
A mysterious girl shows up at your house and things get wild...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[code]Curator page here-->[url=https://store.steampowered.com/curator/37670120/] DaRevieweD #218 [/url]<-- [i]New review every week[/i][/code] [h1]”LONELY NEST IS THE BEST-!!"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2939062236 [u]Here's The Thing:[/u] A lone wolf by choice, you’re “forever alone” Takashi, sure let’s go with that… In short, I play as myself, but enough about me. Another satisfying night of liking cute anime girl profiles before the unthinkable happens! Your girlfriend, the one you didn’t know you had, arrives and tonight’s going to be the night~ [h1][u][+] PROS;[/u][/h1] [h1]:) MISA-LLANY OF CONFLICTED FEELINGS~[/h1] If you were none the wiser, you would have mistaken this walking simulator for a Chilla’s Art title, say…[url=https://steamcommunity.com/id/DeadeGuard98/recommended/1843090/] The Closing Shift.[/url] What with its innate and eerie Japanese-ness, and the fact it centers around comparable threats and messages! That is until you notice the visual novel (VN) ribbon neatly tied around it, which is how the mostly animated storytelling progresses. The former materializing during the free-roaming that has you all exposed, and the deranged chases making your fight-or-flight go on the fritz! In true VN fashion, there are multiple obviously bad choices that will cost you premature deaths and yet you can’t help but go down those routes anyway! Almost as if a spirit was suddenly summoned and landed in your body… The journey will be a short one culminating in 8 endings altogether; of which 2 are secret in nature, 4 will be untimely wrong ends, and eventually 2 canon outcomes depending on your curiosity! However, I found the chemistry or rather lack thereof initially between the two lifelike leads, and not to forget the well-orchestrated plot to be what kept me invested and interacted with my heartstrings despite being static elements~ [h1]:) DEATH MAKES YOU LOOK… ALIVE![/h1] So, as it turns out, I may be biased towards anything remotely anime in appearance… but I’ll keep it in check! Visually, it sports realistic environments but with flairs of curvaceous anime babes in the mix to truly bring out that feeling of fantasy invading the real world. The in-game universe featured is dark and isolating, which is gotten across in pretty much every chapter! From being birthed into a luring apartment room, to being swallowed by a jungle of empty urbanism, and then plunged head first in a depressing bar joint, dazzling lights aside. Characteristically of anime, loads of funny boi-oing and other silly sounds punctuate the precious back-and-forths between Takashi and Misa, making up the opening act. But given time, that inconsequential façade gets drowned out. You would think, sound-wise, that it would mirror the lonely vibe Takashi lives and breathes, much like that feeling of plugging in noise-cancelling earphones… But that isn’t to say there is a constantly punchy or overbearingly loud presence throughout, at least not at first! Instead, that mellow but haunting synth will be reasonably and increasingly replaced by dread-covered tracks that get more cranked up in volume and bpm! Again, that theme of being assaulted by unwanted moods~ [h1]:) TALK ABOUT SOUL MATES?[/h1] The story is 20% [b]Casper (1985),[/b] and the finding of friends in the unlikeliest of places; 45% [b]Maniac (2012),[/b] what prolonged bouts of self-isolation can do; and 35% [b]Her (2013),[/b]the difficulties of making connection and alternatives sources of it. With these being cited, you can sort of tell the kind of “sad sack” story the dev was going for, and it was like looking at my own reflection. But it was actually taken a few notches above interesting by the further invoking of paranormal elements that were both entertaining, and really sold it so it’s not just wholly miserable in existence- it’s disturbingly plausible as well! All the while having a likeable everyday joe whose acceptance of loneliness to the brink of cynicism is worrying but empowering~ [h1]:) A LOAN IN. THE. DARK.[/h1] I liked that it didn’t simply shame or force lonely individuals into coming to the conclusion that being around others is the sole way to happiness and therefore a life worth living. Nor did it preach and shove the way of the hermit as being righteous! We all know that both come with their own perils… What it resorted to was showing a series of tragic events sort of the “before and after” of what happens to different sects of recluses brought about by various walks of life. Loneliness was a motivator, consequence, and a state of being not easily understood. The incorporation of ghosts was not random, neither was the decision to have them anchored to loners; serving poignant and uncanny external representations, seeing as both are easily forgotten and/or invisible~ https://steamcommunity.com/sharedfiles/filedetails/?id=2939062992 [h1][u][-] CONS;[/u][/h1] [h1]:( WAS IT ALL IN VN…!?[/h1] The decision to implement a partial VN look and feel was not made lightly, yet all that I could think about was why didn’t it just go all the way!? For one thing, the most triggering aspect was the “text skip”, which in typical VNs would be what the [i]shift[/i] key was for… Not here though! It’s all manual here which that means you have to repetitive-strain-injury through it tapping on the “E” key because holding it does nothing. The unusual pacing of the text progression also means that a lot of the time, many text will be accidentally skipped past but you can’t backtrack or rollback right away- y’know as with most VNs! There was a “log” feature introduced in the beginning which was a good sign, but never to be seen again after chapter 1, which was bizarre to say the least. It’s almost as if you were a recently deceased soul wandering about lost and angry at the new world~ [h1]:( AIKA-RAMBA![/h1] The art style is very much attention-hogging, as I’ve said already, but it’s every bit as disembodied as it is a sole standout… I can still picture vividly how more than 75% of the character models present looked unbelievably dissimilar to each other, even when they supposedly should be one and the same! Sometimes they were cut off at the waist, other times they lose pixels and focus… The scenes that had CG stills also appeared quite spotty with the resolution dipping more than a potato chip! I’m fairly convinced that at least one of the characters was AI-generated, and there ain’t nothing wrong with that. That said, it did make the other models pale in comparison, quality and design-wise. I also would like to point out the potentially epileptic seizure-inducing flashes that happen when the models transition in poses and expressions; just as dangerous as they were distracting. Lastly, while it’s true the story was the backbone and meat, the approach wasn’t quite agreeable with me. The content is fine, thought provoking, but the amount of crazy character developments and exposition in the span of just 1 hour; not in the slightest! It went all out in the department of “shocking revelations” that it didn’t manage to drive in the strong statements and awareness-raising points~ [h1]BUGS:[/h1] x All the fun bugs and mishaps have been reported. Boohoo! [h1]NITPICKS:[/h1] ~ I get it’s a VN and all, but there should still be settings as it is a Unity game! ~ Should have had free saves! A pain to go through slow text… [h1]"BUT IT AIN’T FOR EVERYONE; TAK-A-SHI* TON OF SOUL-SEARCHING~"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2939064420 [u]Last Words?[/u] VN walking simulator pair that makes for awfully great company and a pitifully real documentary about solitude. As with all duos, there will be mismatches & bickering; nothing that can’t be resolved~ [h1]7.9 / 10[/h1] [quote]Shoutout to [code][url=https://store.steampowered.com/curator/32732116/]Indie Gems,[/url][/code] for GEMME-ing a key! Follow them for more well, y’know~[/quote]
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The 3d bits are okay. The 2d art looks okay too but the sprites are cut out in crappy ways and also insanely stretched and blurry in some scenes which makes it look like they've just been ripped off of a low-res thumbnail of a better quality picture. The movement, controls, UI and gameplay are atrocious. I guess getting the achievements is fun. Can only recommend if you have really, REALLY nothing better to do and want to give money for a game which comes off as if it was a writer's group assignment for school. The writer forgot about it but remembered a couple hours before the deadline. The programmer, animator and tester didn't even show up to help.
Local immigrant psychic murders in cold blood, among other maniacs. You are just a normal loner, but due to unforseen events theres now a ghost bound to you, and the people involved are looking for her. The game looks great and the plot is actually somewhat unique, chapters can be repeated to view different outcomes. All the art is made with AI, it wont take you long to notice the inconsistencies, but hiring artists is expensive, so I understand. If anything, it helps the game being a bit more uncanny. [b] Horror/Surrealist centered Curator: [url=store.steampowered.com/curator/43071910/] KuriKuration[/url] [/b]
Paranormal Girlfriend is a visual novel/first person hybrid game which while being rather quirky and bizarre is still quite fun in it's own right offering multiple endings. The core of the gameplay involves you as the main character, a lonely guy, starved for love suddenly finding yourself haunted by the spirit of a girl and the two of you trying to find the mystery of why she appears to be bound to you. Most of the game takes place through visual novel type scenes where you must make choices to avoid death. The game often gives you options on what to do and as a result you will progress to the good or true ending or you will meet a sometimes horrible death instead. There are also first person exploration sections where you walk around in a 3D environment and try and escape enemies in chase sequences and find items (one of which is key for the true ending) , This breaks up the VN sequences well. In terms of the games "quirks" the character artwork is really weird and stretched in the VN sections often clipping through the 3D backgrounds and feeling really out of place. I'm not sure if this is an aesthetic choice but it's not a great look in my opinion however it dosen't get in the way too much. The translation isn't always great either (to English) but it's reasonable and you can follow whats going on well enough. Overall the game offers fun routes and easy chapter resumes in order to get all endings. It's about an hour or so to get everything unlocked maybe more for all achievements and the true ending. It's not a bad little VN and I enjoyed the 3D sections breaking things up.
misa sprites are generated by ai. i thought i could be able to ignore the terrible font choice but impossible. and the rest already been said in the others negative rates
No puedo recomendar este titulo ya que es una mezcla de visual novel con un walking simulator sin ser un walking simulator, ya que cuando estas corriendo es por que te persigue un loco de la hacha, lo cual lo vuelve muy frustrarte ya que el perseguidor es mas rápido que tu y terminas desde el inicio, no hay guardado si te matan es volver a aventarse todo desde el principio, muy aburrido el juego, lastima tenia altas expectativas y resulto en una historia muy mediocre. 2/10.
best game of 2023
https://youtu.be/2mcq0TCiX10 https://rumble.com/v2kgcak-paranormal-girlfriend-gameplay-first-person-and-visual-novel-7-endings.html This game's genre is a mashup between visual novel and walking sim and it's telling a story that got a little weird towards the end. It didn't have many scary moments but the atmosphere that the devs managed to create was really nice. The game has an enemy that can kill you and also has around 8 endings.
基本上都是gal一样的对话,场景有限就几张地图,内容很少,不算恐怖,不推荐入
fun little game
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