
Onmyoji: The Card Game is an exquisite Japanese-style duel card game. as a youkai, choose 4 from more than 120 different Shikigami and build your own deck, power-up your Shikigami during the combat, and enjoy a fair and thrilling duel with brand-new original rules.
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Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cs网易
〇 ・作りが本当にしっかりしている、カードゲーム一と言っていいクオリティの高さ。 ・バランス調整を頻繁に行ってくれる。一番最初のシリーズの最初期キャラが未だに調整により大活躍している(桃の精、妖琴師、雪女、妖狐など、酒呑はifのが使いやすいが無印の方が唯一無二で速い) ・ある程度使うデッキが確定すれば、課金がかなり優しい。いろいろ使いたいならお金掛かります。私はあまり色々使えないので、普段は課金する理由が薄い。しかしコースで気に入った絵違いがある時には課金する事が多い。 × ・ランクマがけっこう精神的にキツい(疲れる) とても気軽にはできない。 負けると専用のポイントが溜まる様にするのはどうだろう?負けでも得をすれば人々はもっと気軽にランクマをするはずだ。 ・煽る人のせいでやめる人が結構いそう。通報したらその動画を他ユーザーが見て、投票みたいので品質値を設けるとかどうだろう?でも、これは難しいかな…
An otherwise lovely game completely ruined by terrible UI and monetization issues. Every single panel the UI opens, or area you move to has a noticeable delay that seriously has zero business being in a 2d game. Add on top of that there is TONS of busy work, all useless and unnecessary just to do your daily quest, festival quests, and starter quests.You'll be clicking on 30 interface features one after another having to wait 10-20 seconds each time for some handful of game currency that is never explained or detailed other than some generic oriental trinket icon that gives you zero useful info on hover. The tutorial is so ridiculously basic it doesn't even go over all the different types of card details and you will be blindsided by unexplained mechanics as soon as you stop doing tutorial duels. Lastly, and this sounds like a good thing but it isn't. They absolutely deluge you in the beginning with cards and characters that you will have no way to even contextualize, but they'll keep throwing more and more and more at you until you just give up on trying to keep up with everything and uninstall. Like I did. This could have been magnificent, the art is amazing, the music is so wonderful and the early mechanics are engaging and you can actually plan strategies. All that goes out the window once you come to the interface mess that is the main play map. I know why they did it, because their beancounters want as much engagement and payment as possible, and they think by forcing you to play the game five hours a day, it will raise their bottom line. So all this stupid useless side stuff that I don't want to have to do is stuffed in front of actually playing cards with someone online. Nothing upsets me off more than a great game ruined by the accounting department and greedy executives.
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Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is actually really fun. I would probably even invest in it, but the Steam version is unplayable due to bugs. I will probably come back and check it every year or so to see if they fix it and update this, but as of 2024 it's broken... (and has been broken for many years).
Can't even sync my progress across platforms
Yes.
Хорошая карточная игра. Во многих отношениях лучше Хартстоуна. Я раньше играл на планшете и это удобнее. К тому же я там уже далеко зашёл, а здесь не вижу возможности войти в свою учётку. Попробую в блустаксе эту же игру запустить на пк.
Let Shokurei cook 🗣🗣🔊!!!
At least refund people who spent close to the shutdown announcement.
i've only played on the mobile version, so idk about the glitches on the Steam version. not like you can play the game rn but might as well leave my final review--maybe some youtuber will find out about this game and use it as part of their videos. dunno. note that i've been playing this game since 2020. mechanically, this game is really interesting--instead of disposable units you summon and throw around, you get to play with 4 whole Shikigami/playable units, each with their own cards(see: genshin's tcg mode except the units can revive). this does make each unit played by you feel more personal, and they even got their own voicelines for every card and stuff! i'm a big fan of Hoshiko, Hiyoribou, Karasu Tengu, and many more. the game also features really good visuals and effects, even if it has declined over the years. the music is also immacculate, even if it has also been declining over the years. i've used the words decline a lot, but it's not...that bad? the only big flaws about this game is how overwhelming it can be newer players due to the mass of cards and shikigami, and specifically its localization. some newer cards have really weird translations, and out of game, the social media accounts have all stopped posting. while up for debate whether it's good or not, OTCG also...doesn't have a lot to whale for? of course it's good that it isn't predatory, but a lot of Shikigami are made for free(even if it's mainly the ones that are at least a year old) and the cosmetics, while awesome, don't usually cost you an arm and a leg(for some currencies). to end off, Onmyoji: The Card Game is an awesome game and it has given me an experience like none other. it's terribly managed on the global side and its Chinese Server side definitely deserves more funds but it's still a great game. thank you, Onmyoji: The Card Game. maybe in another timeline and with better people, you'd be thriving....
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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