
4-Player Online Co-op. Push Carts & Loot Cargo. Troll Crewmates. Fight Beasts. Hit the Quota to Evacuate.
Modeled estimate, not a reported figure. How we estimate →
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About
The company just slapped a contract right onto your face: 📜 "Temporary Accident Handler" Refuse? Fired. Sign it? Overtime.
And just like that, you and your crew are forced to push an alien transport device—the "Flip-Over"—deep into disaster zones. Your job? Recover scattered cargo piece by piece and haul them to the Drop-off Points to secure their salvage value.
The only rule: 📦 Total Salvage Value ≥ KPI Target Fail, and you'll face astronomical fines and indefinite forced labor. (Rest assured, your contract states it very clearly: You have no right to refuse.)
Every single item you pick up in the zone could save your life—or become a lethal weapon for your teammates to troll you with. You never know what crazy stunt your crewmates will pull next. Items are your only way to hit that KPI, but sometimes, they just brew a much bigger disaster.
The wildlife in this mountain region doesn't treat you like guests. They will steal your cargo, ram your cart, block your path, and even treat your hard-earned "Flip-Over" as a giant chew toy to flip upside down. They might not want to kill you, but they definitely don't want you to hit your quota.
Transporting the "Flip-Over" is a delicate art. The moment your coordination slips, the classic domino effect triggers: the cart flips, the cargo scatters, your teammate flies into orbit, the beasts chase you down, and the goods roll all the way down the hill... Don't panic. This is just another Tuesday at the office. After all, you're just fish in business suits, not professional movers.
The Drop-off Point is your only safe zone and the only "delivery window" approved by the corporate overlords. But beware: Living employees entering the delivery zone will be instantly recycled by the system. The company only recycles cargo. Employees carry zero value.
You must push through to the final Audit Station and ensure your total salvage value meets the target. Not enough value? Back to overtime. Don't ask questions; management only looks at the numbers.
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👥 Up to 4-Player Online Co-op: Work together (or against each other) to push and protect the "Flip-Over".
🧰 Rich Item & Gadget System: Supplies, utility tools, and chaotic items meant for pure trolling.
🍳 Cooking & Status Management: Keep a close eye on hunger, stamina, poisoning, and critical injuries.
🐗 Animal-Type Monster System: Wildlife that will ram your cart, snatch your loot, block roads, and rummage through your food supplies.
📍 Drop-off Point Mechanics: Secure your deliveries, respawn fallen crewmates, save your progress, and catch your breath in the safe zone.
🎩 Hats (An absolute must-have).
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
Ouch! Cargo! is a cooperative multiplayer adventure that turns a routine delivery job into a nonstop series of hilarious disasters. Developed and published by WatcherGameStudio, the game places players in the role of disposable contract workers hired by an uncaring corporation to recover valuable cargo under increasingly dangerous conditions. Its tongue-in-cheek corporate humor establishes the tone from the beginning, portraying employees as easily replaceable while assigning them impossible tasks across hazardous landscapes. Rather than taking itself seriously, the game embraces slapstick comedy, making every failed delivery, overturned cart, and accidental mishap part of the entertainment. The primary objective is centered on transporting a mysterious alien artifact known as the Flip-Over while collecting enough valuable cargo to satisfy the company's required quota. Although the premise sounds simple, the journey is anything but. Every expedition is filled with rough terrain, environmental obstacles, and physics-driven interactions that constantly threaten to send cargo tumbling into rivers, down hillsides, or into the hands of unexpected hazards. The realistic object physics ensure that every crate must be handled carefully, and even a small mistake can quickly escalate into complete chaos. This constant unpredictability keeps players engaged, as success depends just as much on adapting to accidents as it does on careful planning. Cooperative gameplay serves as the heart of the experience, with support for up to four online players. Communication and teamwork are essential when maneuvering heavy loads, navigating dangerous routes, and recovering from inevitable setbacks. At the same time, the game never discourages playful mischief among friends. Whether someone accidentally pushes the cart off a cliff or intentionally creates chaos with one of the available gadgets, these moments become memorable highlights rather than frustrating interruptions. The balance between cooperation and friendly sabotage gives each session its own personality, making even failed missions enjoyable because of the stories they create. The game's environments are far from empty, introducing wildlife and environmental dangers that actively interfere with deliveries. Various creatures may steal cargo, attack players, or disrupt carefully planned routes, forcing teams to react quickly before losing valuable supplies. Alongside these external threats, players must also contend with survival mechanics such as stamina management, hunger, injuries, and poisoning, adding another layer of challenge without overwhelming the lighthearted atmosphere. Strategic use of tools and equipment becomes increasingly important as players venture deeper into each mission, while designated Drop-off Points provide opportunities to secure collected cargo, revive teammates, and prepare for the next leg of the journey. Visually, Ouch! Cargo! adopts a colorful and expressive art direction that complements its exaggerated gameplay. The environments are designed to encourage experimentation, while the lively animations make every stumble, collision, and spectacular accident entertaining to watch. Cosmetic collectibles, including various hats, offer additional customization that reinforces the game's playful identity without distracting from its core mechanics. Instead of relying on a traditional narrative, the game allows its humor to emerge naturally through player interactions, turning ordinary delivery objectives into unforgettable cooperative adventures. While players seeking a realistic logistics simulator may find its intentionally chaotic design overwhelming, Ouch! Cargo! succeeds by fully committing to its identity as a physics-based cooperative comedy. The combination of unpredictable gameplay, teamwork, survival elements, and corporate satire creates an experience that feels fresh and highly replayable, especially when played with friends willing to embrace the inevitable mayhem. Its emphasis on emergent moments ensures that no two missions unfold the same way, making every success feel earned and every failure worth laughing about. For fans of cooperative games built around shared chaos and creative problem-solving, Ouch! Cargo! appears to offer an entertaining and memorable experience. Rating: 6/10
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English, Simplified Chinese
新手教程怎么交一下不交了? 皮艇推着怎么就进水了? 后续怎么玩倒是给下提示呀。
画面可爱,物理效果极其魔性!和朋友联机简直是快乐源泉,互相挖坑、极限配合的操作层出不穷。
[b]咸鱼搬运工 - OUCH! CARGO![/b] to przyjemny, tworzony w kanonie humorystycznych produkcji jak PEAK, RV There Yet? i innych podobnych, których w obecnym czasie wychodzi co raz więcej. Opracowany z myślą o kooperacyjnej rozgrywce tytuł z gatunku gier przygodowo-zręcznościowych, przenosząca gracza(y) do kolorowego świata w którym to wcielają się w rybich zbieraczy zajmujących się odzyskiwaniem drogocennych ładunków z miejsc katastrof – transportowaniu ich „specjalnym” transporterem do miejsc odbioru starając się ich za mocno nie uszkodzić aby nie straciły swojej wartości. Tytuł być może nie jest dla wszystkich biorąc pod uwagę specyficzną strukturę rozgrywki która jest dedykowana większej, kooperacyjnej zabawie – samemu też da się grać, ale przyjemność z gry niestety nie będzie na aż tak wysokim poziomie. Co do samej rozgrywki to opierać się będzie na obszarowej, dalekosiężnej eksploracji terenu, zbieraniu przedmiotów z otoczenia mających jakąkolwiek wartość pieniężną (wyświetlaną nad obiektem), po czym usytuowanie go na waszym pojeździe – gumowy ponton, który ciągniecie za sobą do miejsc odbioru przedmiotów, nabijając tym samym współczynnik gotówkowy jaki musicie uzbierać aby pozytywnie zakończyć dany etap. Aby nie było za łatwo, otoczenie jest naszpikowane różnego rodzaju przeszkodami, które mają dodatkowo podkręcić atmosferę waszej podróży, motywując was do kreatywnego działania, tworząc zabawne sytuacje – aby nie stracić, bądź co gorsza rozsypać zebraną stertę rzeczy po całym terenie. Wasze postacie w trakcie wykonywanych działań męczą się, otrzymują obrażenia, odczuwają głód, który możecie zaspokoić wykorzystując zebrane wcześniej przez was odpowiednie przedmioty – mając na uwadze to, że tracicie przy tym cenną walutę jaką mogliście zgarnąć za ich dostarczenie, cos za coś. Co do kwestii technicznych, oprawa audiowizualna jest dobra nie wiele różni się od wcześniej wypisanych tytułów z tego kanonu. Sterowanie jest banalnie proste, niestety na obecną chwilę brak w nim polskiej lokalizacji (napisów). [quote]Zachęcam wszystkich do obserwacji [url=https://store.steampowered.com/curator/32785706/ ]kuratora[/url] i jego nowej sekcji recenzenckiej [url=https://store.steampowered.com/curator/45946673/]walas85+[/url], by na bieżąco otrzymywać świeże informacje o nowo zrecenzowanych tytułach.[/quote]
[h1]被熊追?船翻了?哪怕你是一条咸鱼也要完成KPI [/h1] [h2]前言—— [/h2] 合同不签?那就开除! 合同签了?那就加班! 公司当场把一份合同甩到咸鱼员工的脸上——你已经被任命为【临时事故处理员】了!刚刚签完合同,就已经被丢到了野外,旁边还有一艘用来装货物的运载船只【翻身号】。 [h2]开局一份合同,咸鱼也得打工—— [/h2] 游戏一开始,玩家变成了一条穿着西装的咸鱼(先别管为什么咸鱼能站立),被外星黑心公司给强制签下了《临时事故处理员合同》,就此成为了一个要为公司奋斗的员工。 公司的运输机坠毁了,上面装载的货物散落到了很多地方。 地图上我们会找到这些货物箱子,里面装的都是属于公司的财产,也都具有自己的价值。 [h2]我们的任务—— [/h2] 用意念力推着翻身号船只来一场陆地行舟,深入坠毁的灾区,把散落在地图各处的货物一件件捡回来,放到船只上带着一起运输,送到中转点换取回收价值。 [h2]推船是一门艺术,撞船是一种常态—— [/h2] 带着翻身号前进的过程没有那么容易,路上会有各种陷阱和机关,还有会突出的石头磕碰到船体。 我们收集到的货物都是不能用力磕碰的类型,每件货物有他自带的价值,一旦遭遇大力磕碰,就会损失掉一部分价值,如果价值掉到0货物就会直接消失。 [h2] 体力值——[/h2] 我们的体力值不是无限的,而是会有一个绿色体力条,每当使用意念搬运东西、快速奔跑、进入水中等情况,就会出现体力值快速下降消耗的状况。 一旦体力值耗尽,我们扮演的咸鱼员工就会累死。 [h2]饥饿值和受伤值—— [/h2] 除了固定的体力之外,还会出现各种影响体力上限的状况,比如说随着时间流逝,员工会逐渐变得饥饿,就会在体力值上扣除一个黄色的小条。 当咸鱼员工被机关弄伤时,也会出现一个扣除体力上限的红色小条。 寻找到一些食物吃下之后就可以恢复饥饿值,比如说蘑菇,当然如果能够把这些食物烤一烤就会更好吃。 [h2]野生动物—— [/h2] 游戏里会出现各种各样的野生动物,它们可不是友好的。 打砸货物、追赶玩家、挡住道路,有些甚至会对玩家造成大量伤害,比如说遭遇毒蛇袭击,一旦被咬到出现中毒状况,体力值再添加一个扣除上限的紫色小条。 最终的任务目标就是凑够货物价值,带着这艘满载货物的船只抵达结算站点,只有凑够价值才能完成这个黑心合同任务。 [h2] 总结——[/h2] 《咸鱼搬运工》支持1-4人游玩,它把职场压榨、团队协作、还有各种黑色幽默的梗都融合在一起,和朋友一起被动物追赶的同时还要搬货物。 来试试当一条忙碌加班的西装咸鱼吧! [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
开局看了一下,有 bug,下面是黑屏的,鼠标点击的位置和实际所在位置并不一致,解决方式在设置,就是把无边框全屏改为窗口全屏,所以我们就可以自己创建游戏了,这个支持多人游玩,创建存档,加载要很久,大概一分钟左右,我的电脑是4060的,本作的新手教程并没有,所以我开局并不知道干什么,然后使一次加载的还是好慢,10秒钟也就算了, 每次都是几十秒,希望优化一下。开局就不知道干什么,就是说 WAD 走向飞碟,然后要仔细观察才能发现有一个按钮,点击 F 飞碟就开走。然后呢 整体体验下来 地图比较空旷,然后路上有随机几个物品可供捡, 然后有金钱的价值,最主要的就是新手领导太差了,就不知道干什么,开局逛了十几分钟的街,躲了一些火焰, 一些简单的小机关。要怎么才能拿这些物品撤离?要怎么样才能交货?要怎样才能完成游戏都没有一个新手教程可供指导?都要自己的探索或者看一下商店页面的要怎么做,后面才发现,其实这个游戏的设定目标就是回收的价值要大于 KPI 的目标,就是要寻找中转点,可以使用路上捡的一些道具,对战一些地球猛兽,多人合作游玩效果更佳。 本作是一款多人派对合作类游戏,玩家这次成为了穿着西装的咸鱼,被迫成为了事故处理员,目标就是在这片大地图之中利用道具进行探索,可能会遇到野生动物,可能和队友互坑互助,但是目标只有一个,就是进行总回收价值大于等于 KPI 的目标,不过新手引导欠缺。但是如果能找到朋友的话 欢乐和解压就弥补了这一点。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
游戏是挺好玩的但还是有些地方要优化 我网络挺好的玩起来跟没开加速器一样的感觉 人要是再多点就好了
优化还好,试了下低配置也能带的动
很难评啊,这游戏是需要组队一起玩,并且还不是循规蹈矩的正常玩,加载很慢,游戏也缺少教学指引,一通瞎操作直接干不会了。
现实里咸鱼难翻身 虚拟里咸鱼乐翻身 有一定特色的欢乐解压合作游戏。一些基本功方面,如按钮布局,音效配合,易用便捷,跟手响应等,能看出来作者的心意和付出;对于一个小厂来说,能呈现出这样的效果已经ok了,个人感觉也可以,可以推荐。 需要窗口模式哦。
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