No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $285.2K — a different platform, not this one.
** Apple Design Award winner and iPad Game of the Year! ** Enter the Darwinian world of a galactic mote. To survive, absorb smaller organisms and grow—but beware of larger predators. Osmos features unique physics-based play, stellar graphics, and a hypnotic ambient soundtrack. Absorb or be absorbed! “The ultimate ambient experience” — Gizmodo “Beyond doubt, a work of genius" — GameAndPlayer.net THE CRUX: you must grow by absorbing smaller motes, but to propel yourself you must eject matter behind you, causing you to shrink. From this delicate balance, Osmos leads the player through floating playgrounds, competitive petri dishes, deep solar systems, and more. “Named as iPad Game of the Year for a reason, Osmos is a fantastic game. A combination of physics, survival and classic eat em up” — WeDoCode “Whether you're a child at heart who likes mucking about with single-cell organisms, or a strategist with a physics degree, this game will appeal to everyone.” — App Store review AWARDS / recognition: * "iPad Game of the Year" and "iPhone App of the Week" — Apple * Apple Design Award winner (iPad version) * #1 Top iPhone Game — IGN * iPad Game of the Year — TUAW * Game of the Year — Create Digital Music * Editor's Choice — Wired, Macworld, IGN, GameTunnel, and more... * Best in Show — IndieCade * Vision Award — Independent Games Festival * Coolest Atmosphere — IGN * Best Soundtrack — IGN * Most Innovative Game — Best App Ever Awards, Pocket Gamer * Many top lists including Kotaku, PAX, TouchArcade, iLounge, APPera, IFC, and more... FEATURES: * 72 levels spanning 8 distinct worlds: Ambient, Antimatter, Solar, Sentient, Repulsor, Impasse, Warped Chaos, and Epicycles. * Multiplayer! (more info below.) * Award-winning electronic soundtrack by Loscil, Gas, High Skies, Biosphere, Julien Neto, and more. * Endless replay value: play random versions of any level in Arcade mode. * Seamlesss multitouch controls: swipe to warp time, tap anywhere to eject mass, pinch to zoom… * Time-warping: slow down the flow of time to outmaneuver agile opponents; speed it up to raise the challenge. * Confront four distinct AI opponents: the Ovarium, the Biophobe, the Nemocyte… and the deadly Ferax. * 13 single-player and 15 multiplayer achievements. * Progress synced via iCloud. MULTIPLAYER * Play against your friends and enemies, locally (via wi-fi), or over the Internet. * 6 distinct Arenas: Ambient, Impasse, Solar, Warped Chaos, Epicycles, and introducing… Antimatter Impasse. * iPad vs. iPhone play supported. “a beautiful, absorbing experience." — IGN 5/5 - Macworld Editor’s Choice - “One of the best games we’ve played so far this year. An utterly serene, yet fiendishly complicated game that deserves a place in every iPad owners collection.” — MacWorld “The best iPad game yet.” — IGN 4/4, Must Have - “We are more than overwhelmed by Osmos for iPad… The game design is thoughtful and intuitive, new level structures are flawless, and the visuals are stunning yet simplistic… every iPad owner should have Osmos on their device. You just won’t find another experience quite like it.” — Slide To Play “What iPad Gaming Should Be All About” — Gizmodo “The first proper breakout hit for the iPad. Osmos feels so natural and enjoyable to play, even when the difficulty ramps up and you find yourself repeatedly careening into a giant gaseous enemy.” — Wired “It’s the best iPad game on the App Store” — MTV Multiplayer 5/5 - “Osmos is an absolute must that will change the way you think of games, and what you expect from them.” — AppAdvice “Beyond doubt, a work of genius... a relaxing, meditative experience about going with the flow... It all adds up to something otherworldly and just . . . incredible.” — GameAndPlayer.net
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
** Apple Design Award winner and iPad Game of the Year! ** Enter the Darwinian world of a galactic mote. To survive, absorb smaller organisms and grow—but beware of larger predators. Osmos features unique physics-based play, stellar graphics, and a hypnotic ambient soundtrack. Absorb or be absorbed! “The ultimate ambient experience” — Gizmodo “Beyond doubt, a work of genius" — GameAndPlayer.net THE CRUX: you must grow by absorbing smaller motes, but to propel yourself you must eject matter behind you, causing you to shrink. From this delicate balance, Osmos leads the player through floating playgrounds, competitive petri dishes, deep solar systems, and more. “Named as iPad Game of the Year for a reason, Osmos is a fantastic game. A combination of physics, survival and classic eat em up” — WeDoCode “Whether you're a child at heart who likes mucking about with single-cell organisms, or a strategist with a physics degree, this game will appeal to everyone.” — App Store review AWARDS / recognition: * "iPad Game of the Year" and "iPhone App of the Week" — Apple * Apple Design Award winner (iPad version) * #1 Top iPhone Game — IGN * iPad Game of the Year — TUAW * Game of the Year — Create Digital Music * Editor's Choice — Wired, Macworld, IGN, GameTunnel, and more... * Best in Show — IndieCade * Vision Award — Independent Games Festival * Coolest Atmosphere — IGN * Best Soundtrack — IGN * Most Innovative Game — Best App Ever Awards, Pocket Gamer * Many top lists including Kotaku, PAX, TouchArcade, iLounge, APPera, IFC, and more... FEATURES: * 72 levels spanning 8 distinct worlds: Ambient, Antimatter, Solar, Sentient, Repulsor, Impasse, Warped Chaos, and Epicycles. * Multiplayer! (more info below.) * Award-winning electronic soundtrack by Loscil, Gas, High Skies, Biosphere, Julien Neto, and more. * Endless replay value: play random versions of any level in Arcade mode. * Seamlesss multitouch controls: swipe to warp time, tap anywhere to eject mass, pinch to zoom… * Time-warping: slow down the flow of time to outmaneuver agile opponents; speed it up to raise the challenge. * Confront four distinct AI opponents: the Ovarium, the Biophobe, the Nemocyte… and the deadly Ferax. * 13 single-player and 15 multiplayer achievements. * Progress synced via iCloud. MULTIPLAYER * Play against your friends and enemies, locally (via wi-fi), or over the Internet. * 6 distinct Arenas: Ambient, Impasse, Solar, Warped Chaos, Epicycles, and introducing… Antimatter Impasse. * iPad vs. iPhone play supported. “a beautiful, absorbing experience." — IGN 5/5 - Macworld Editor’s Choice - “One of the best games we’ve played so far this year. An utterly serene, yet fiendishly complicated game that deserves a place in every iPad owners collection.” — MacWorld “The best iPad game yet.” — IGN 4/4, Must Have - “We are more than overwhelmed by Osmos for iPad… The game design is thoughtful and intuitive, new level structures are flawless, and the visuals are stunning yet simplistic… every iPad owner should have Osmos on their device. You just won’t find another experience quite like it.” — Slide To Play “What iPad Gaming Should Be All About” — Gizmodo “The first proper breakout hit for the iPad. Osmos feels so natural and enjoyable to play, even when the difficulty ramps up and you find yourself repeatedly careening into a giant gaseous enemy.” — Wired “It’s the best iPad game on the App Store” — MTV Multiplayer 5/5 - “Osmos is an absolute must that will change the way you think of games, and what you expect from them.” — AppAdvice “Beyond doubt, a work of genius... a relaxing, meditative experience about going with the flow... It all adds up to something otherworldly and just . . . incredible.” — GameAndPlayer.net
Stats
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $3.99 | 893ratings | 96% | — | not modelled |
| $9.99 | 1.4Kreviews | 86% | — | $285.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 156 | 91% | Free | |
| — | 20.3K | 89% | Free | |
| — | 12 | 75% | Free | |
| — | 0 | 0% | $1.99 | |
| — | 62 | 89% | $1.99 | |
| — | 0 | 0% | $0.99 |