
OLI is a short 2D puzzle-platformer game, with a thriller atmosphere. In this game you play as a child who needs to escape from scary monsters while passing through different locations in an inhospitable city. This project is inspired by others games like Limbo and Little Nightmares.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Portuguese - Brazil
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Amazing graphic and out standing look very cool sound track
интересная
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画风喜欢but不死亡通关...好难
One of the most impressive aspects of Oli is its level design. Each level presents unique puzzles that are cleverly crafted, requiring players to think creatively and strategically. The difficulty curve is well-balanced, ensuring that the game remains challenging yet accessible to players of all skill levels.
Um jogo brasileiro que construiu muito bem com o que tem. Os cenários e historia são bem feitos, com uma vibe dark e com temáticas sobre ditaduras e empresas multibilionárias. As mecânicas de gravidade e os puzzles são bem feitos, porem, as perseguições são bem sem emoção e chatas, talvez seja porque não tenha um botão de correr, o que deixa um pouco mais emocionante do que só segurar D e apertar espaço nas horas certas e também as animações de andar do personagem e do robô que nos persegue ser bem toscas. E falando do personagem, o seu design é bem feio, mas isso é relativo (vai que alguém gostou né). Mas o jogo é bom, possui uma boa historia e entrega bem o que já oferece, mesmo sendo gratuito.
Its main quality is that it's free, but it's still a solid little game. Inspired by great titles but can't quite get there itself. The camera is the biggest chore.
Unable to complete because my character keeps glitching. When I hit the upside down button my guy lands on his head. Good game but the hot air balloon was overkill.
Love the camera tilts and other visual effects. If the game leaned more into this mechanic it would stand out a lot more instead of resembling the games it was inspired by. Some of the movement is kind jank, as well as everything being the color black makes certain things like hazards hard to differentiate. The checkpoint placements are sound, the ball section of the train station is not.
Full Gameplay Video: https://youtu.be/S-wyYaeEgEI
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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