
PengPong is a bullet-hell roguelike where pinball meets gambling. Bounce your way through chaos and bet it all to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
PengPong is a bullet-hell roguelike where your only hope for survival is to bounce weapons, items, and... well, pretty much anything that moves. Remember: if it’s not bouncing, you’re doing it wrong. Bounce hard, bounce well, and don’t stop.
Survive the Chaos: Master an endless array of character and weapon combinations to be the last penguin standing.
Physics is Your Weapon: Forget direct hits; momentum and angles are everything. Bounce hockey pucks, guns (yes, you throw them), earphones (this one too), and even pufferfish! If it doesn’t hit them the first time, just keep bouncing it until it does.
High Stakes, High Rewards: Every wave ends with a choice. Will you sign a brutal contract, go all-in at the gambling den, or play it safe at the shop? The choice is yours.
Infinite Synergy: With over 300+ items, every run creates a unique whirlwind of possibilities and chaotic variables.
Rise to the Top: Compete with players worldwide and prove your skills on the global leaderboard.
Cute but Creepy: Immerse yourself in a world inspired by vintage animation; where "adorable" meets "disturbing."
Hit the jackpot in our gambling mini-games and watch the difficulty melt away! But don’t get us wrong, PengPong isn’t a gambling simulator. It’s just a friendly, neighbourhood bullet-hell roguelike starring a very cute penguin, and its even cuter friends. Mostly.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 316reviews | 85% | — | $120.4K |
| $10.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌습니다.
Great Game Great Work
Ok yeah this game SLAPS and yeah the pun is intended
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain
Hours played at review time, across 316 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以预见远大的未来,但是目前来说小问题还是比较多的,强力构筑偏少,但是相比较他的价格而言,我觉得可以接受,打折可入,
游戏对弹弹弹的物理反馈做的还可以。别的肉鸽你站桩输出就行,这游戏基本上无法实现,你得找角度,得聚怪,得让球在怪堆里多弹几下才能把伤害拉满。那种弹射出去的东西在敌人之间来回蹦迪、然后炸开的感觉确实爽。画风是那种老式动画,跟《茶杯头》一路子,配上爵士乐,企鹅走起路来duang duang的很有喜感。 局外的成长循环也还行。每关结束有商店、有契约、有老虎机。老虎机这东西真的有毒,我差不多遇上都会选,但从来没赢到过好东西,每次都是血本无归。我觉得金币这东西是真的不够花啊,我靠,这东西在对局内也得用,局外加点也得用,很容易陷入两难境地。 说下游戏缺点。优化还是有一些问题,特别是怪一多或者特效多了,会卡顿掉帧。另外就是难度设置不合理啊,boss难度稍微有些超标了吧?弹弹弹本身就是打的群体伤害,对单体的boss伤害简直是刮痧,我试了很多套路,目前看下来应该是樱桃爆炸流最好玩,打怪清屏也是这个最舒服。 整体不错吧,可以给个8分水平,满分10分。
好玩 爱玩 后续还有其他内容更新吗?
도파민 채우는데 이만한 게임 없을 듯
훌륭한 아트와 음악, 핀볼이라는 소재와 타격감에서 오는 만족감이 철 지난 장르라 생각했던 뱀서류 게임을 매력적으로 만드는 것 같습니다. 추가적으로 업데이트가 이루어질 것 같은 부분들도 보이니 시간이 지나면 더욱 완성도 있는 게임이 될 것 같아 기대가 됩니다.
I really like the risk-and-reward choices between stages. You can take the safer option and protect a strong run, or gamble on something more dangerous for a potentially much better reward. Those decisions give the game more personality than simply choosing the next upgrade from a menu. Sometimes I played carefully because my build was already working, and other times I took the risky choice because I wanted to see how powerful I could make the character. It creates some memorable moments and gives every run a slightly different direction
PengPong feels like someone took a bullet heaven, a hockey game, and a pinball machine and somehow made them work together. The controls are easy to understand, but there's a lot more going on once you start paying attention to positioning and timing. You can smack a puck directly into an enemy, bounce it off a wall, or set up a chain reaction that hits several targets at once. The best runs are the ones where your items start working together and the entire arena turns into complete chaos in the most enjoyable way possible
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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