
Dig up the Adamant Core from a procedurally generated mine, extract ores, sell them for profit, upgrade your equipment, and keep the King happy by sending him tributes before he loses his temper!
Modeled estimate, not a reported figure. How we estimate →
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About
Dig through the mine to find different kinds of ores, each worth a different amount. From simple copper to rare adamant, everything can be sold to make money!
Upgrade your tools to become a better miner! Buy stronger equipment to dig deeper, mine faster, and uncover the rarest treasures hidden underground.
Beware of the dangers lurking in the mine! Face off against goblins, spiders, and other threats as you dig deeper. Stay alert, or risk losing your hard-earned treasures.
Keep the King happy by delivering treasures to him before his patience runs out! Complete tributes to earn his favor and receive random magical items as a reward for your loyalty.
Fully single-player experience: no online requirements, no microtransactions, and no planned DLCs.
Casual mining gameplay: each run lasts between 5 to 40 minutes, depending on your playstyle.
Procedurally generated mine: every run features a new mine layout.
Persistent hub & metaprogression: upgrade the Throne Room, improve your standing with the King and the Miners' Guild, and uncover ancient relics across multiple runs.
Mine 4 different types of ore, each with unique value.
Multiple win conditions: 3 distinct ways to complete a run, each offering its own challenge and rewards.
Upgradeable mining gear: 6 different tools to enhance your mining efficiency.
Magic items: 8 unique magic items that grant powerful effects.
Hi! I'm a solo developer creating this game entirely in my spare time, with no budget and a lot of passion. Every line of code, piece of art, and design decision has been a personal labor of love, built from the ground up during evenings and weekends. I hope you enjoy playing it as much as I’ve enjoyed making it!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America, Japanese, Polish, French, German, Korean, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Simple progression loop, but extremely fun. I am like three runs from retirement, though I'm not sure I will retire, it depends if my progress is saved or not. Totally worth the money.
Grabbed it for $5 and it was well worth the price, though I have to admit it wouldn't be worth much more. Great art style, fun little game loop, interesting mechanics... but once you get the first level complete, there doesn't seem to be much more to it. Just the same loop over and over. Definitely worth the price, fun for about an hour and a half. I hope the dev expands it a bit in the future.
peak small game, saw the devlogs :)
A short game but good for the price.
Very solid game for the low price, of course it isn't without its flaws(among which the low time to 100%) but still would strongly recommend with or without sale!
The game is engaging, looks good, and has a really enjoyable sound design. While the roguelike mechanics are mostly tacked on, as there is not a lot of random elements and very few upgrades, you can still easily get a few hours of fun gameplay just by learning about the core mechanics. The game sort of feels like an incredibly solid and well polished "prototype" or "pitch" for a more expanded version of itself. I hope we get a sequel.
I really enjoy this frustrating little game. The gameplay loop is fast paced and intense, but that is part of its charm.
Honestly one of my favorite games of the year. Truly a hidden gem. Looking forward to what the developer has in store for the future. Game sums up as mine to please the king while balancing upgrading. Was a fun 100%
Pure fun! Love pickaxe sfx!!!
Incredible mechanics, I wish there was more! Achievements feel too grindy considering how little content there is
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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