
Paper Kingdom is a colony management game. Stack cards to gather resources, build structures, explore and fight invaders. Turn a nomadic tribe into an empire.
Modeled estimate, not a reported figure. How we estimate →
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About
Paper Kingdom is a colony management game. Starting as a nomadic tribe your job is to turn your settlement into an empire.
Gather resources from cards like Forest, Quarry, Mine and Sea.
Craft items and assign jobs for your settlers.
Build structures to progress your settlement.
Produce goods and trade them for Coins.
Explore new cards and fight off invaders.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Japanese*, Russian*, Simplified Chinese*, French*, Italian*, German*, Korean*, Polish*, Portuguese - Brazil*, Turkish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really wish I could like this game. It feels so close to being good, but I believe there is something at the core of this design that makes it impossible to feel truly good. It is such a good concept, but it is missing something, in addition to a somewhat poor execution. There are a bunch of little things that seem to be necessary for the balance to make it not immensely unsatisfying to play, but they also make the gameplay really annoying as opposed to fun. I don't think it's impossible for this game to become good, but the devs have tried a lot and it is still not there.
The pre-release had the most beautiful, super realistic and detailed graphics. I enjoyed this game a lot and the graphics were an important part. Remember that game "Don't starve alone" ? Well, some jackass in the development team decided it were a good idea to replace the super realistic graphics with that ugly and depressing "Don't starve alone" graphic style. For me it is unplayable now. And my refund got rejected as I played the game for several hours already. But it is not fair, as I paid for another game, not for this crap.
It's a very polished experience and quite relaxing; It feels like you're playing a tabletop card game while managing resources like you do in the Anno series. In the early game, you're juggling between which resources you need, where to place your characters while also defending from incoming attacks. In the late game, you're trying to automate your economy and make sure it's properly balanced so you can pay your army and feed everyone as you set up a new colony. It took me a couple of tries to figure out how everything worked due to a lack of a tutorial (yes, I threw my starting villager off a cliff and lost the game x'D), but now I can't stop playing anymore. There aren't many other games that scratch this itch. The only real negative I can think of is that combat in it's current state is more fustrating than fun, but it's being worked on for the next update. It looks promising. The developer is great too, it's actively being worked on and receives feedback well. It's worth the money on full price. On the fence? Give the demo a go and see if it's something for you.
Увидела что давно купленная игра с ИИ-визуалом вышла из раннего доступа и обзавелась оригинальными артами, подумала что выглядит как-то плохо (а король с королевой с обложки почему-то смотрят на нас как на говно) и зашла глянуть. Картинки определенно стали неприятными, как иинтерфейс. Саму игру тоже подправили, так что геймплей перестал быть залипательным и интуитивным. Вобщем стало гораздо хуже. В раннем доступе я в нее позалипала несколько часов, ушла с надеждой что потом это разовьется во что-то более осмысленное и вцелом была довольна, ибо игра не дорогая. Сейчас все что в ней есть - отталкивающе, а сюжет так и не завезли.
el juego esta muy entretenido, conforme avanzas se complica, cuando crees que has conseguido suficientes materiales, van y te saquean, jajajja, de momento recomiendo el juego, super entretenido,
Better in Early Access
игра чисто на 5-6 часов но очень затягивающих. Увы игра чем ближе к концу тем более надоедает из-за вечных атак на поселения которые нужны чтобы получить те самые 200 кирпичей или железа которые не воспроизводятся, а получаются только расширением за счет сражений. Сражения это то еще неприятное дело сражаться мы можем только стенку на стенку и ток сток человек сколько у врагов и пофиг что ты можешь склипать 10-15 солдат, если у врага 2 бомжа то ты можешь только 2 бомжа то только 2 своих войнов ты можешь отправить. Рандом урона тоже не особо радует когда 3 обученных мечника получают от 3 бомжей с топорами это настораживает. Ресурсов в игре достаточно, все кроме камня и железной руды сами со временем восполняються, так что не советую сразу выкапывать пещеру на мелкие камни ибо в скором времени понадабсяться большие ,а ты все выкопал пришлось долго искать где в соседних поселениях есть камень или увеличение каменоломни. Крч игра чисто на 5-6 часов игры. Цену могли бы и поменьше выдвинуть. Если будет скидос покупайте. Было бы приятно увидеть еще виды воинов а то почти все однотипные разница между топорщиком бомжем и крутым мечником не велика условно, тоже самое и с всадниками. Крч игру доробатывать и доробатывать надеюсь что когда выйдет из раннего доступа она станет болле насыщенной. Крч не советую
Nice game, needs a bit of polish, but it scratches an itch I didn't know I have - a civilization style game with research and resource management, in a card stacker style.
скорее нет чем да, качать пасивки при покупке игры . .
Interface épouvantable
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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