
Art from all angles 🖌️🎨 3D paint in XR! The community powered evolution of Tilt Brush
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a serious painting app, but it’s free and doesn’t require much from your computer. You can have fun with it, though you’ll probably get bored after about an hour. Still, it’s good, and I recommend it if you want to paint without spending money.
10/10 Great Program to make 3D models and art with.
its free...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome, sadly the "shaking" is back, my whole VR environment is shivering like crazy, it's unusable. Since I had Open Brush this issue was gone only once, around beginning 2024. Now late 2024 it's back. Sad sad sad.
Muito Bom, uso mais diretamente pelo Meta Quest 3, a sinto falta de algumas ferramentas como o grab e brushes com transparência, borracha suave, como existe no Quill. Mas com as ferramentas disponíveis já da pra criar muita coisa.
Want to make art in 3D but you find blender too hard? Do You remember drawing lines with your pointing finger or a pen in space as a child and just wanted to " draw in the air "? This software is for you. It is absolutely amazing and a high evolution of art tools
UM APLICATIVO MARAVILHOSO PARA SE CRIAR ARTES 3D E MUITO MAIS.
insgesamt nicht gut. kann es nicht empfehlen.
How did I not know about this before? First, this isn't really a "serious 3D modeling" package. It also isn't really a toy. It's an art thing first and foremost... that exports 3D models. This means that they're going to be pretty first and optimized, well not at all. That, however, is okay. The vertices it exports are what I'd call "predictable spaghetti," and can be pretty handily cleaned up in something like Blender, if that's something you need to do and you have the time for it (or scripts to automate it). From there, the only real limitation is your creativity and your VRAM, which if you have a PC powerful enough for VR, you probably have enough to make something quite nice. Would I recommend OpenBrush? Yes, but with caveats. Blender it is not. It also isn't MudBox or ZBrush. Shapelab is closer to that. OpenBrush is kind of its own thing, but if you're okay with/ready for that, you can make some genuinely cool stuff.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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