
A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
Modeled estimate, not a reported figure. How we estimate →
About
Deeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience.
Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls.
• You will serve as a servant of the Old God, building a town upon the sealed grounds of Blackreef Isle.
Grow your cult, expand your influence, and choose those with hidden potential from exiled criminals.
Awaken their power with the blood of the Old God, transforming them into Godsworn under your command.
Send the Godsworn to wage war across the world, growing stronger through slaughter and trials.
At last, step into the Void, defeat the mighty Outer Gods, and reclaim the sealed power.
When every seal is broken, the sleeping Old God shall rise from the depths of Blackreef Isle.
Idle Auto-Battle
Full-auto real-time combat frees your hands completely—sit back and watch valuable loot fill your inventory effortlessly!
Six Unique Classes
Each class boasts an exclusive and one-of-a-kind skill system. Smartly combine skills to unleash devastating combat power.

Robust Gear System
Inheriting the essence of multiple dark fantasy games, gears of different rarities each serve a distinct purpose, enabling countless build possibilities.

Town Construction & Upgrade
A variety of town buildings offer rich functional services. Customize upgrades at will to greatly enhance building efficiency.
Progressive Gameplay Modes
Five adventure modes—Expedition, Exploration, Divine Tower, Alternate Dimension, and Finality—unfold in a layered progression, bringing diverse challenge experiences.
Single-Player Seasonal Challenges (Seasonal content will be gradually added after the launch)
Each season features unique new content with independent save files. You can embark on any seasonal journey at any time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 793 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best Idle games out at the moment.
Satisfying and addicting.
很好的放置游戏 配置好阵容放着挂机就行过1个小时加点一下开箱子就行很简单而且画面很好 能不能再加一个装备标记的功能
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 795 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还好制作人员愿意听意见,很多不够好的地方都在优化中
好评,我要重新刷了
detayli bir idle rpg oyun olmus guzel olmus tab heronun sacmaliklarindan sonra ilac gibi geldi
挂机中的魔兽世界,非常好。但是有明显缺陷,我希望能让玩家爽刷BOSS组建装备,这个限制刷BOSS次数的道具真是鸡肋,不让玩家组建套装,导致捡破烂穿,简直恶心中的恶心。至于刷别的也要各种消耗品真是让人难以理解,为什么挂机游戏要限制次数呢?挂机就是要用时间换取提升,做什么事都要强硬的拦住你的次数,如果真的希望大家一直刷地图战斗为什么不提升地图战斗掉宝的吸引力呢?快把你这可恶的门票思想删除掉吧!取消门票机制,平衡各种行动之间的收益就好了!
游戏挺好玩,操作有点复杂但可以接受,简化一下更好,很多人提到的一键搭配也可以考虑,先穿一身凑合的打起来再慢慢换,免得配了半天还是垃圾很伤感情。 考虑到现阶段资源很少又没什么成熟的攻略,其实应该多送一点洗点重生类道具,或者重生资源无损等等,现在是不太敢尝试新套路(目前尝试下来大概率丢了资源强度还下降) 背包小、箱子分的等级也太细,品质太多,箱子合成基本是没意义的,这部分的操作也异常繁琐 还有个重要问题,不知道什么时候开始,我锁技能的道具找不到了,这个很关键,按理说不太可能是用完了,感觉卡在了某个我看不到的地方。
可以爽挂百小时的游戏,作者更新及时,把问题都改好了,好评
유럽 만화 느낌의 그림체를 원래는 싫어하는데 그래도 그런 것들 중에서는 좀 덜 지저분한 느낌이고 캐릭터를 좀더 사실화 하거나 AKF새로운여정처럼 일본 애니풍으로 했으면 어땠을까하는 생각이 있음. 그런 디자인적인 요소가 감점 요인이고, 게임 방식은 상당히 잘 만들었다고 생각함. 한글화가 안된것도 감점 요인. 뭐 한국인들 그런거 참고 그냥 결제하는데 익숙하지 않은가..적어도 맥북에서 되는 게임중에 강화,전설템,마법,IDLE,약간의 소환 ㅋㅋ, 약간의 외형변화 를 조금씩 가능하게 하는 게임은 이게 거의 유일하다시피 한 것 같음. 이 간단한 중세IDLE 느낌 좋아해서 샀는데, 왜 그런 게임이 없는지 모르겠음 10%라도 세일하면 국밥 한그릇 안먹는다 생각하고 사는것도 나쁘지 않을 듯
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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