
Overdelivery is a frantic top-down goods delivery simulator. Drive against the time to deliver goods without customer complaints. Upgrade or buy new bikes to unlock new kinds of goods. Unlock new areas of the city, travel around, and explore an open environment.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I like the looks of this game. I like the concept. I HATE the awkward and extremely frustrating controls however. A game like this shouldn't take hours of playtime just to try to "get good" at working with the shoddy controls. This is the most important part of any game, and this is a game breaker for me. NOT RECOMMENDED.. until the developer updates the game to overhaul the terrible control mechanics.
l wanted to give some feedback to the dev as well as players. so im only at the beginning, a few missions with the second bike. so at first eventhough you have the a scooter that is the min requirement for jobs, because its so slow you cannot do jobs other than the burger job, maybe a bit of the post office. it gives you like a hundred times more money as you get the finishing reward. the second scooter is sooo much better, it was worth suffering with the first one for a little bit. now im very caucious because l dont know which missions could l do with this bike and which are designed for the quicker ones. as l collect more stars l unlock more and more new places that l didnt even visit yet, im just barely finishing the starter missions in time so idk. trial and error. also dev because of this there should be an option to cancel a delivery when you are certain you cant make it so you can start the next one and not just wait until the timer goes and have even less time for the next one. l didnt have problems with the controls. xbox one controller. of course its not as smooth as gta v but it didnt make me mad at any point. also dev, if you adjust volume settings, they will reset after the loading screen, as well as after you restart the application
This is great, there are however, a few details that keep it from being a must have. -it’s very slow to start- Everything from the elevator music, the slow moving traffic around you, to the painfully slow movement of your vehicle, it feels like an isometric crazy taxi (minus the crazy)… but in a weird way, I like that! There’s nothing funnier than pulling up to the pick up area, seeing a cop car trying to K-turn for 45 minutes right next to 3 bodies of pedestrians lying in the street, while smoooth jazzzzz is playing. After you get your 2nd vehicle, thankfully things start getting up to speed, I’d like to see 2 things fixed if possible, the arrows for delivery and retuning to home base to be brighter colors (green for delivery and yellow for returning) maybe even flash on/off every few seconds so you can make out the direction to go without completely focusing on it, because the arrow gets lost in the scenery and is basically invisible for returning for more packages. Also some delivery spots aren’t visible at all, and you end up passing them.
I wanted to like this game, but I couldn't get past some of the downsides. I absolutely love the concept and aesthetic of the game, so it's a shame to see it abandoned. Within the first few minutes my bike wouldn't move down a particular area of the street, but cars were unaffected. Once I managed to move away a bit, the issue was resolved but it'd run down my mission timer. The direction arrow is counter-intuitive as it disappears when you're "behind" buildings and it leads you into dead end areas if you follow the arrow blindly. The pick up/drop off icon doesn't show the progress, and slight movement disrupts the progress and restarts the pick up/drop off which wastes time. I didn't complete a mission in time as I had a few drops left, but the game said I'd completed it. That's when I realised the game was sadly broken.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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