears at startup as a large block that cannot be played. There is also only the right stick, the left stick is missing. If you go into the menu and click through the menus with the stick, there is an acoustic echo effect and the marimba appears again in the usual way when you select it, but when you use the right stick, only the corresponding tone sounds in the reverberation. It would be very nice and very helpful if the problem could be solved and you could use the marimba again in the original way and simply play your own music with it. However, it looks like there is no support for this VR app from the developer.
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I do appreciate there being a marimba app that's sophisticated enough to have sheet music importing and a metronome, HOWEVER, as a percussion player who plays many four mallet parts, trying to hold the trigger light enough to hold the correct interval is impossible. I would love at the least a way to "lock" an interval so it stays in one position. (Unless there are more four mallet settings that I'm missing?) Also, as someone else mentioned, mallet collision. Not only because it looks pretty and feels good, but it would remove the mallet going through the key and hitting other keys pretty effectively. I saw a good marimba collision effect on Grobengieser's "VRimba" and it would be incredible in this app. Otherwise, probably a good start for beginning percussionist players needing to practice without purchasing a pricey key instrument.
Overall pretty good!! One thing I don’t super like is you’re set to one single mallet grip for 4 mallets: Burton. I think it would be pretty cool if you could toggle the 4 mallet grip to something f like Stephen’s.
I really love the idea of this game and how it makes percussion more accessible for everyone! I'm really impressed by the features and instruments included in this game. I love the detail of loudness depending on velocity when playing, and the different mallet types for different sounds/hardness is great too!! I also think the experimental 4 mallets is really cool as well and has a ton of potential. And the features for sheet music and a metronome included is a really nice touch. It feels very polished even though I know it is early access and more features are planned. A couple suggestions/ideas that might make it feel even better is adding physics similar to the game Vermillion. It lets you adjust the paint brush's position on your hand, and the paint brush does not go through the canvas. I think these two additions would make the mallets and the instruments feel more tactile and add to the sensation/illusion of playing an actual instrument. It would also be awesome to scale the instruments (and mallets!) and their position (like Vermillion) to increase accessibility. I feel like adjusting the location of the mallets would be cool for the 4 mallet mode to do different types of grips instead of just crossgrip. Also please make glissandos play every note, not thirds! I think this has so much potential and it is really immersive to play.
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