
A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
Modeled estimate, not a reported figure. How we estimate →
About
Deeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience.
Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls.
• You will serve as a servant of the Old God, building a town upon the sealed grounds of Blackreef Isle.
Grow your cult, expand your influence, and choose those with hidden potential from exiled criminals.
Awaken their power with the blood of the Old God, transforming them into Godsworn under your command.
Send the Godsworn to wage war across the world, growing stronger through slaughter and trials.
At last, step into the Void, defeat the mighty Outer Gods, and reclaim the sealed power.
When every seal is broken, the sleeping Old God shall rise from the depths of Blackreef Isle.
Idle Auto-Battle
Full-auto real-time combat frees your hands completely—sit back and watch valuable loot fill your inventory effortlessly!
Six Unique Classes
Each class boasts an exclusive and one-of-a-kind skill system. Smartly combine skills to unleash devastating combat power.

Robust Gear System
Inheriting the essence of multiple dark fantasy games, gears of different rarities each serve a distinct purpose, enabling countless build possibilities.

Town Construction & Upgrade
A variety of town buildings offer rich functional services. Customize upgrades at will to greatly enhance building efficiency.
Progressive Gameplay Modes
Five adventure modes—Expedition, Exploration, Divine Tower, Alternate Dimension, and Finality—unfold in a layered progression, bringing diverse challenge experiences.
Single-Player Seasonal Challenges (Seasonal content will be gradually added after the launch)
Each season features unique new content with independent save files. You can embark on any seasonal journey at any time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 793 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩。大家多玩
这是一款很不错的挂机放置类刷宝游戏 如果喜欢挂机、放置、刷宝 这几个关键词的,一定不要错过。
中规中矩的放置类游戏,个人觉得是一个很正常的放置游戏,可以玩得下去,但是如果说不好玩或者很好玩,也都不至于,如果打分的话,算是个70分的作品。 唯一个人觉得败笔的地方,就是终焉玩法限制一个角色的行为,整个游戏都是3人队的培养模式,结果到最后的终焉居然是独狼玩法,感觉玩法上割裂感太强。哪怕最后终焉玩法单纯的拉关卡数值,我都觉得比做成这种单人挑战的方式要好。单单因为这一点,我觉得还要再扣20分。 所以在我这算是个50分的作品吧,如果不是因为终焉玩法,也算是个及格的作品。 给个好评,算是同为独游开发者身份对作者的支持吧。
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Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 795 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
角色天赋栏上面6个空格是啥意思 要装备技能进去吗?
The game is quite fun and rewarding for custom builds. Although I have to admit, there are totally broken builds... Example: spirit wolf build + helm that converts dex to str (losing crit rate). This makes wolves extremely strong (~1.5mln DPS - is not something unexpected) Helm should be viable for all phys-based builds, but I haven't tested other builds properly. What for? xD Regarding game problems: - Endgame is kinda a weak point. You can farm 1-2 days, buy the same type of heroes, and swap gear. From challenging gameplay, it becomes routine task. - Broken spirit wolf build makes sanctum and other challenges not viable. Who cares about 220% resist if spirit wolf still has 500+k DPS? I guess it would be good to create more status effects: immunity to type of damage, stun/silence. At some point meteors for full hp was a problem. But inspiration skills easily fixed it - Completing endgame challenges you have only completely useless sanctum challenges (+2% of gold, drop, blood per stage). So there is nothing left to do Overall games is for ~200h. Ofc, most of the time there will be afk farm
遊戲內容不多~~~可以等特價再買~~~~~
我问一下,终焉那个怎么打?
游戏组合和掉落刷词条这些暂且不说,就从游戏舒适度上来说,自己组合bd查看关联性合属性查看。 1.等级6个阶段,每个阶段解锁1主动+2被动,被动全有,主动去roll6个,想组合buid不是同一个位置看的头晕眼花。 (可分阶段性但是能不能主动第一栏,被动第二,启迪和异化再加后面这种,形状可以多样一点,类似的UI改动更加美观。) 2.这主动技能词条分类看的没有重点,然后就是手册的有名词分类也比较简陋。 (查看技能上面的词条可以形状,颜色标注更加舒适美观,手册也可整合一下分类后续更好加入新词条,UI改动。) 3.图鉴技能介绍类,技能给的都是1级的查看,不能看满级10级,或者计算方式也不能直接看,对比起来很困难。 (如果计算比较难可以写简单一点,什么属性有效果都不太清楚,物理或者法伤的类型都可以列出来。) 4.属性查看也是一团乱麻,词条多但是看多了感觉极度不适。 (里面很多都可以分为子类项目的,排序问题有点不关联,其实老游戏都这样,但是感觉哪里总是怪怪的。)
有时间挂机的话体验还好,离线奖励是没有装备宝箱和后期材料的,非常需要技能搭配这游戏才有伤害的
I really love this game and hope it sells well, so there might be future updates and maybe even add-ons. Even after finishing all achievements I keep playing to get better loot and better skills. Very addictive. The Devs are very active and they are listening to the communinty. During the last days they released daily updates to further improve the game and its qol. Thanks for this wonderful game :-)
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