
Join Selene in a charming platforming and puzzle adventure, where her ability to absorb and emit light from various flowers is key to activating mechanisms, overcoming obstacles, and navigating through environments that adjust depending on how you wield the light.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This puzzle-platformer follows Selene, a young girl capable of absorbing and emitting light from special flowers to activate mechanisms, illuminate paths, and subtly adjust certain elements of her surroundings. By employing various types of floral light, you can charge objects and elevate platforms as you progress through environments that shift according to how you wield illumination. Each challenge demands ingenuity, while encounters with both friendly and hostile creatures lead to crucial decisions that will shape the fate of the entire planetary system.

✨ Harness the power of light to solve puzzles and overcome obstacles:
Absorb and emit the glow of mystical flowers to illuminate your path and activate hidden mechanisms. Each use of light shapes your surroundings, forging a delicate balance between darkness and hope.
🌿 A living world of allies and challenges:
Encounter beings that can either aid you or impede your progress, testing your ingenuity at every turn. Nature’s own inhabitants become both puzzle and guide.
🎨 A world full of hand-drawn illustrations:
Immerse yourself in a storybook universe brought to life by hand-drawn art and textured hues. Each enchanted plant and creature contributes to a vibrant, naturally evolving world.
🎶 A symphony of nature and relaxing music:
Let soft ambient tunes and the whispers of nocturnal wildlife guide you through serene landscapes. Every sound element enriches the narrative, evoking reflection and gentle immersion.
🌌 Discover a heartfelt story full of magic:
Embark on an emotionally charged journey filled with breathtaking vistas and thoughtful encounters. Each step weaves introspection with epic challenges, offering choices that define your destiny.
Born from the radiant flowers that sustain a network of planets rooted in a once-collapsed ancient tree, Selene can absorb and emit their light to preserve life. When the Dark One emerges, stealing the flowers’ glow and weakening the tree, Selene embarks on a journey to reclaim each lost spark. As she overcomes different landscapes and learns to manipulate various floral lights, her adversary’s suffering becomes clear. In the final, darkest world, Selene must choose: heal the Dark One or save the planetary system at her own cost.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A nice short game with lovely aesthetics. I like puzzle platformers and this one hit the spot for me. There are some challenging areas but overall, not too difficult.
Top tier game. 10/10. Will play again.
tl; dr: game is good overall. i do recommend playing it. main issues are the controls, which are sticky/laggy in responding at times as well as SUPER nitpicky for accuracy for the puzzle platforming. but cant beat the whole package for the price point. ----- can confirm all of the other reviews are exactly spot on. overall? game is a gem. art design? immaculate. so unique and cute. soundtrack? fantastic. im already expecting i'll be listening to it as background music at work, playing other games, etc. characters? great. felt torn at the ending because even without speaking a word the game design still was compelling and made you care about the characters and creatures (or at least i did). game design? innovative. i enjoyed the different kinds of puzzles as well as figuring them out. nothing was too difficult but it still offered a solid challenge plenty of times to be fun and cozy. now the bad: yeah, the controls are REALLY nitpicky. yes, puzzle platforming calls for precision by default. but theres a difference between precision and just straight up splitting hairs. and this game splits hairs on controls. 90% of my deaths were from stupid things like i was trying to move forward and jump at the same time to lead to a greater leap in distance. cause thats how it usually goes for most other games and its ingrained habit for me to try. this one its like ONLY one control at a time. so me moving forward and pressing to jump actually just led to me straight up walking off the edge of things and dying. (everythings a 1 hit KO so only takes one time to have to reset entirely.) not even kidding, i instinctively rolled my eyes IRL at so many of these deaths cause it was just the game being fussy, leading to a super dumb death. other caveat: so the controls are super nitpicky, but it is what it is. but if youre going to have controls be THAT fastidious about being spot on, then youve GOTTA have reasonable checkpoints when youre resetting after dying. plenty of the checkpoints arent in the same room you were in, so youre actually backtracking a bit every single reset. even plenty of times if there was a cutscene where when you first entered the room the game moved the camera to show something further into the room before panning back to you... well, when you die and reset, you get that whole little cutscene all over again. every single time. to be fair its not like a full on cutscene so its not THAT long or anything but when its just showing what you already know, its annoying. so having the game be more intuitive about where checkpoints are would be a massive improvement. other control issue: sometimes the game straight up doesnt register you hit a key. specifically almost every time you needed to use B (i was on controller) to push/pull an object, it didnt register i pushed anything and i had to unpress the button and try pressing again and then it worked. that shouldnt be happening at all. so as others have said, controls are like sticky or laggy sometimes. even more of a problem considering its a platformer where its wanting you to be so precise lol. otherwise though the game is great. i enjoyed it. im glad i got it. i would recommend it. i would just say be aware that the reviews are correct and youre going to be dying a lot. plenty of times from stupid things that usually you wouldnt be dying from in other games. is what it is. for a $6 game though, cant beat the price for how polished everything else is though (especially if it was on sale!) give it a shot!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oscuro Blossom’s Glow is a visually beautiful game with a very striking artistic style. It feels like a one-time experience: the story is short and meant to be played once, but its visual appeal really stands out. In many ways, it reminded me of titles like Gris, especially in how it uses art and atmosphere to convey emotion. Once you finish it, there isn’t much reason to come back, the narrative is quite limited, and the overall experience doesn’t offer much beyond its initial playthrough. There is definitely room for improvement, particularly in the gameplay. The character’s movement and mechanics feel a bit stiff, which can make some levels frustrating at times. These limitations occasionally take away from the immersion and enjoyment. Even so, it’s a pleasant game to play for a couple of hours. I truly appreciate and support national talent, it’s something to be proud of that this game was made in Costa Rica, and I look forward to seeing how the developers continue to grow and improve in future projects.
This is a beautiful and charming puzzle platformer! Use light to guide your way, manipulate the environment, and find solutions to the puzzles along the way. Recommended!
Players by region
Where this game's players are, estimated from review languages.
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