
An idle RPG where you deploy expedition parties on the front and leave them to grow. Command only one party yourself; garrison the rest. Chain status effects into a heavier blow. The expedition continues even after you close the game.
Most likely between $1.6K and $15.9K. How we estimate →
Checked against 8 developer-reported games
Partyforge Idle has sold an estimated approximately 887 copies on Steam, for about approximately $5.3K in gross revenue.
About approximately 887 copies on Steam (mid estimate), modeled from its 28 reviews — low confidence. Not a figure the developer has reported.
About approximately $5.3K gross, most likely between approximately $1.6K and approximately $15.9K — roughly approximately $3.5K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $0 | 0 | 79% | Free | |
| approximately $274.5K | 2K | 96% | $4.99 | |
| approximately $690 | 10 | 60% | $2.99 | |
| — | 0 | — | — | |
| approximately $0 | 624 | 42% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $5.3K | 82 | 79% | $2.99 | |
| approximately $5.3K | 102 | 90% | $2.99 | |
| approximately $5.3K | 83 | 63% | $1.99 | |
| approximately $5.3K | 100 | 90% | $4.99 | |
| approximately $5.3K | 205 | 88% | $0.99 | |
| approximately $5.3K | 52 | 92% | $2.99 |