
Trip to a abandoned mansion led to an imprisonment inside the maniac’s house
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About
Your journey to an abandoned mansion turned into a trap. The thirst for profit led you straight into the clutches of a psychopathic maniac — into a place soaked in the fear and hopelessness of its previous victims. Forget about treasure; now your only goal is to survive. And maybe, just maybe, uncover the identity of whoever is hiding behind the Puppeteer’s mask this time.
From the first minutes, you’ll be immersed in a gripping detective story, the terrifying atmosphere of a mystical thriller, realistic graphics, and enchanting music. Diverse gameplay, numerous quests, clever puzzles, and riddles will surely pull you deep into this universe.
In the game, you will find:
Puzzles, collections, and jigsaws — the full set of the hidden object genre.
Many game locations and hidden object modes.
Additional game mechanics that make the gameplay truly dynamic.
Social features that let you help and send gifts to your friends.
One main question remains: what misdeeds has fate brought you here to answer for?
Genres
Stats
Languages: English, Russian, French, German, Spanish - Spain, Polish
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately, this game is a mockery of the first. I don't think the developers even look at the playability of their game before and after applying new quests, because there are so many (Text not found) errors. Players are left wondering what they are supposed to be doing. My suggestion? Let this game die a natural death. Stick with, possibly revamp the original, with coding that actually worked. Try testing your work, instead of giving it to the players to fumble around with. Bah. I tried, I really did. I enjoyed the premise. The gameplay was ok, at first. Then, you just stopped caring. It really shows.
Could be a pretty good hidden object game if it wasn't for the serious and intentional problems. Very much pay to play. Some hidden objects are almost completely hidden--just a tiny sliver shows. Rooms have timers, sometimes just a few minutes, and you need to pay in-game currency to try again, which runs out fast and then you need to spend cash money to buy more currency. Heavy reuse of the same rooms and objects makes it kind of boring pretty fast. Mis-click by even a pixel and you can be penalized 20 or more seconds off the timer.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think I am writing this after everything was fixed - because I'm not running into any of the problems others have... I am playing Panic Room 1 at the same time. There are a few little spoilers I have run into so far, since this game takes place 10-20 years into the future (can't remember how long exactly), and I'm almost on season 2 of the Panic Room 1 game - but those spoilers I had already figured out early on in PR1 so I didn't mind. Things I really like about this game - * The rooms still closed off to me in Panic Room 1 are some of the first to open in Panic Room 2. Namely, the Film Theatre, the Winter Garden and the Study (so far), so I feel like I'm getting to play most of the mansion. And those that are open in both games look different enough - with different furnishings, time of day/night seen through window, etc, - that it feels a bit like playing two different rooms, so doesn't feel too similar. * The story is interesting, with a bit of mystery invovled. * This game also has events - as soon as one ends, another begins. And it has contests, like the first game. * It is a more simplistic version of Panic Room 1, but with much the same setup - friends to gift, puzzles to find, karma to give, collections to gather, daily presents from the devs - with a weekend boost to health or half price of rooms - and it is also fun. :) Yes, there are ads to use real money to buy - ALL daily games have them. It's how the devs earn their profit since the game is free to play. But I did not find these ads so frequent as to be annoying. And some of them are for buying with in-game items - coins you earn while playing the game. I recommend you give it a whirl - what do you have to lose?
Игра ♥♥♥♥♥♥. Что 1 часть, что 2. Не логики не сюжета. Игра и выеденого яйца не стоит
Panic Room 2: Hide and Seek is a mobile app that's been dumped on Steam as a cheap nasty cash grab by greedy mobile devs. Superficially this is just a really badly made hidden object puzzle game, but it's much more sinister. Before we get into the bad stuff, it's worth noting the game is already immediately disqualified as having any value for PC gamers, with locked resolution, mediocre 2D art, stale, uninspired HOG gameplay that makes Artifex Mundi cash grabs look like masterpieces. There is a full screen mode, but it doesn't scale the imagery, so the game displays as a little postage stamp in the middle of your screen! What a screwup. Now onto the really nasty parts. The developer has riddled this game with cancerous mobile app microtransactions. You have to pay the developers substantial amounts of money to get "coins" which you can spend on hints and so on... but it gets to a point that you cannot progress the game without spending money. Cancer. The game forces you to agree to a "privacy" agreement... although "privacy invasion" agreement is more appropriate. The developers announce their intention is to collect every possible bit of data about you including your mobile number, financial details, address, everything personally identifiable that you could imagine. The data is destined for sale to data profilers and any other third parties that are interested in spying on you. Once more, if the product is free, YOU are the product. Stay safe out there, and avoid this cancerous mobile app spyware cash grab trash.
This game combines hidden object, puzzles and a story line..
Kasvetli, terk edilmiş bir malikaneye yaptığınız yolculuk, manyağın evinde hapsedilmeye yol açtı. Seni buraya getiren şey kazanma arzusuydu ama burası hâlâ önceki kurbanlarının korkusunu taşıyor ve özgürlüğünüzü geri kazanmanıza yalnızca çaresiz hayatta kalma isteği yardımcı olabilir. Bırakın kaçmayı ya da Kuklacı maskesinin arkasında kimin saklandığını bulmayı, hayatta kalmak için bile çok çalışmanız gerekecek.
Эта игра - Цена Свободы. Тайна Кукловода и ее римейк - Panic Room 2: Hide and Seek (возможно это ее дополнение, сказать сложно) является отличной казуальной игрой по поиску скрытых предметов в комнатах старинного темного особняка с привидениями. Однако стоит отметить, что игра немного неудобна в управлении - предметы представлены настолько мелкими, что приходится нажимать на них по нескольку раз. Указатель подсказки не позволяет нажать на предмет, так как он перекрывает его. Также целевой предмет перекрывает какой-нибудь ядовитый или опасный предмет - ядовитая змея, кактус или пистолет. Тем не менее в данной игре хорошо сочетается стратегия коллекционирования, составление пазлов или крафтинг
Great Manager Game but look at that kitty, whoever pass by can pet it and give it a thumbs up. Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__)
Nice looking Hidden Object premise. However it just doesn't work. Also when it crashes or fails to even load up, and it will! You're instructed to refresh it, although it doesn't restart the game, oh no. It accesses your web browser; not refreshing your game, doing several other things though. Tsk! Tsk!. At best it's incompetent or unfinished. At worst .... well just avoid it like the plague that it seems this thing may possibly contain.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.