
Alter your past and future in this thought-provoking and edgy time travel game. Are you willing to live with the effects that your changes may cause?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Overly repetitious choices to a puzzle about how to fix a life that ends up sucking for the MC. Back and forth and back and forth through different events just to manipulate the outcome to be something else and having to reread the same dialogue over and over again.
也不是说写的有什么特别不好的地方,给差评主要是因为太抑郁了()抑郁到离线玩家准备挂个热点上来打评论 就是说作者啊我看你浓眉大眼仪表堂堂,没想到早期居然是这个样子的!!!!! 这个作者啊,就是说呢,ta以一个,啊,老虚的虐力写了一个魔法少女小圆,还没给12集大结局。 虽然机制很有新意,但是,但是! 玩到结局四的时候我就觉得不大对劲。真的很··· ···啧啧啧我只能说[strike]苟[/strike]作者!!!你放我一条生路吧!!!!! 虽然有剧透条但不是完全讲的故事内容,用了小圆比喻。 结局一:[spoiler]小焰经过无数次轮回最后发现自己救不了小圆,就算救了小圆也不会幸福地生活下去。于是选择看着小圆在魔女之夜被杀死。[/spoiler] 结局二:[spoiler]小焰经过无数次轮回最后发现小圆出事是因为和自己成了朋友,于是选择在一开始跟另外一个魔法少女成为伙伴,虽然知道对方对自己完全无感,只是装成很关心自己的样子想来蹭悲伤之种。当然以后的生活就跟小圆一点交集都没有了。[/spoiler] 结局三,有网友评论说这是老爷结局,我觉得有点道理:[spoiler]小焰历经千辛万苦,做足了所有准备,终于打败了魔女之夜救了小圆。但是小圆说这样的小焰让人感觉好陌生,然后跟小焰分开了。。。[/spoiler] 结局四(感觉是作者的TE),也是最angst的··· ···:[spoiler]小焰轮回太多次终于崩溃了,变成魔女穿越时间杀掉了包括小圆在内的所有同伴。但是由于自己的愿望“拯救小圆”所以被消除了所有记忆又回到了第一周目小圆死掉的地方。[/spoiler] 就是说,在这个游戏里你可以救所有人,就是没有办法救小圆··· ···啊,虽然作者这个意思我是看懂了,但是实在是··· ···虽然逻辑也还讲的过去但是实在太···而且结局四里面因为一定要突出一个宿命论主题导致强行剧情杀,玩起来感觉就是"...." [strike]就是说啊,小圆的经典有很大一部分来源于大结局... ...不过作者这个意思,也懂吧(笑)[/strike] [strike]“作者啊,这游戏,大伙都不敢玩。有人说,说是有人在游戏里下了刀。”[/strike] [strike]真实情况是格局小了啊,这游戏就是刀做的!!![/strike]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
I've played this game countless times on iOS, but it was really great to get to play it on Steam. It holds up really well and is a lot of fun to play!
The time travel game that I've always wanted. Nothing but Millennia: Altered Destinies has ever truly scratched this particular itch of the freedom to alter the past to try to change the future. I'm hoping the 3D game No Time lives up to this simple text adventure.
THIS ♥♥♥♥ SLAPS BUY IT RIGHT NOW. It gets a lot deeper and mind-♥♥♥♥♥♥♥ than what I initially expected, 10/10 played it with my friend until 3 in the morning cause it was too interesting to stop. My third eye definitely opened today. Maybe my fourth too. Fifth tomorrow when I play it again.
Мне не понравилось. Занудное повторение одного и того же в попытках найти нужную последовательность действий. Быть может такова была изначальная задумка автора, но мне быстро наскучило. Если хотите годную историю про хрономантию (управление временем), то у того же издателя есть Wise use of time.
gud
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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