
An epic pixel art RPG full of twists and challenging turn-based battles. Fight as Dan, a young man touched by the power of darkness who needs to find the cure for his curse and also save the world from humanity itself and the force of CAOS.
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About

Order from Caos is an epic tale of a man who got his life changed by an evil entity whose sole purpose is to destroy everything humankind has ever built. Dan, the main protagonist, feels as if he was cursed by this being and tries to find a way to bring him down. He will travel alongside a few companions, all with similar stories of loss like his. He never thought actually of having a group or even a family, but he will find something greater than vengeance to fight for: love. In the meantime, while trying to gather the support of every nation of this world, Dan must protect those he love and also himself, not knowing that perhaps this evil instinct may be within... Follow the path of an ordinary man who can overcome extraordinary things.
Order from Caos is strongly inspired by the true JRPG classics.
+30 hours to finish the whole game with 100% completion.
+50 quests between the main ones and sidequests
+200 NPCs to interact
+200 items (weapons, armors and items)
+100 skills
+100 enemies
+10 locations
So, fight your way into discovering what it means to live with the curse of CAOS.


A = OK
B = Cancel
X = Shift
Y = Menu
LB = Page up
RB = Page down
D-pad up = Up
D-pad down = Down
D-pad left = Left
D-pad right = Right

Tab = Tab
Enter = Ok
Shift = Shift
Control = Control
Alt = Control
Escape = Escape
Space = Ok
Page up = Page up
Page Down = Page Down
Left Arrow = Left
Right Arrow = Right
Up Arrow = Up
Down Arrow - Down
Insert = Escape
Q = Page Up
W = Page Down
X = Escape
Z = Ok
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Protagonist of the game. He has a strong sense of justice. all his powers are directed to killing CAOS. He's lost all his family and his health due to his enemy. He searches tirelessly for a way to save himself and save humankind in the process.
A powerful witch who studies the supernatural. Her intelligence surpasses even the renowned scholars. She's very serious and has a twisted sense of humor. She is one of the few with the means to discover the truth behind the true reason for CAOS' very existence.
An adorable young lady. Very polite and different from her aunt DHALIA. She studies healing spells and magic as a whole. She doubts herself often, however she knows that deep inside of her there's a power beyond comprehension.
He is an enthusiast of everything that has mechanic components. Even if cars are considered old things, he loves them and also loves to drive. He's always in a good mood, lives a simple life and is a good friend of TINA.
A man who wanders around the world fighting against demons that get in his way. He walks as if he wanted to die to cure his broken heart. A sad soul, a powerful warrior looking for his Last Battle.
Her best friend is a weapon, a dragon with the power of an A-bomb. A princess of a long destroyed kingdom who suffers with the control of her father and the military. A woman without fear and without social skills.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Reviews
I loved playing the game. I love old school RPGs. Last Battle has a deep story and I fell in love with the characters. But I can tell that Joh is my most beloved character. I really enjoyed my time with this game.
Estou longe de terminar o jogo ainda, porém esta sendo uma ótima experiência. Talvez atualize o review com mais detalhes quando terminar o game.
RPG Maker strikes again! "Order from Caos" is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. There's no English translation for the game, but that's ok. It turns out, the language of bad games is universal. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 5 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. "Order from Caos" has the preposterous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "This War of Mine", "Tomb Raider Remake" or "Mass Effect". Quality, professionally made games like those are frequently on sale cheaper than this. There's also thousands of free, superior quality games on Steam. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
I still did not finish the game, but at the time of this writing, I'm about 15 hours on the story. I'm really loving it! The story is captivating, the art design is quite charming and the original soundtrack is beautiful to hear. The combat system is the classic turn-based combat. At this moment I've didn't find any true difficulties (besides not staying low on mana), but it's still quite challenging (and I'm probably still in the beggining). Trying to learn which type of spell is more effective against each monster was fun. And the spell animations are gorgeous! You can see that it's a game made by someone who had put a lot of work into it. It's a game made by someone who loves playing games. I would recommend for everyone who likes the genre! It's worth a shot and the price is fair (besides helping the artist!) Looking forward to future projects!
Order from Caos, developed and published by White Vortex Games, is an indie RPG that leans heavily into the traditions of classic turn-based adventures, clearly inspired by older generations of Japanese role-playing games. It tells the story of Dan, a man whose life is torn apart by a destructive force known as “Caos,” setting him on a journey shaped by loss, vengeance, and the gradual rebuilding of purpose. The narrative framework is familiar, but it aims to deliver an emotionally driven experience centered on companionship and perseverance, even if its execution doesn’t always fully support its ambitions. The gameplay structure follows a very traditional formula. Players explore a variety of locations, interact with NPCs, gather party members, and engage in turn-based battles that emphasize resource management and skill selection. There’s a notable amount of content packed into the experience, with numerous quests, enemies, and items contributing to a sense of scale. As you progress, your party grows stronger through leveling and equipment upgrades, and combat becomes a steady cycle of choosing abilities, managing health and resources, and adapting to enemy patterns. For fans of classic RPG systems, this familiarity can be comforting, offering a gameplay loop that is easy to understand and consistently functional. Where the game attempts to stand out is in the sheer volume of its world and activities. There are multiple towns to visit, a wide cast of characters to meet, and a range of side quests that extend beyond the main storyline. This creates the impression of a larger, living world, even if the interactions within it are relatively simple. Exploring new areas and uncovering optional content can be rewarding at first, giving players a sense of freedom and progression. However, as the game continues, this breadth begins to reveal its limitations, as many elements follow similar patterns and lack the variation needed to keep exploration consistently engaging. Combat, while reliable, tends to become repetitive over time. Encounters rarely introduce significant new mechanics, and once players settle into an effective strategy, battles can start to feel routine. The lack of evolving complexity means that progression is driven more by incremental improvements than by meaningful changes in how the game is played. This can make later stages feel less dynamic, as the challenge shifts from learning new systems to simply enduring a familiar loop. The narrative shares a similar unevenness. While the central themes of loss, friendship, and determination are clear, their delivery can feel inconsistent. Some characters receive moments of genuine development, offering glimpses of emotional depth, while others remain underexplored. Pacing is another issue, with certain story beats moving too quickly to fully resonate. Despite these shortcomings, there is a sense of sincerity in how the game approaches its story, suggesting a strong underlying vision that isn’t always matched by its execution. Visually, Order from Caos adopts a retro-inspired style that prioritizes function over flair. The graphics are simple and clear, evoking older RPGs without attempting to modernize their presentation significantly. While this approach fits the game’s overall design philosophy, it also limits its ability to stand out visually. Environments and character designs serve their purpose but rarely leave a lasting impression, and the overall presentation remains modest throughout. What ultimately defines the experience is its ambition relative to its scale. The game clearly aims to deliver a full-fledged RPG with a wide world and a meaningful story, but it doesn’t always have the depth or polish needed to fully realize those goals. At the same time, there is a certain charm in its straightforward approach, particularly for players who appreciate classic RPG structures and are willing to accept some rough edges in exchange for a longer, content-rich experience. In the end, Order from Caos is a game that succeeds in capturing the spirit of older RPGs while struggling to refine its ideas into something consistently engaging. It offers a substantial amount of content and a familiar gameplay loop that can be enjoyable in the right context, but its repetitive systems and uneven storytelling prevent it from reaching its full potential. For fans of traditional role-playing games, it can still provide a worthwhile experience, especially for those who value scope and nostalgia over polish. Rating: 6/10
Um RPG clássico com influência no J-RPG... Neste jogo fica visível que foi feito com grande carinho, visualmente é muito bonito e é muito bem redigido em sua história. Seus personagens possuem carisma e fica evidente quando interagem ao longo da sua jornada. Possuem missões secundárias legais de se fazer, e até algumas com determinado desafio. E por falar em desafio, este é um jogo em que você deve gerenciar muito bem seus itens e ouro, pois será difícil achar lugares de cura para HP/MP e a medida que vai se aproximando do final do jogo, este gerenciamento fica mais complicado (upar é o segredo!). Infelizmente, este jogo ainda passa batido com um desinteresse de muita gente que NÃO VÃO SE ARREPENDER EM DAR UMA CHANCE PARA ELE! Sem contar que o desenvolvedor acompanha as discussões para ajudar e melhorar o jogo!
Muito bom com uma historia otima!
Not Recommended (5/10) Order from Caos has some interesting ideas, but the experience is dragged down by technical issues and frustrating design choices. The biggest problem is the number of bugs. I encountered game freezes when using certain skills, forcing me to restart and replay sections. For an RPG, that's incredibly frustrating. The driving sections aren't enjoyable either. They feel clunky and add little to the overall experience. Dungeon design also becomes tedious later in the game, especially the ones filled with switch puzzles and those annoying black ball mechanics that overstay their welcome. Quest design could use a lot more guidance. Some side quests provide almost no hints on where to go or what to do, and there were even moments where I couldn't find the next main quest because the game gave virtually no direction. There's a decent story and content here, but I can't recommend it.
To longe de acabar,mas ja to passando aqui pra falar que é incrível,historia muito boa,jogo bem feito! Mais pra frente venho dar mais Feedback!
This is a fun Indie JRPG. The characters are interesting and likable. The story is enjoyable, and the side quests are also interesting too, as they show a variety of the people's reactions to the world they live in. The battle system is serviceable. Not perfect, but both good and fun to play. Some skills are underwhelming, and others become staples of combat. The translation is okay, as it's clear that English was not the developer's first language. There are some bugs, and there's no auto-save, so saving often is recommended. There is also a decent amount of grinding, so some patience is required. There ARE some skills that help with that at a certain point. If you're a fan of classic JRPGs, Order from Caos is definitely worth buying. EDIT: Also... you get to punch nihilists in the face. I appreciate that!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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