
One-armed robber is a chaotic first-person heist game that centers around a uniquely challenging premise. Players take the role of a determined robber equipped with only one arm, tasked with pulling off daring heists on banks, shops, and various establishments.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fajnie sie gra i ladna grafika
Прикольная игрушка
One armed robber is Incredibly glitchy and has some of the worst guard vision systems i have ever seen. And some items for the shop are VERY overpowered and sometimes remove entire parts from the level that you no longer need to play. (which of course can be fixed by just not using that item.) But still a very fun game i play it with my friends all the time and would recommend.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 300 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
БАНК ГРАБИТЬ
JP100%
absulute ♥♥♥♥ camrea saw me in 0.0001s
Very good game:]
Good game very fun
maymunlarla oynayınca güzel ama oynamasınız kaka
**One-armed robber İncelemesi** One-armed robber, soygun temalı eğlenceli bir FPS oyunu. Oyuncular farklı soygun görevlerine giriyor, güvenlik sistemlerini aşmaya çalışıyor ve aksiyon dolu kaçışlar gerçekleştiriyor. Oyunun en güçlü yanı basit ama eğlenceli oynanışı. Arkadaşlarla birlikte oynandığında plan yapmak, yanlış giden soygunlarda yaşanan kaos ve komik anlar oyunun en keyifli tarafları oluyor. Eksileri ise görev çeşitliliğinin sınırlı kalabilmesi ve oynanışın bir süre sonra kendini tekrar etmesi. Daha fazla içerikle çok daha iyi bir seviyeye gelebilecek bir yapım. **Puanım: 7.5/10**
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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