
Master physics in this hardcore orbital simulator where Einstein’s theories come to life. Plot trajectories and manipulate spacetime via general relativity, time dilation, and length contraction. Command your starship, outrun time, and explore a universe governed by real physics.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A realistic orbital mechanics sandbox set entirely within our solar system, governed strictly by real-world Newtonian physics and Einstein’s theories of relativity.
The simulation bypasses launch sequences and atmospheric escapes, placing your craft directly into an established Earth orbit. From this starting point, operation focuses entirely on orbital maneuvering, trajectory calculation, and navigation.
Interplanetary transit relies entirely on directional thrust. You can not rely on the autopilot if you want to progress. Instead, you must manually rotate the craft to thrust at specific angles to alter your trajectory.
To travel between planets, you change your course by timing these manual burns to account for relative orbital velocities and gravitational influences. Reaching destinations like Mars or Jupiter requires precise rotation and execution of insertion burns and gravity assists, where your thrust angle dictates your final path.
The engine actively simulates the physical effects of near-light-speed travel by dynamically calculating time dilation, length contraction, and relativistic aberration based on your velocity. Time dilation is tracked via synchronized readouts comparing your onboard ship clock with external coordinate time, mapping how seconds for you equal months or years in the solar system. Mechanically, the universe compresses along your vector of travel, while the engine calculates light aberration to shift and bunch your field of view forward.
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Languages: English
Reviews
Super cool game. A lot of detail went into it. Its very fun trying to fly from planet to planet.
really cool but unfortunately im too stupid to understand how to do anything 10/10 would crash into brazil again
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠳⠃ ⠀⠀⠀⠀⠀⠀⣀⡴⢧⣀⠀⠀⣀⣠⠤⠤⠤⠤⣄⣀ ⠀⠀⠀⠀⠀⠀⠀⠘⠏⢀⡴⠊⠁⠀⠀⠀⠀⠀⠀⠈⠙⠦⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⣰⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⢶⣶⣒⣶⠦⣤⣀ ⠀⠀⠀⠀⠀⠀⢀⣰⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣟⠲⡌⠙⢦⠈⢧ ⠀⠀⠀⣠⢴⡾⢟⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⡴⢃⡠⠋⣠⠋ ⠐⠀⠞⣱⠋⢰⠁⢿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣠⠤⢖⣋⡥⢖⣫⠔⠋ ⠈⠠⡀⠹⢤⣈⣙⠚⠶⠤⠤⠤⠴⠶⣒⣒⣚⣩⠭⢵⣒⣻⠭⢖⠏⠁⢀⣀ ⠠⠀⠈⠓⠒⠦⠭⠭⠭⣭⠭⠭⠭⠭⠿⠓⠒⠛⠉⠉⠀⠀⣠⠏⠀⠀⠘⠞ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠓⢤⣀⠀⠀⠀⠀⠀⠀⣀⡤⠞⠁⠀⣰⣆ ⠀⠀⠀⠀⠀⠘⠿⠀⠀⠀⠀⠀⠈⠉⠙⠒⠒⠛⠉⠁⠀⠀⠀⠉⢳⡞⠉
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Incredible first release for a game. Theres a good bit of polish on things, still needs work but for a first release it is very well done
I went down, then I went up, and in the end I left the solar system, like I would like to in real life too, but alas, I am doomed to live on this prison planet. I can only listen to Blue Oyster Cult song "Take Me Away" and wish for the best.
☀️🌍🌕🌓🌑🪐💫☀️🌍🌕🌓🌑🪐💫☀️ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣤⡴⠶⠚⠛⠛⠛⠉⠛⠛⠛⢶⡟⠉⢢⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⡴⠞⠋⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠷⡤⠾⣇⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⠶⠛⠁⠀⠀⠀⣀⣠⡤⠶⠒⠛⠛⠛⠛⠛⠶⣤⡀⠀⠀⠀⢹⡆ ⠀⠀⠀⠀⠀⠀⠀⢀⡴⠛⠁⠀⢰⠞⠳⡶⠛⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣷⠀⠀⠀⢈⡇ ⠀⠀⠀⠀⠀⢀⡴⠋⠀⠀⠀⣠⡾⠷⠶⠇⢀⣠⣤⠶⠖⠲⢶⣄⠀⠀⠀⠀⠀⡿⠀⠀⠀⢸⡇ ⠀⠀⠀⠀⣴⠏⠀⠀⠀⣠⠞⠉⠀⠀⣠⡶⠋⠁⠀⠀⠀⠀⢀⡿⠀⠀⠀⠀⣼⠃⠀⠀⢀⡟⠂ ⠀⠀⢀⡾⠁⠀⠀⢠⡞⠁⠀⠀⢠⡾⠁⠀⠀⠀⠀⣀⣀⣠⡾⠁⠀⠀⣠⡾⠁⠀⠀⢠⡞⠁⠀ ⢠⡟⠛⣷⠂⠀⢠⡟⠀⠀⠀⠀⢾⡀⠀⠀⠀⠀⣸⣏⣹⡏⠀⠀⣠⡾⠋⠀⠀⢀⣴⠏⠀⠀⠀ ⠈⢻⡶⠛⠀⠀⣿⠀⠀⠀⠀⠀⠈⠛⠲⠖⠚⠋⠉⠉⠉⣀⣤⠞⠋⠀⠀⢀⣴⠟⠁⠀⠀⠀⠀ ⠀⢸⡇⠀⠀⠀⢻⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣤⠶⠛⠉⣀⣀⡀⣀⡴⠟⠁⠀⠀⠀⠀⠀⠀ ⠀⠘⣧⠀⠀⠀⠀⠙⠳⠶⠤⣤⠤⠶⠶⠚⠋⠉⠀⠀⠀⡟⠉⠈⢻⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠘⢷⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣤⠶⠻⢦⣤⠟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠈⠛⠳⠶⠤⠤⠤⠤⠤⠴⠶⠒⠛⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ☀️🌍🌕🌓🌑🪐💫☀️🌍🌕🌓🌑🪐💫☀️
I found a hidden gem inside steam ! As a IRL black hole researcher myself i was surprised to find this hidden gem . It provides accurate description of radial and tangential velocities. The Lorentz factors and relativistic effects are also quite precise. Even tho i fear for a general audience the software will feel overwhelming . The motive is a little unclear for layman . I think maybe softening the controls around W S A D spacebar lshift ctrl would be more welcome , For a future update - On a large scale i wish if the devs add the spacelike / timelike path of a rocket around a blck hole or strong gravity regimes . (Same stuff but around a BH) . Also looking forward to such wonderful softwares! To the dev- you have made a wonderful contribution for the astronomy students. Given the era of data driven astronomy , most new students gets overwhelmed by the hardcore coding, this SIMulation is a sweet break to analyze how the code works, to debate how did the dev incorporate physics, and the physics behind the sim. 10/10
Симулятор орбитальной механики, где игроки управляют движением космических объектов и исследуют законы физики в космосе. Плюсы: Реалистичная физика — точное моделирование орбитальных траекторий; Интуитивное управление — простые и понятные инструменты для управления; Образовательные элементы — возможность изучать реальные физические принципы. Минусы: Сложность освоения — механика может показаться сложной для новичков; Ограниченное количество миссий — игра может быть пройдена быстро; Отсутствие разнообразия — однотипные задачи в рамках симуляции. Итог: понравится любителям симуляторов и научной фантастики. Реалистичная физика и возможность изучать орбитальные законы делают игру полезной и увлекательной, несмотря на возможную краткость и сложность освоения.
i like it oh and the achievement for orbiting jupiter says obrit
Unfortunately unplayable. Unreadably tiny text which, nevertheless, manages to overwrite itself and becomes even more illegible by overlaying whatever else was on the screen previously. Managed to squint enough to read a bit of the 'guide', which told me about the HUD at the top of the screen. There is no HUD, or anything else, at the top of the screen. There's some tiny text at the bottom of the screen but I gave up at this point. Happy to revisit this review if the text is ever fixed.
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