
A Roguelike Bubble Puzzler! Choose your school of magic and reach the top of the tower! Chill pick up and play feel and nostalgic pixel art and music. Get your staff and prepare to shoot orbastical spells !
Modeled estimate, not a reported figure. How we estimate →
About
Play the classic bubble matching gameplay with tons of new items and challenges!
Equip your mage, clear as many levels as possible, collect coins and reach the top of the tower!
300+ hand crafted levels !
15 items with special effects !
8 different magic schools for unique challenges !
5 cruel bosses !
Lovely pixel art and catchy chiptune audio

You only need to know how to hold a mouse and click to play !
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Polish
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un petit jeu rempli de challenge très agréable a jouer et a compléter tout les niveaux !
Great spin on a classic genre. Scratched both the roguelike and bubble bobble itch.
Fajna chillowa gierka
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had been looking for a bubble shooter game, and this game scratched that itch! A nice variety of characters that each play slightly different, just the right level of challenge, and some pretty nice catchy music too! Fairly short, doesn't overstay its welcome, I recommend
This is a fun, relaxing experience.
[table] [tr] [th]WHEN[/th] [td] The Dark King has come and his orbs must be burst [/td] [/tr] [tr] [th]WHERE[/th] [td] The Orb Tower, filled with the Dark King’s orbs [/td] [/tr] [tr] [th]WHO ARE YOU[/th] [td] Mages with a variety of means to burst some bubbles [/td] [/tr] [tr] [th]WHAT DO YOU DO[/th] [td] Precisely position your projectiles to pop groupings of the spherical suckers of life. Use your spells to turn the tides against the evil orbs, but beware misses must be dealt with as well when they don’t hit home. [/td] [/tr] [tr] [th]WHY IT'S WORTH PLAYING[/th] [td] Simple mechanics met with enough variety and challenge to keep it all surprisingly interesting. Timing, tools, and tactics tie together nicely. A clever and concise lesson in design and scope. Well worth a couple bucks. [/td] [/tr] [/table]
This is a fun game where your skill and learning plays a big part. I do miss being able to drop bubbles by popping supporting bubbles, but even without that exciting feature I'm still having a blast.
it's orbing time
Good game
This game is... Ok. I don't think I'd recommend it to anybody, though, and it's mainly because it lacks variety and it just isn't adequately balanced. Each run, you're going to be playing through a series of Puzzle-Bobble-style levels, trying to clear all the bubbles with a limited number of shots. Any bubbles you fail to clear are subtracted from your total health. Lose all your health before you beat the final boss, and you fail the run. Some bubbles drop coins that you can use to buy power-ups (randomly selected from a very modest pool) between levels. It's very important to not miss; if you fail to clear any bubbles with a shot, it's worse than a wash, because it'll usually add another bubble to the board that you have to waste another two shots to clear. That's already uncomfortable, but also remember that since the color of each shot is randomly chosen, you could easily be dealt an orb that simply cannot be matched anywhere with the current board configuration (for example, you get a blue orb when all the blue orbs are packed tightly behind orbs of other colors) and be forced to waste it in the aforementioned manner. The game is just stealing health from you at that point. There's also a boss called the Jester that is just awful. His ability spreads the bubbles on the board apart from each other after every few shots, making it near impossible to clear them (remember that only groups of 3 or more touching bubbles can be cleared). I'm not sure how you're supposed to finish a Jester level without taking a sizable chunk of damage from leftover bubbles. This isn't to say that the game is particularly *hard*; it's generally been pretty easy so far (although I have not yet tried the higher difficulties) but that's only because you can get power ups that tank or recover unavoidable damage. As long as you're reasonably competent at this flavor of Puzzle Bobble, wait for the good shop items, and don't get too unlucky with orb colors, you're probably going to win. There aren't any opportunities to play cleverly or exploit the mechanics because the mechanics are so limited. It's an adequate proof-of-concept but I think it falls short as a complete game.
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $62 | 1 | 100% | $2.99 | |
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| $5K | 47 | 87% | $4.99 | |
| $4.3K | 51 | 90% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $10.2K | 125 | 82% | $2.49 |