
Once Human is a Strange Worlds Survival Game set in a strange, post-apocalyptic future. Unite with friends to fight monstrous enemies, uncover secret plots, compete for resources, and build your own territory. Once, you were merely human. Now, you have the power to remake the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 79% | approximately $0 |
| Epic | Free | 90% | #63 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3264 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
P2W
Приятно провести время
Однозначно лучший ММО симулятор хайпа. Тут можно делать всё! Хайпить на велосипеде, трюкачить на велосипеде, стоять в Т-позе на веклосипеде, хайпить с другом на велосипеде, держать личного каменьщика, который тоже может хайпить на велосипеде. 100 хайпа на велосипеде из 10
Por enquanto to gostando :)
fun game
I have mixed feelings about this game. You have the foundation of an interesting game, but the loss of identity that comes with the direction it took. This game is celebrating its 2 year anniversary and I just couldn't place what it was that was bothering me so much as a newer player. But I have come to my answer: Loss of Identity & MTX over function So the game you expect to see is this interesting creepy horror-themed shooter. What you don't expect to see is how...anime everything gets. It abandons groundedness very quickly in favor of pretty colors and goofy little guys. One second, your shooting weird TV head monstrosities and zombies. The next, your collecting your stuffed beaver toy that is alive and gets wood for you. Which sounds fine, til you realize the art style goes from 'reality' to 'cartoony' very jarringly. If the lil' guys you collect could be found roaming around in the polluted abandoned factories that are covered in black ooze, blood, gore, and etc you would see: A gnome sized Ginger Bread guy cleaning up with their licorice broom or a 7 foot stuffed dinosaur plushy cooking a steak in the local dilapitated cafe. TL'DR: Everything is gritty and nightmarish til you find your first metal boy or plump mushroom man in a completely different art style. My second issue is, well, turns out this game is also an extremely predatory gacha game. Now obviously with hindsight, this is a NetEase title. So don't think I need to expand too much on what that ends up bringing to the table. The map of this game looks enormous, til you realize that almost every single asset in the game is copy pasta. This game is extremely empty, and sure its one thing at launch, but were talking two years down the road and they've got some wild overlooked bugs and lack of map features. Every mob has either one skin or a maximum of 4, every location has a building in it you can find in every other location, the game feels jank as hell with some weird clipping or half-assed clamber system. It draws you in with the tutorial, and the first Monolith area, after that however it devolves into copy paste with larger health pools. Now, I can see someone saying 'Well maybe they don't make that much money' and I would retaliate with 'They have an anniversary perk (until the 2 week event ends) right now where if you spend over $700 USD you can get a special frame for your profile picture.' and one stop at the official Reddit quickly tells you there ABSOLUTELY are people spending that. There is absolutely no way to earn in game currency for the big ticket cosmetics, and there is also no way to get the big ticket items without the game currency. Oh, and to go back to having lost their visual identity, absolutely nothing in the shop looks like it belongs in the world that is advertised. TL'DR: This is a NetEase Gacha game that does not respect you, which to be fair is a redundant statement anyways. So...yea. Big bummer, was willing to try it out for the first person mode. I got my fun out of it, but I reached a point where I just couldn't justify wasting my time on it anymore. Maybe if the story was remotely interesting I could have been retained as a player, but the story is so generic I can't really be bothered. If you've ever heard of, watched, read, or listened to an Anime/Manga that has a 'dark theme', well you've already got the story for this game too.
server reset jeden Monat absoluter Müll kann keinen empfehlen seine Zeit damit zu verschwenden, soviel verschwendetes Potenzial ...
В игре есть абсолютно бесполезный мусорный класс - Повелителей лагающей ♥♥♥♥♥-зверей. Это просто мусор. Если вам вдруг захочется не просто разводить зверей как симпатичных питомцев и любоваться ими, а использовать их как боевую единицу, то будьте готовы к тому что любое животное будет всегда загораживать обзор, лезть под прицел, застревать на лестницах, в бою лежать на месте, спать, сидеть, пердеть, но не воевать. Из-за долго анимации атаки любая движущаяся цель для них неуязвима. Я не утрирую. Кстати, отдавать приказы животным нельзя. Совсем. Никак. Даже если сильно захочется. Обычным игрокам доступен 1 свисток для призыва, Повелителю зверей аж 3. ТРИ, КАРЛ. ТРИ ПОЛНОСТЬЮ БЕСПОЛЕЗНЫХ КУСКА ТЕКСТУР, может быть даже с красивыми узорами и светящимися лапами. Но даже если все это несущественно, и вам все равно хочется чтобы рядом с вами всегда бегало 3 красивых лисички или пантеры в качестве мебели, или еще кто-угодно, то даже в этом случае придется страдать. Потому что любой чих и призванные животные пропадают и их надо призывать заново. Сел на транспорт? Призывай заново - они исчезли. Используешь телепорт? Они исчезли. У Босса сменилась стадия? ПРИЗЫВАЙ ЗАНОВО. Любой чих заставит призывать эти самодвижущиеся объекты заново. Их нельзя призвать всех трех сразу одним нажатием клавиши, нет. ТРИ РАЗНЫХ СВИСТКА, помните, три занятых слота на панели быстрого доступа. Спасибо за внимание.
Based on the many hours I spent on this game, clearly there were some positive experiences. Most of it spent during launch. The game have great potential, ability to hook players and decent, considering its free to play without P2W. However, Its been stagnant for awhile now, without any meaningful new material and with confusing new mechanics, putting the old players at great disadvantage. Today, I wanted to go back into the game after seeing the positive reviews that showcase massive improvement as it was under 'mostly positive' and today turned to 'very positive'. As I was going through the new reviews, weirdly enough the majority posted from today or yesterday. While there is literally no new content for sometime now, not even recent. The reviews also sound vague and awfully short as if those are from paid compensated review, I wont be surprised if there is an on going in game reward for leaving positive rating. It is dissapointing that the studio rather be lying to people than releasing new content, new part of the map. Assuming this is to hype up the soon to be released console materials. Ultimately, its the server wipe mechanics that leave the game repetitive, low populated servers, as we have wipe, permanent, different themed servers that each also divided into wipe and non wipe. Those old players still playing merely due to the high cosmetics investment in this game as they are super expensive. Hence, I feel the need to drop a real player perspective that have over 800hrs in game experience. I hope the game can be improved in the near future.