
A short visual novel about isolation. You try to search for comfort in the lonesome people around you. Keeping the darkness at bay with small embers of light. Will you let the fear change you?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played League of Legends in this and picked jungle bc I wanted to be blamed for everything. This game is so realistic.
jogo maravilhoso, a cada segundo ele te prende mais na lore e te faz esquecer o tempo, infelizmente não tem tradução para português, mas isso não atrapalha em nada
Relatable.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This short multiple choice and multiple ending graphic novel was a lot heavier than I expected it to be... Nevertheless, I really enjoyed playing it as the characters were all interesting in their own ways and had their own different struggles to show and talk about. You can see that a lot of thought and time went into making this game :) there's a lot of depth and I appreciate that a lot
Eu amo esse jogo
Esse joguinho é muito bem feito, passa uma sensação que só quem viveu na pandemia sabe o que era! Recomendo que joguem e se emocionem pois é bem curto o jogo.
i miss her
Man, it really ended on an immersive ending. it was Liv and she didn't made it, but whatevs. Liv was quite lovely, but whatevs. The home's layout instead of bars to choose from were original, but whatevs. The protagonist says a lot of "whatevs", but whatevs. whatevs
It's worth every second of your life
good game with a lot of endings, its a bit boring and slow at first but you get entangled with the story
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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